Next-Gen Interviews  
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Interview: CEO Gaming's Alex Jebailey - G4@Syfygames

8d ago - Grant Patterson has a long talk with CEO's CEO about life, fighting games and what makes a great... | PS2
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Jane Ng on the Art of Firewatch

16d ago - Jane Ng talks to Ian Hipschman of TheWayfaringDreamer about the art of Firewatch, the upcoming fi... | PC
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An Interview with Jeremy Dunham

Now - Jeremy Dunham of Psyonix talks about design choices, importance of player feedback, DLC, and the most important thing to master in Rocket League. | Promoted post
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Beyond Flesh and Blood: In conversation with the Pixelbomb team

83d ago - Lead developers Phil Muwanga and Lee Blacklock join us along with community manager Jane McConnel... | Xbox One
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Gamezilla has talked to Deck 13, the true creators of Lords of the Fallen

93d ago - They will not create Lords of the Fallen 2. CI Games has breach of contract with them. Deck 13 do... | PC
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EXL Podcast presents: An interview with Abbie Heppe from Respawn Entertainment

100d ago - EXL Podcast talk Titanfall with the community manager from Respawn entertainment Abbie Heppe. Que... | Xbox 360
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The Witcher 3: Wild Hunt’s Hype Could be Very Well Deserved

142d ago - The Witcher 3: Wild Hunt, is undoubtedly one of the year’s most anticipated releases. CD Project... | PC
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Interview: Dana Jan, Game Director of The Order: 1886

146d ago - Recent interview to Dana Jan, Game Director of The Order: 1886. Future, Present, Past, DLCs... ar... | PS4
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Miyamoto Interview: New Nintendo Console, Amiibo, Mario and More

199d ago - Nintendo designer Shigeru Miyamoto confirmed the development of a new Nintendo console and talked... | Wii
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GotGame - 20 Years of PlayStation

208d ago - "Can you believe it’s been 20 years since the PS1 came out? Let’s take a lighting tour of all the... | PS2
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Interview: Dave Grossman, writer of Monkey Island, The Wolf Among Us and The Walking Dead

228d ago - An interview with Dave Grossman, one of the writers of Monkey Island, The Wolf Among Us and The W... | PC
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Breathing magic into Disney Fantasia: Music Evolved [Interview with Lead Designer Jonathan Mintz]

258d ago - John Parie from SideQuesting.com writes, "Their goal was straightforward: make the player feel as... | Xbox 360
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VGS – Borderlands: The Pre-Sequel Interview “Why We Like Butt Slamming on the Moon….SOOO MUCH”

267d ago - This week on VGS…. Andy and Dave are BACK! For the feature interview, VGS takes the fight to t... | PC
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Ask your Questions to AC Unity Dev Team

270d ago - We are all excited about Assassins Creed Unity and we have for you a chance to ask your heart out... | Xbox
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INTERVIEW: DriveClub designer Simon Barlow talks progression, UI and meta-gaming

277d ago - From WRC to Motorstorm and now DriveClub, Evolution Studios’ Design Director Simon Barlow has a l... | PS4
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Uncharted 4: Naughty Dog Co-President Talks Development, Capabilities of Next-Gen Consoles

281d ago - The latest installment of Naughty Dog’s award-winning action-adventure franchise Uncharted is set... | PS4
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Star Citizen Most Successful Crowdfunded Game Ever, Chris Roberts Shares His Secrets

281d ago - Star Citizen is a space exploration game that is notable for having a huge Kickstarter campaign.... | PC
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NYVGCC: Battleborn Interview from Gearbox and 2K

290d ago - John Azzilonna: We had a great opportunity to meet up with some of the key talent behind Gearbox... | PC
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Storm United is getting ready for Betas

299d ago - David Hanson, the CEO of PixelBeam studio is giving an interview for Gaming On Linux, talking abo... | Xbox
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Killing Floor 2 - Gore, Guns, and Gibs

318d ago - Now Killing Floor - a popular co-op survival shooter - is getting a sequel, and that sequel's gun... | PC
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Interview: FIFA Ultimate Team's producer on fighting against cheaters

318d ago - Marcel Kuhn discusses EA's new no-mercy approach to coin trading | PC
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Indie Game Month Contest Details

Now - Win mechanical keyboards from WASD, a Xbox One Bundle, a PS4, GameMaker: Studio Pro Licenses and much more! | Promoted post
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Puckett on Call of Duty: Advanced Warfare eSports

320d ago - MLG’s Call of Duty expert Chris Puckett offers his verdict on Advanced Warfare and eSports. | Next-Gen
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Velocity 2X Developer Q&A

327d ago - Console Monster writes: "Today James Marsden from 'Velocity' developer FuturLab was kind enough t... | PS4
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Why game accessibility matters

333d ago - Meet the people pushing to make video games more accessible to those with — and without — disabil... | PS2
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Wingsuiting up for Far Cry 4

334d ago - An interview with Far Cry 4 creative director Alex Hutchinson talks about how Ubisoft’s latest sh... | Next-Gen
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Sledgehammer talks Kevin Spacey in CoD: Advanced Warfare

335d ago - Sledgehammer Games reveals how the role of Jonathan Irons, the villainous head of the private arm... | Next-Gen
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Next-Gen