First of all, I'd like to say I have been an MGS fan for over 2 years now. Played all of them and thought Metal Gear Solid was the best one... till now. I'll start off with the story. Being complex and immensely intriguing story, like any other metal gear, makes this game hard to put down.. So here I am writing my first review (after finishing MGS4 ofcourse).
So the game starts off with an long but entertaining cinematic. And once you get your hands on Snake, the first thing you will notice are the awesome controlls. Since I played the US version, Auto-aim was disabled (thank god for that). But i did try it out and thought it was a nice feature to use when your stuck in a tight situation. But, I prefered the manual aim like most of the western gamers. The camo has changed as everyone probably knows, and its awesome. Not only do u get the octocamo, but you also get to use customes to make allying with Rebels faster (which you have to find btw). Also a nice feature is the face-camo. People who dont like seeing Snake as Old Snake can switch to Young Snake (which you get via story). You can also get bonus ones like Sunny, Campbell etc. oh and I love you can turn off your camo to default by the flick of your controller! Even during Cutscenes!
Now the MK.II is an awesome device. It was a smart choice not to make it motion based. Its extremely handy if you want to finish the game w/ stealth. It helps in scouting and taking out minor enemies.
The Graphics are unparalleled, just as pretty much every reviewer said. Its all real-time too! Easily noticed by changing the camo to default via motion sensing(flick controller up and down. Water effects, blood and dust are amazing! Definitely a game that pushes Blu-ray and PS3 to the max.
The installs are not a pain at all! 8 mins first install.. its waay too entaining watching Snake so it'll go by fast. And the future installs take 2-3mins on average. They really pay off with the low loading times between gameplay.
Kojima has done an excellent job. If it is his last MGS4, he definitely left a huge mark in history with it. Hence Famitsu's 40/40!
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.