Matter User Blog

Destructive Creations' 'Hatred' Takes Video Game Violence to New Levels

4d ago ... As gamers, we are not strangers to violence in our favourite forms of entertainment; as a matter of fact, it's present in almost every video game today and a main selling point for the hottest titles. Video game violence has always generated a tonne of controversy, but more often than not, it was discounted as just part of the experience. We saw Square Enix and Crystal Dynamics take the Tomb Ra...

Does Pixel Count Really Matter?

14d ago ... Smell that? Yep, it's that magical time of year for games to come out. A show of the games having the latest tech, the evolution of gameplay, and of course the endless bickering between people over trivial things. Tis the season I suppose, but a rather interesting piece has come out over the latest iteration of the Assassin's Creed series, Assassin's Creed Unity, coming only to current-gen and...

Digital Overspending

32d ago ... More and more, gamers are going the digital distribution route for their games. While it certainly is a convenience and often a deliverer of great game bargains, there are a few things that I feel need to be pointed out as a matter of consumer interest. For some, it may prove to be insightful, but at the very least, I hope you find it to be interesting. Digital downloads, by their nature requir...

Destiny - Don't defend it like it is your child, the reviews are not wrong...but neither are you.

36d ago ... I decided to type up this blog tonight reflecting on the recent Destiny reviews and the user reaction on N4G regarding said reviews. It has sparked a great divide and controversy within the community of N4G and has worryingly led to some outright delusional viewpoints and comments. The rallied defence for Destiny really does show how loyal a fanbase it already has and having only been out fo...

Rest In Peace Robin Williams.

70d ago ... I know this isn't the kind of thing one would normally talk about on a gaming news site, or if they would it'd be more appropriate in the forums; but I can't log into the forums and I think it's appropriate to talk about here considering just who I am about to talk about. In case any of you haven't heard, Robin Williams was found dead today. The current working theory is that he committed su...

The EA Access and Sony debacle

82d ago ... Sony recently denied a new service by EA for the PS4 called EA Access. Microsoft announced that they would be partnering up with EA to bring this service to those who may want it on their Xbox One. In short, EA Access is supposed to bring discounts, online features, game demos and full games to its subscribers. Sony's action sparked an instant outcry amongst gamers. I've seen comments both for...

Overrated is so Overrated

89d ago ... Hello there I'm back again with this new piece I got where I'll be talking about overrated, now I think it is a fact that every gamer ever has at one point in their life called a game overrated. Doesn't matter what game it was or if it really was overrated or not the point is you've used it to describe a game that was met with high praises from either the gamer community or critics which you...

At a Glance: Galactic Cafe

95d ago ... [b]Galactic Cafe[/b] is in the business of video games. They take video games extremely seriously. Observe, closely, as they make video games. (In a play for map domination, Galactic Cafe is split 50-50 between Halifax, England and Austin, Texas) http://www.galactic-cafe.com/ [b]The Stanley Parable[/b] is an exploration of story, games, and choice. Except the story doesn't matter, it...

COUNTING FROM ONE TO INFINITY

96d ago ... [b]By Raj Joshi, 17-BIT Studio Director[/b] As we’ve built [i]Galak-Z[/i], we realized a funny thing – we kept building onto one main level rather than adding new levels. Typically, we'd be building new levels left and right to express new gameplay concepts, but with [i]Galak-Z[/i], we were focused on how each new enemy, trap, plant, and weapon fit into the mix, so we kept smushing them tog...

Giveaway: Steam Gift Codes and a Copy of Uncanny Valley - AND enter to win a PS4!

101d ago ... [i]From Cat, With Love[/i] Uncanny Valley is a survival horror indie game. Cowardly Creations is tired of seeing action games marketed as survival horror, so they decided to make their own, true-to-the-genre game. Today you can win Steam gift codes! (Plus we’ll be putting you in touch with Cowardly Creations’ Tadej Kupčič so he can gift you a copy of Uncanny Valley when it’s complete late...

Finding Answers in Always Sometimes Monsters

105d ago ... [b]By Justin Amirkhani, Creative Director[/b] Always Sometimes Monsters started as an attempt to find the answer to one of the biggest questions I had ever come across. What else could my life be? Whether the game was ever able to successfully answer it, or if it was even able to pose the question to players is not what's worth talking about here. Over the course of producing ASM I have c...

Indie Strong

107d ago ... [b]By Cat[/b] He was wearing a bright red plastic fireman’s hat and soliciting the Indie Alley traffic like their very gaming salvation depended on it. As I approached the booth for my scheduled interview I surreptitiously surveyed their reactions and those of the people already playing, confirming that it wasn’t just me - Fire Hose Games Fire Chief Eitan Glinert has infectious enthusiasm. I...

Secrets behind successful multiplayer - part 2

108d ago ... Welcome back! I’d like to build on the idea stated in the third principle and go deeper. Further along the arrow... Identifying the...everything! Not only perks need to be idenitifed. In CoD or Battlefield the only good way to differentiate players is to point at them with your crosshair and read the text That I consider a problem. I believe this should rely on c...

Regulated Development By Committee Is Closer Than You Think

126d ago ... It's late at night and I should be asleep, but I just finished watching a 3 hour rebuttal to the latest Anita Sarkeesian video and something struck my mind. It inspired me to write this blog which will partially be about Anita's new video, but mostly about current events in game development and where it's headed. For starters, if you have confidence in your mental stamina, and stability, sit th...

The Gaming War - Is It a Console War? No! Its the Free-to-Play Rip-Off!

136d ago ... First, I'd like to say, I have all three consoles and basically all AAA games as they come out! The console that I use everyday no matter what is the Xbox One! Why? Easy, my TV connects through it, and the voice controls with Kinect 2.0 work like a charm for me. It's not perfect but neither are we. Also, I'm no techie or graphic artist but I like the darker feel to some of the games on the X...

Polygon's Nintendo Nightmare

138d ago ... Let me start off by saying that Mr. Kuchera's views are probably not representative of the entirety of Polygon. I always find that gamers tend to associate one person's review or statement with the entirity of the site/company, and this isn't usually the case. That said, I find his statements to be an additional footnote to the laughable incompetency that Polygon trails. The article in quest...

I Might Feel a Little Bad For Microsoft.

153d ago ... I think the late nights, and the occasional early morning, are starting to get to me, because I'm actually starting to feel a little bit bad for Microsoft. Note, when I say a little bad, I only actually mean, a tiny bit bad, and nothing more. Allow me to explain. As we all know, when the Xbox One was first announced, there was a list of things people didn't like about it, from DRM, to alwa...

The Tomodochi problem.

163d ago ... Hello interwebs! I do not pretend to be a master of social paradigm nor do I pretend to have a realistic solution to this problem but the gaming community as a whole and it's been highlighted lately in the controversy over Tomodochi life. I've seen this problem crop up before, usually in regard to how offensively some people perceive the over sexualization of video game characters (both...

Metal Gear Solid V: Ground Zeroes & "The Fighting Game Dilemma"

165d ago ... By now, many of us who frequent gaming news sites are aware of the wildly varied reviews of Metal Gear Solid V: Ground Zeroes. According to MetaCritic, scores are as low as 50%, yet as high as 100%. Though 50% is as low as MC has recorded, I have observed scores as low as 1/5 (20%) from less-known [and perhaps less reputable] sources that *could* simply be looking for hits. In my opinion, the g...

Paying By The Hour $ The Phantom Fallacy

167d ago ... Real quick mention before I start, this blog will be broken into the prologue and the main blog because I find it fitting considering the subject matters I'm going to talk about. I will talk about the arguments on Ground Zeroes which will lead into what I really want to talk to you guys about, paying by the hour. Let's start. Paying By The Hour $ Two Hours If you've ever seen the complai...
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