Tech User Blog

Digital Overspending

11d ago ... More and more, gamers are going the digital distribution route for their games. While it certainly is a convenience and often a deliverer of great game bargains, there are a few things that I feel need to be pointed out as a matter of consumer interest. For some, it may prove to be insightful, but at the very least, I hope you find it to be interesting. Digital downloads, by their nature requir...

The Master Race - Who Really Wins

31d ago ... My first blog on N4G will be my way of breaking down this on going argument between console gamers, otherwise referred to as peasants, and the PC gamers, the self proclaimed master race. Its worth noting however, that both of these terms are created by PC gamers themselves, if only by the minority, as PC has such a great community in all genres I wouldn't dare tarnish just how great it is. Also...

This has only just begun, remember the Super Nintendo.

37d ago ... I usually wake up every morning and the first thing I do is check the N4G website. I am looking for news on new games, the next batch of free games with the Games with Gold program, and new apps added to the already impressive amount available to Xbox One owners. When I spot a new post that catches my attention I click on it immediately and begin reading. Usually Xbox One related articles are t...

The Endless Debate

40d ago ... Every time a small piece of information regarding technical specifications of a future multi platform title surfaces, fan boys spring out of the wood work for a chance to analyse this new data and find new ways to bash, rage, praise, hate, love their platform of choice and or its direct competitor depending on the sentiment. Let's take a look at the biggest highs and lows of each platform an...

3 Platform Future: Sony + Conlusion

43d ago ... Sony has made all the right moves with the PlayStation 4 thus far, and the PlayStation brand is the strongest of the big 3 when considering all time console sales. There’s little for me to comment on regarding Sony’s future in the gaming industry. Their $380 million dollar purchase of Gaikai, and upcoming features such as SharePlay on PS4 shows their future in the gaming industry is in the...

Lara Croft's Entry into the Console War

49d ago ... Since the beginning of time, there was always a central conflict in between both sides of the proverbial coin. With one grand spectrum at both ends of every cord, there was always one side versus another; man and woman, right and wrong, pro-life and pro-choice, Republican and Democrat, religion and atheist and the list goes on. However, those spectra are typically categorized into life itself,...

At a Glance: Q-Games

62d ago ... [b]Q-Games’[/b] focus is technology, originality and creativity. Founded in Kyoto, Japan by Dylan Cuthbert in 2001, Q-Games has since created 18 games across numerous platforms. The PixelJunk Series exemplifies their characteristic devotion to innovation and whimsy. http://www.q-games.com/ [b]Nom Nom Galaxy[/b] is the newest member of the PixelJunk family. Debuting on Steam Early access,...

The Diabolical Whimsy of Q-Games: An Interview with Dylan Cuthbert

62d ago ... [i]Dylan Cuthbert, Q-Games founder, answers our questions about soup, do-overs, and drops teasers for their next game like mad.[/i] [b]Cat:[/b] What are your core development values? [b]Dylan:[/b] Our core values are fun and technology. We want to push boundaries in both areas and that drives everything we do. [b]Cat:[/b] Which of your games do you identify with most? [b]Dylan:[/b...

At a Glance: Robin Arnott & SoundSelf

65d ago ... [b]Robin Arnott[/b] is an audio designer and interactive artist best know for "that creepy gas mask game", Deep Sea and "that chanting game," SoundSelf. He loves play. He loves learning. He loves the future, and how you and he will help create it. He wants you to prove that everything he thinks is wrong. He thinks that the way it's always been done is stupid. He thinks the way it's always been...

Interview with Robin Arnott, Part One

65d ago ... [i]Robin Arnott, sound designer and lead developer, takes us through a very educated and radical journey about SoundSelf and its far-out origins and even more complex goals as a medium for self-discovery.[/i] [b]Kyle:[/b] Now, SoundSelf is a “game” unlike any other, one directed entirely by your voice, or voices, as it were.  What sort of places did you draw inspiration to even conceive Soun...

At a Glance: Harebrained Schemes

71d ago ... [b]Harebrained Schemes[/b] is a small team of passionate game developers led by Jordan Weisman, the creator of Shadowrun, Crimson Skies, BattleTech, MechWarrior and still others. The Seattle-based studio was founded in 2011 and is centered around collaboration between seasoned veterans and fresh talent. http://harebrained-schemes.com/ [b]Shadowrun: Returns, and Dragonfall DLC[/b] Man meets...

At a Glance: Runic Games

73d ago ... [b]Runic Games[/b] Based in Seattle WA, Runic Games was founded in August 2008 by Travis Baldree, Max Schaefer, Erich Schaefer and Peter Hu. On October 27th 2009, Runic released their single-player Action RPG, Torchlight, as a digital download. Then came Torchlight II. http://www.runicgames.com/ [b]Torchlight II[/b] answers the overwhelming call of the Runic Games community with an expan...

Programming Workflow When Developing a New Game

80d ago ... [b]By Alexander Presthus, Co-Founder at Lumi Games AS.[/b] This post will hopefully be the first in many about the programming side of developing a game. This post is meant to be somewhat of a general overview of the process we go through when coding a game. In the future we hope to post about more specific techniques or concepts that people would find interesting. Prototype stage: Fir...

Alex's Story

80d ago ... [b]By Alexander Presthus, Co-Founder at Lumi Game AS.[/b] 1987 was a fairly ordinary year in terms of world events, Margareth Thatcher was elected for the third time into office in the UK, Ronald Reagan was the US president and Johnny Logan won the Eurovision song contest with the ballad ”Hold me now” (Yes, I know, terribly exciting). Star Trek TNG also made its debut on TV. On the computer...

Why Indie Games Matter

81d ago ... [b]By Tadej Kupčič, Project Director, Programmer[/b] A couple of days ago, I was getting so hyped up and excited for this year's E3, I couldn't even sleep. It's the first E3 after all three major consoles were released and I was hoping for some new IPs (intellectual properties) since now is the best time to announce those. New consoles are more powerful, meaning you can implement mechanics y...

Arcanum: The Overlooked Masterpiece?

81d ago ... I'm not sure how many of the younger crowd will remember this game, but in 2001, a little company by the name of Troika games released one of the most innovative and immersive games that had been developed at that time. Arcanum: Of Steamworks And Magick Obscura was one of the most in-depth games ever released in the 'steampunk' genre. A fantasy RPG based on the concept that magic and technol...

At a Glance: Chris Hecker

84d ago ... [b]Chris Hecker[/b] focuses on solving hard problems at the intersection of gameplay, aesthetics, and technology. He is an outspoken advocate for pushing the current boundaries of design and interactivity, in the hope that games will eventually reach their full potential as a medium. To this end he helped organize the Indie Game Jam, the Experimental Gameplay Workshop, and The Depth Jam, and hi...

Indie Strong

87d ago ... [b]By Cat[/b] He was wearing a bright red plastic fireman’s hat and soliciting the Indie Alley traffic like their very gaming salvation depended on it. As I approached the booth for my scheduled interview I surreptitiously surveyed their reactions and those of the people already playing, confirming that it wasn’t just me - Fire Hose Games Fire Chief Eitan Glinert has infectious enthusiasm. I...

Giveaway: Win a Copy of Goat Simulator - and a PS4

91d ago ... [i]From Cat, With Love[/i] Today you can score a copy of Goat Simulator, the latest in goat simulation technology, bringing next-gen goat simulation to YOU! We have over 30 codes for giveaway, good luck! You no longer have to fantasize about being a goat, your dreams have finally come true! WASD to write history. It’s all about causing as much destruction as you possibly can as a goat. De...

Interview with Coffee Stain Studios

91d ago ... [i]Swedish indie developer, Coffee Stain Studios, originally created Goat Simulator in January as a joke prototype, intended to serve as a parody of other strange simulation games such as Euro Truck Simulator and even Farming Simulator. It wasn’t until an influx of comments on YouTube after releasing game footage in its alpha state that prompted the team to put more people on the project and de...
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