I craved for an indie game which could satisfy my needs. I waited and waited for one that would prove to be fun, beautiful and gripping. Transistor is all this and more. Following the story of a woman who loses her voice and a man who's soul is trapped in a large, blade-like weapon, Transistor is an interesting and stunningly gorgeous game. In fact, since there's simply so much to say about this game, I have divided the main positives of Transistor which make it stand out in the sections below:
Visuals- Indie games have proved their capabilities graphically. Whilst they may not be extremely realistic or immersive, games such as Child of Light and Transistor show gamers how different art styles can evoke different emotions from gamers. The bright colors in the environments I explored as well as the unique design of buildings, objects and enemies had me loving every second of Transistor. As though an artist had painted a beautiful strip of drawings and made it come to life in the form of a game, Transistors visuals shine brightly for their creativity and colors. There were moments where the creepy, dark areas had me wondering what was to come next and forced me to be extra careful of sneaky enemies. On the other hand, rooms with waterfalls of hues exploding around my eyes had me mesmerised and absolutely enthralled. In many ways, Transistor's visuals are a gift to players.
Gameplay- Gameplay in transistor is not too complex nor is it game changing. However, it works brilliantly with the idea of the game. The standard rpg elements combine extremely well with the variety of skills and attributes unlock able. Players can explore different ways in which to attack enemies, linking moves with magic and different actions. In truth, transistors gameplay can be summed up in one word: different, never before has a game provided me with as many difficult choices and options before yet doing this so simply. There's also a special mode which the game encourages player to engage in where time can be frozen in order to plan and chain out the next few actions and moves of your character, restricted by a large gauge of power.
Presentation- Transistor is presented to players on a silver platter. With beautiful visuals and gameplay, what more could we expect? What more could we ask? Whether we want it or not, Transistor is giving it to us, Even the finest details are complimented greatly by the amount of effort put into every phase of the game. Menus, environments, special areas, characters, enemies, bosses. Each one is different and diverse in a special way. This, in turn, makes the game special and a joy to play.
Soundtrack- Not much can be said for Transistors sound track except that it is phenomenal. If anything, one should buy this game just for the music.
Story- Transistors story was interesting and great... When I understood it. The plot was complicated and confusing, there was no explanation given to players as to the backstory of the game or it's characters. Players must explore and find all of this out for themselves. This is great for people willing to actually spend large amounts of time digging into the game. However, for people looking for a fun 14.99 ride without too much attention being exerted on simple details, Transistor may not be for you.
Environments- The environments are one of the best parts of the game when they're not blocking the view of the player or trying to DO TOO MUCH. I enjoyed the simpler and easier to explore areas rather than the ones which had excess detail and unnecessary landscapes. An alteration between these types of areas would have been far more enjoyable, although I would be lying if I said I did not enjoy my time in the world of Transistor.
For me, this game is a 10.
For others, depending on their patience, care and ideas towards indie games, the appeal may vary. Still transistor is one of the best games I have played on next gen and I enjoyed every moment of it. With all of this and more for just 14.99, Transistor is worth your cash. All of it...