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PS Vita Interviews  

QnA part 2 with David Siller - Producer/Designer on Crash Bandicoot

1d 21h ago - This is the 2nd part of the QnA with David Siller who was the producer and designer on Crash Band... | PS2

YIIK: A Postmodern RPG Soundtrack Sampling With DJ Heath

7d ago - GR: When YIIK: A Postmodern RPG releases on Vita, PS4, Wii-U, Xbox One, and PC (via Steam) this... | PS4

Gran Turismo SPORT Beta Testing Begins early 2016

Now - Start tracking GTS with's release date alert service and be notified when the GTS beta launches. | Promoted post

GotGame - 6 Minutes of Rocketbirds 2: Evolution Gameplay with Ted Lange

8d ago - "Rocketbirds are back, Ted Lange gives us the grand tour. Check it out! :37 Campaign Mode 3:3... | PC

Exclusive Interview: Rocketbirds 2 Evolution Executive Producer Ted Lange

8d ago - From paulsemel: In this exclusive interview, the Executive Producer of Rocketbirds 2 Evolution ta... | PS4

An Interview With Adam May, Lead Character Artist at Gearbox

8d ago - Adam May from Gearbox Software talks about Borderlands, Battle Born and Aliens. | Xbox 360

Assembling the biggest Vita LEGO set yet

12d ago - With the Vita (and 3DS) version of LEGO Marvel's Avengers packing an open world hub for the first... | PS Vita

Dragon Quest Builders Producer Noriyoshi Fujimoto Interview | Game Watch

12d ago - Dragon Quest Builders released in Japan last week and will lanch in Taiwan on April 28.Game Watch... | PS3

Limited Run Games discusses lessons learnt, Saturday Morning RPG and its future publishing plans

16d ago - With the very limited physical release of Saturday Morning RPG upon us shortly. Crash Landed talk... | PS4

Dashing Nerds Interviews Idea Factory International

17d ago - Our interview with the good folks over at Idea Factory International where we discuss topics like... | PC

Simulating festivals with Sony XDev

24d ago - The Vita Lounge team caught up with Claire Bromley from Sony XDev Studio Europe when BIGFEST laun... | PS Vita

Interview: We Talk Everything Digital with the Producer of Digimon Story: Cyber Sleuth

24d ago - Push Square: "Can you believe that it's almost time for a brand new Digimon game here in the West... | PS4

Expeiencing something new and tasty with Oddworld Inhabitants

25d ago - As the PSVita version of Oddworld: New 'n' Tasty arrives, the TVL team caught up with Peter from... | Dev

Hearing the 2016 PlayStation Outlook From SCEJA President Morita

25d ago - Famitsu talks with SCEJA Preident Atsushi Morita about the outlook for 2016 in Japan and Asia. | PS3

Sword Art Online: Lost Song producer discusses western sales, teases Hollow Realization

29d ago - Sword Art Online: Lost Song sold 100,000 copies in North America and 50,000 copies in Europe for... | PS4

Steven Thornton From TT Games Talks About LEGO Marvel’s Avengers On The PS Vita

31d ago - LEGO Marvel’s Avengers will be released for the PS Vita, PS3, PS4 in North America on January 26,... | PS Vita

Interview with Michael Fisher of Senran Kagura: Estival Versus

34d ago - Michael Fisher (Community Manager, Marvelous Entertainment) answers questions on Senran Kagura: E... | PS4

An Interview with Image & Form Games CEO Brjann Sigurgeirsson

36d ago - Michael Bowerman of Gaming Rebellion presents an audio interview with indie developer Brjann Sigu... | PS4

Porting your favourite Vita games since 2012

40d ago - The Vita Lounge caught up with the talented team from BlitWorks and asked about porting games to... | PS Vita

One Piece: Burning Blood Interview – Talking Musou, Battle Systems and Luffy’s Gear Fourth

46d ago - Koji Nakajima and Hiroyuki Kaneko of Bandai Namco talked to PSLS about the upcoming international... | PC

Fight while flying around in three-dimensional maneuver gear: "Attack on Titan" dev interview

46d ago - Famitsu interviews the developers of Attack on Titan on PS4, PS3 and PS Vita. | PS3

PlayStation 5 Will Support far More Dynamic and Interactive Worlds

Now - According to Criterion's former technology director Paul Ross the next PlayStation will let developers build "far more dynamic", "interactive" and... | Promoted post

Digimon Story Cyber Sleuth PS4 Interview - Talking Accessibility, Cross-Save and Localization

46d ago - PSLS: Our latest rollout from Jump Festa 2016 is a Digimon Story Cyber Sleuth PS4 Interview with... | Digimon Story: Cyber Sleuth

146 Game Industry Professionals Look Back at 2015, Give Messages for 2016

47d ago - 4Gamer interrogated a whole lot of game industry professionals, asking them to look back to 2015... | PC

Bringing Eastern titles to Western shores

47d ago - The Vita Lounge team recently caught up with Koei Tecmo Europe's PR Manager Marilena Papacosta an... | PS Vita

Sword Art Online: Hollow Realization Interview – Talking Design, Anime and PlayStation Vita

52d ago - Producer Yosuke Futami and Sword Art Online: Hollow Realization Game Designer Satoshi Hirayae wer... | PS4

God Eater Resurrection Developers Talk Western Launch, God Arcs and Character Customization

53d ago - PlayStation LifeStyle talked to Yusuke Tomizawa and Game Director Hiroshi Yoshimura about the upc... | Yusuke Tomizawa
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