Dev of the Day
Process Games
 
Dag-Erling Jensen, Game Designer of Process Games, answers questions about how the small company was formed, details on how they designed a game in...
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Richard Ham All Stories  
20°

Richard Ham | Become a Game Designer

1562d ago - So you want to be a game designer? All right! But what now…? Creative Director Richard Ham at dev... | Industry
40°

GameTrailers: Brink - Something for Everybody Interview

1576d ago - Find out how Brink's multiplayer plans to become the best multiplayer experience on the market as... | PC
Ad

Bulbapedia

Now - The community-driven Pokémon encyclopedia. | Promoted post
70°

NowGamer: Brink - Splash Damage Interview

1600d ago - NowGamer chats with Splash Damage creative director Richard Ham about upcoming shooter Brink. | PC
130°

Brink developers discuss Split Screen, game engine and clan support

1858d ago - In a recently published interview made by Brink Game News & Community-site BRINKish.eu, Brink Cre... | PC
20°

PSLS Presents – Richard Ham, Creative Director of Splash Damage

1860d ago - PSLS Writes: After years of developing games and additional content for the PC, Splash Damage – t... | PC
390°

Brink Squeezing PlayStation 3’s Potential

1862d ago - PlayStation LifeStyle: "In an interview with PlayStation LifeStyle, Splash Damage’s Creative Dire... | PS3
110°

Splash Damage: Brink's Story is Optional

1862d ago - GamerZines: In this month's issue of PCGZine, Richard Ham, creative designer of Brink, outlines h... | PC
7 stories found

Richard Ham