Dev of the Day : Robin Arnott
  Interview with Robin Arnott, Part Two

Robin Arnott, sound designer and lead developer, takes us through a very educated and radical journey about SoundSelf and its far-out origins and e...

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Study Game Design at DeVry

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The Witcher 3's Lead Producer Talks PlayStation, Challenges, And The Open World

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Radio PlayStation - E3 Destiny Interview

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Interview with Lords of the Fallen Executive Producer

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Interview with Dying Light Lead Game Designer

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Feature: I am a disabled gamer and this is my story

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A Hat in Time creator talks with Zelda Universe about his inspirations, reveals new game details

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Interview Producer of Dying Light, No survival components, Natural Movement system

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Watch Dogs Interview: Writer Kevin Shortt On His Techno Thriller

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Exclusive Interview | Naughty Dog’s Eric Monacelli

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Taking consoles to the cloud

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Shuhei Yoshida Reflects On Two Decades Of Playstation

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Alien: Isolation has special features on next-gen consoles and other new details

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‘Watch Dogs contains themes we need reminding of as a society’ Creative Director

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Totem VR interview with True Player Gear’s CEO Bertrand Nepveu

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The making of Lords of the Fallen, a Dark Souls for next-gen

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What does next-gen mean for eSports?

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Exclusive Interview With Housemarque Studios

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Interview with Derrick Samuels: OTON X, the autonomous gaming machine that breaks the mold

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Divinity: Original Sin could come to consoles

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Interview: Trials Frontier and Fusion with RedLynx

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Troy Baker Interview: Actor on The Last of Us Movie, Infamous, Batman: Arkham Knight and Bioshock

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