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Noah Hughes News  
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Tomb Raider Dev: If We Gave You Action Upon Action, It Would Get Old & Redundant

39d ago - In what could be a soft but sly jab to Uncharted, Tomb Raider's Creative Director explained that... | PC
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Afterwords – Rise of the Tomb Raider

42d ago - GameInformer: From the bigger world to larger focus on tombs, we spoke with franchise creative d... | Xbox 360
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The Rise of the Tomb Raider interview: The final 2015 Xbox One exclusive

93d ago - For the Xbox One, a number of enormous exclusives have already been released and have received gr... | PC
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Rise of the Tomb Raider talks differing Environments and Tombs with personality

96d ago - Not only does Crystal Dynamics plan on varying up the types of places and locations gamers will v... | PC
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Xbox One's Rise of the Tomb Raider will take Lara to 'the edges of the Earth'

97d ago - Rise of the Tomb Raider Creative Director Noah Hughes talked about the type of journey Lara Croft... | PC
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Rise of the Tomb Raider Season Pass and Game Mode details revealed

123d ago - By Xbox Wire Staff posted October 07, 2015 at 10:00 AM: We recently had the chance to sit down w... | Xbox One
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Rise Of The Tomb Raider’s Lara Takes Cues From Terminator’s Sarah Connor

135d ago - GameInformer: "When Rise of the Tomb Raider was first announced at E3 2014, it was done via a... | Xbox 360
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Crystal Dynamics explain why Lara has to learn Greek in Rise of The Tomb Raider

136d ago - GR: "I have to say I was a little surprised when Crystal Dynamics revealed that part of Lara's... | Xbox 360
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Rise of the Tomb Raider writer Rhianna Pratchett involved "from the beginning"

136d ago - GR: One of the differences between 2013’s grimy Tomb Raider reboot and this holiday’s Rise of th... | Xbox One
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SE Forums: Noah Hughes – Official Forums Interview

232d ago - Crystal Dynamic creative director Noah Hughes took a numbers of fan questions on the Rise of the... | Xbox One
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Rise of the Tomb Raider - New info about QTE, damages, animations and running

314d ago - During a Q&A session, Noah Hughes reveals some new information about Rise of the Tomb Raider, tal... | Xbox 360
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Rise of the Tomb Raider - Hubs are larger and more dense; the game is principally a stand-alone

322d ago - During the last podcast of Crystal Dynamics Brian Horton revealed that the hubs of Rise of the To... | Xbox 360
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Balancing Survival Vs. Action In Rise Of The Tomb Raider

347d ago - Ben Hanson writes: "Leading up to the release of the Tomb Raider reboot in 2013, Crystal Dynamics... | Xbox 360
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Crystal Dynamics "Anxious" To "Explore" Multiplayer In Future Tomb Raider Titles

1077d ago - Edwin Evans-Thirlwell: ''There was a lot of groaning and moaning on them thar interwebs when Crys... | PC
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Tomb Raider Interview: Lara, Reboots, Uncharted & GTA 5

1160d ago - David Lynch: Tomb Raider's creative director, Noah Hughes, talks us through Lara's redesign, h... | PC
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