Noah Hughes All Stories  

Rise of the Tomb Raider Season Pass and Game Mode details revealed

11h ago - By Xbox Wire Staff posted October 07, 2015 at 10:00 AM: We recently had the chance to sit down w... | Xbox One

Rise Of The Tomb Raider’s Lara Takes Cues From Terminator’s Sarah Connor

12d ago - GameInformer: "When Rise of the Tomb Raider was first announced at E3 2014, it was done via a... | Xbox 360

MoreConsole takes on Destiny: The Taken King

Now - MoreConsole's rag-tag band of guardians finally make it to the Oryx's ship...but can they make it out alive? | Promoted post

Crystal Dynamics explain why Lara has to learn Greek in Rise of The Tomb Raider

13d ago - GR: "I have to say I was a little surprised when Crystal Dynamics revealed that part of Lara's... | Xbox 360

Rise of the Tomb Raider writer Rhianna Pratchett involved "from the beginning"

13d ago - GR: One of the differences between 2013’s grimy Tomb Raider reboot and this holiday’s Rise of th... | Xbox One

SE Forums: Noah Hughes – Official Forums Interview

110d ago - Crystal Dynamic creative director Noah Hughes took a numbers of fan questions on the Rise of the... | Xbox One

Rise of the Tomb Raider - New info about QTE, damages, animations and running

191d ago - During a Q&A session, Noah Hughes reveals some new information about Rise of the Tomb Raider, tal... | Xbox 360

Rise of the Tomb Raider - Hubs are larger and more dense; the game is principally a stand-alone

200d ago - During the last podcast of Crystal Dynamics Brian Horton revealed that the hubs of Rise of the To... | Xbox 360

Balancing Survival Vs. Action In Rise Of The Tomb Raider

225d ago - Ben Hanson writes: "Leading up to the release of the Tomb Raider reboot in 2013, Crystal Dynamics... | Xbox 360

Crystal Dynamics "Anxious" To "Explore" Multiplayer In Future Tomb Raider Titles

955d ago - Edwin Evans-Thirlwell: ''There was a lot of groaning and moaning on them thar interwebs when Crys... | PC

Tomb Raider Interview: Lara, Reboots, Uncharted & GTA 5

1037d ago - David Lynch: Tomb Raider's creative director, Noah Hughes, talks us through Lara's redesign, h... | PC

Tomb Raider video interview: Creating an open game with a linear story

1038d ago - Below you'll find a video interview with Noah Hughes, creative director on Tomb Raider at Crystal... | PC

Lara Croft: More Vulnerable, But Stronger Than Ever

1209d ago - Undeniably, Lara Croft is one of the most recognizable characters in all of gaming. Over the cou... | PC
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Noah Hughes