Dev of the Day : Marc ten Bosch
  Interview with Miegakure’s Marc ten Bosch, Part One

Marc ten Bosch is creating Miegakure, a puzzle platformer in the fourth dimension. He took the time to talk with Cat about how that works, what it’...

Wii U Interviews  
60°

Interview: How Nintendo's input improved Bayonetta 2

18d ago - Platinum Games director Yusuke Hashimoto on collaboration and the future | Wii U
40°

Bit Boy!! ARCADE Dev Promises New IP For 2014, Sequel For 2015 In Exclusive Interview

18d ago - Bit Boy!! ARCADE released on the Nintendo 3DS eShop several weeks ago in both North America and E... | Wii U
30°

Hyrule Warriors interview: Aonuma, Hayashi & Koinuma on puzzles, Zelda essence & development freedom

19d ago - Ben Salter of MMGN: During E3 2014, I was lucky enough to sit down with the key figures behind Hy... | Wii U
200°

“Wii U Has the Best Games by Far” – Interview with Cinemassacre.com’s Mike Matei

19d ago - Mike Matei of Cinemassacre.com/Angry Video Game Nerd fame takes on a candid interview with Ninten... | PS4
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Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
20°

E3 2014 Sonic Boom Interview with Bob Rafei

20d ago - NWR: "The co-founder and CEO of Big Red Button Bob Rafei discusses the Wii U version of Sonic Bo... | Wii U
110°

Miyamoto Ponders Nintendo Making Games That Run On Handheld And Console

20d ago - Kotaku: "Could you imagine Nintendo making games that play on both their console and their handh... | Wii U
130°

Zelda Wii U: Mr Aonuma talks the size of the world and how players are rewarded for exploration

20d ago - MMGN: In terms of the scale of the new Zelda world on Wii U, I always think of Kyoto as my base —... | Wii U
50°

Disney Infinity Marvel Super Heroes Gameplay Interview

20d ago - Avalanche Software CEO John Blackburn previews Spider-Man and the newest details about Disney Inf... | Xbox 360
90°

Splatoon Interview – It Couldn't Be Mario, It had To Be Squids

21d ago - [Game Informer] spoke with Splatoon creators Hisashi Nogami and Tsubasa Sakaguchi about building... | Wii U
60°

Hyrule Warriors Interview – Breaking Down The Dynasty Warriors And Zelda Overlap

21d ago - At E3 2014 this year, [Game Informer] had the chance to chat with the creative force behind the u... | Wii U
50°

E3 2014: Sonic Boom Interview with Steven Frost

22d ago - As highly anticipated entries coming to the Wii U and 3DS, the Sonic Boom games are aiming to be... | Wii U
20°

Exclusive interview: Co-op and combat will help redefine an icon in ‘Sonic Boom’

23d ago - Examiner.com spoke with the CEO of Big Red Button about Sonic Boom's gameplay, the new shift for... | Wii U
70°

Peter Cullen, Voice Of Optimus Prime, Talks "Transformers," Video Games, & Working With Michael Bay

23d ago - In this exclusive interview, Peter Cullen, who's done the voice of Optimus Prime for thirty years... | PC
170°

Shigeru Miyamoto Has A Question For All Of You

23d ago - The man who made Mario and Zelda needs you to tell him something, Kotaku. As [Stephen Totilo] was... | Wii U
40°

Interview with Takashi Tezuka on Yoshi's Woolly World, Mario Maker

24d ago - NWR sat down and spoke with one of Nintendo's most legendary designers. | Wii U
120°

Nintendo: Third-party publishers will return as Wii U sees more system sellers

24d ago - While Nintendo had an impressive lineup of playable Wii U titles at this year's E3, almost all of... | Wii U
150°

Reggie Says Not Having A Single Player In A Multiplayer Game Would Be A Mistake

24d ago - Nintendo of America president Reggie Fils-Aime has told Venture Beat that in the current market,... | Wii U
110°

Wii U at the tipping point - Nintendo

24d ago - Scott Moffitt says Mario Kart and Smash Bros. will turn the console's narrative, explains VR's bi... | Wii U
90°

Aonuma talks all about Zelda – female hero, voice acting, and future of Zelda - Kotaku

25d ago - "Last week at E3, I got to chat with the fine folks behind the next two Zelda games: the action s... | Wii U
40°

An Audience with Ubisoft CEO Yves Guillemot

25d ago - Few E3 2014 attendees will disagree that Ubisoft could've left half of its triple-A action games... | PC
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Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
90°

Nintendo Exec Scott Moffitt Says It's All About The Games

25d ago - At E3 2014, Nintendo vp of marketing Scott Moffitt discusses the new line-up of Wii U and 3DS exc... | Wii U
60°

Nintendo: Amiibo not mimicking competition

25d ago - Scott Moffitt says Wii U figures may have broader appeal than Skylanders or Disney Infinity, genr... | Wii U
30°

Disney Infinity 2.0: Marvel Super Heroes with Christian Arretche

26d ago - "Christian Arretche Senior Producer at Disney explains the different play modes and new Marvel ch... | PC
90°

The Big Interview: Confetti Interactive On Video Game Lighting, Graphics Rendering And More

26d ago - "The video games industry is changing its approach towards video games development. More and more... | Xbox 360
30°

Captain Toad Treasure Tracker Preview Interview E3 2014

26d ago - Nintendo Treehouse Christina Olsen previews the Wii U game Captain Toad Treasure Tracker in this... | Wii U
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