Mobile Interviews  
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Interview: Dave Grossman, writer of Monkey Island, The Wolf Among Us and The Walking Dead

7d ago - An interview with Dave Grossman, one of the writers of Monkey Island, The Wolf Among Us and The W... | PC
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Q&A: Tales From Deep Space Director Of Art John Laws & Senior Narrative Designer Robert Ferrigno

9d ago - In this exclusive interview, Tales From Deep Space director of art John Laws and senior narrative... | Mobile
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Five Pixels post-Dare journey

13d ago - Brian interviews Five Pixels, winner of the Student Game category at the TIGA Games Industry Awar... | Android
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Rival Games The Detail Out Now on Steam. Check out the Interview | Grab It Magazine

29d ago - Grab It just got word that The Detail has just landed on Steam. We caught up with Jukka Laakso,... | PC
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Quantum Break CEO Talks Mobile Games

30d ago - Remedy Entertainment CEO Matias Myllyrinne discusses Death Rally and the role mobile games will p... | Mobile
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OnLive Games "Future in the Sky"

37d ago - Cloud gaming is capturing the attention of more and more gamers with the intrigue of being able t... | PC
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Game Addiction, Outdated Stereotypes & the Dangers of Scapegoating Video Games

44d ago - Joe from Awesome Games writes: 'If there’s one thing we all know as gamers, it’s that our hobby i... | PC
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Zeno Promenade: Anki DRIVE - GotGame

48d ago - "Were back at the Zeno Promenade and our first stop is with Dace Hines from Anki who tells us all... | iPhone
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Crunch time - Dare to be Digital 2014 [Pixel Dynamo]

52d ago - Pixel Dynamo sat down with two Dare to be Digital teams to discuss the Dare process, their games,... | iPhone
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Fireproof Games on Omega Agent, Gear VR and Tackling VR Head-On

55d ago - VRFocus - With virtual reality (VR) technology in its infancy, it takes a certain amount of brave... | PC
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Disneyland Mickey's Fun Wheel Challenge Game Interview

57d ago - Walt Disney Imagineer Seth Mendelsohn, who is a former video game developer, discusses the free M... | Mobile
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Meltdown Co-Op Mobile Shooter Tegra Interview

57d ago - BulkyPix developer Jean Baptiste Franjeulle explains what's in store for Nvidia Tegra gamers when... | Android
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Moonrise Gameplay Preview Interview With Undead Labs

64d ago - State of Decay Undead Labs executive producer Jeff Strain discusses the Seattle studio's first fo... | Mobile
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Angry Birds Stella Gameplay Interview With Rovio

66d ago - Rovio Entertainment Chief Marketing Officer Blanca Juti explains what separates Angry Birds Stell... | iPhone
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Interview with Lucian Cotreanti for ‘FIFA 15 Ultimate Team’

67d ago - Interview with Lucian Cotreanti for EA Sports ‘FIFA 15 Ultimate Team’ mobile game. | iPhone
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Just Dance Now developer talks about the upcoming game

69d ago - Oliver Merlov, producer on Ubisoft's 'Just Dance Now', chats with News10's Barry White about the... | iPhone
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Heavy Metal Thunder Interview with Cubus Games

78d ago - Heavy Metal Thunder is the love child of Spanish game developer Cubus Games and American gamebook... | iPhone
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Masi Oka: TV's Hiro Speaks About Our Superhero | AUTOMATON

78d ago - AUTOMATON's Charles Battersby recently spoke with Masi Oka of television's Heroes and Hawaii Five... | iPhone
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Big changes are coming to this year's Boston FIG convention

82d ago - The Boston FIG is just a few weeks away and this interview discusses what's changing for this yea... | Mobile
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The Creator of Halo's Huge Interview on His New Game Midnight Star

85d ago - Alex Seropian, the man who founded Bungie and created the first Halo game is looking to revolutio... | iPhone
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Peter Molyneux on Godus backlash: 'I take the bullying for the sake of making a great game'

101d ago - Peter Molyneux talks Godus, how mobile impacted the PC version, Godus vs. Dungeon Keeper, and how... | PC
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Living Like A N0M4D

104d ago - Let's face it: hands are... handy, and each pair is slightly different so it's understandable to... | Xbox 360
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War Thunder Tegra K1 Mobile Preview

112d ago - Gaijen Entertainment developer Alexander Polyakov explains how War Thunder is going mobile with t... | Mobile
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Interview With Gamebook Developer inkle on 80 Days

114d ago - Grab It writer, Stephen Mitchell, recently caught up with Jon Ingold (creative director) and Meg... | iPhone
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Appster CEO Mark McDonald's Invaluable Tips For Indie Game Developers

119d ago - Grab it Magazine speak in-depth with Mark McDonald, the CEO of Appster, about the indie game deve... | iPhone
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