Nathan Drake is no ordinary man. At least, by the end of Uncharted 3, the amount of thrills experienced in this "game", which is more like a cinematic experience, is nothing short of inhuman. The characters, most notably Nate's mentor Sully, are believable and add to the atmosphere. As part of the minority who thought that Uncharted 2 was a tad overrated, Uncharted 3 improves on its predecessor hugely, with a revamped melee and stealth system that actually works, the game looks and feels better than either of the ones coming before it. The sound is beautiful, as are the graphics which take the PS3's crown for best visuals. Aside from the letdown on an underwhelming final boss, the whole adventure is incredibly satisfying.
Throughout the single-player campaign, the Uncharted series trademark over-the-top set pieces remain as spectacular as before. Players will jump from one exotic locale to the next, with a story that combines them sensibly. With level design that makes the next area a treat to explore, and with no loading times during the campaign, it is a treat to fully be immersed in the role of an explorer.
The game plays very well. With fixed issues about aiming, the shooting feels fast, fluid, and frantic. Hand-to-hand, although much improved over the last game, still leaves a bit to be desired, and can prove tiresome at times. Stealth, which was practically broken in Uncharted 2, is a viable option now. Nothing beats silently eliminating a small-army of thugs by sneaking up and snapping their necks. The platforming, linear as ever, does still have its fair share of thrills and has a pleasure that isn't experienced in many dedicated platforming games. Puzzles are back, and although the game does feed you the answers at times, they are simple enough that you would have figured them out on your own anyways.
In the sound department, the voice-casting for all of the characters, bar none, is spot-on. Each actor breathes life in their character with the help of an excellent script. With a mix of older songs and new themes, the music in Uncharted 3 is on the top of the industry.
Storywise, the game is stronger than ever before. It maintains its spectacular pacing even as it flawlessly connects outrageous set-piece to outrageous set-piece, and it is easy to get the emotions of the characters mixed up with your own. When Drake feels angry, so do you. Again, like the previous games, the story is broken up into chapters, which allow there to be a feeling of success every time one is completed. Everyone may have their own favorite chapter in the game, as they are all excellently directed. Sadly, there is a bit of a let down with the final boss in the game, which leaves the campaign off on an awkward note, but it doesn't change the fact that Uncharted 3's singleplayer campaign is a breathless, fast, and dynamic tour-de-force.
Co-op is fun, but cannot match the quality of the singleplayer. It sometimes relies a little too much on constantly respawning the same enemies, which succeed in adding to the frustration of the player rather than the difficulty level. Still, taking down baddies in co-op still has its charms, and is definatly worth a try with a friend.
Online Multiplayer is great, and requires serious skill to succeed in. It is lag-free and smooth, and the level of customization is fun and exciting when you see the cash roll in from your successes. It isn't the best online to ever grace a system, but it does its job well.
The medal system returns, which gives bonuses to all manner of actions in Co-op and Competive Multiplayer, and keeps things fresh.
Uncharted, which originally started off as simply a "Tomb Raider clone", has become a mammoth in the industry, catapulting developers Naughty Dog into the forefront of the industry. The third in the series will be familiar to veterans, but that is not a bad thing at all.
All in all, Drake's latest outing is arguably his best. It builds on the strengths of the previous title, and is carried by its great cast. This adventure is not one you want to pass up.