Noah Hughes All Stories  
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Rise of the Tomb Raider - New info about QTE, damages, animations and running

28d ago - During a Q&A session, Noah Hughes reveals some new information about Rise of the Tomb Raider, tal... | Xbox 360
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Rise of the Tomb Raider - Hubs are larger and more dense; the game is principally a stand-alone

36d ago - During the last podcast of Crystal Dynamics Brian Horton revealed that the hubs of Rise of the To... | Xbox 360
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Visit CGMagazine: The Culture of Games

Now - CGM is for the mature audience of comics and games that wants more out of their media than just a review score. | Promoted post
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Balancing Survival Vs. Action In Rise Of The Tomb Raider

61d ago - Ben Hanson writes: "Leading up to the release of the Tomb Raider reboot in 2013, Crystal Dynamics... | Xbox 360
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Crystal Dynamics "Anxious" To "Explore" Multiplayer In Future Tomb Raider Titles

791d ago - Edwin Evans-Thirlwell: ''There was a lot of groaning and moaning on them thar interwebs when Crys... | PC
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Tomb Raider Interview: Lara, Reboots, Uncharted & GTA 5

874d ago - David Lynch: Tomb Raider's creative director, Noah Hughes, talks us through Lara's redesign, h... | PC
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Tomb Raider video interview: Creating an open game with a linear story

874d ago - Below you'll find a video interview with Noah Hughes, creative director on Tomb Raider at Crystal... | PC
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Lara Croft: More Vulnerable, But Stronger Than Ever

1046d ago - Undeniably, Lara Croft is one of the most recognizable characters in all of gaming. Over the cou... | PC
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Noah Hughes