Dev of the Day
Crate Entertainment
 
Herobyclicking: How do you balance storytelling and character class development? Arthur: As much as I am interested in storytelling, I think tha... (17)
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Paul Crocker All Stories  
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Interview: How Arkham City Goes From Opening Credits to Open World in Ten Minutes Flat

1086d ago - "hen have to make the sequel to Batman Arkham Asylum, even as the original game's developer, that... | PC
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Interview: Batman: Arkham City's Paul Crocker

1360d ago - Xboxreel.com had a chance for a one on one interview with Paul Crocker at this rAge Expo in Johan... | Xbox 360
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Grim Dawn

Now - The cave was infested with the walking dead. Zombies controlled by the Aetherials. I summon my raven and hellhound and they wade into battle. | Promoted post
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Batman Arkham Asylum interview with Paul Crocker (TecStories)

1369d ago - Lans from TecStories writes: Rock steady was kind enough to grant us an interview with Paul Crock... | PC
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Paul Crocker Talks Batman: Arkham City with ITF Gaming

1370d ago - ITF Gaming had the opportunity to chat with Paul Crocker, lead narrative designer, Rocksteady Stu... | PC
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Batman: Arkham City Developer Interview

1410d ago - nowgamer.com: Batman: Arkham City is haping up to the the epitome of not just superhero licences,... | PC
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Rocksteady's Paul Crocker Talks Batman: Arkham City, And Why It Will Outdo Its Predecessor

1427d ago - Lead Designer promises the upcoming sequel will outdo its predecessor. | PC
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Paul Crocker