Dev of the Day
Bishop Games
 
Ben Archer, VP of Bishop Games, discusses the start of their studio, the story of Light Fall, inspirations, and their plans for release. coolbea... (25)
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Jonathan Morin All Stories  
150°

Watch Dogs Dev Admits Game Is Flawed, Sequel to Take Risks

142d ago - By Luke Karmali: "Watch Dogs creative director has admitted the action-adventure game was not per... | PC
90°

Watch Dogs 2 will “carry on taking risks” says Ubisoft

170d ago - Creating new gaming IP is a risky businesses but, with just one game to beat, surely creating a s... | Industry
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Light Fall Preview

Now - I’m the type of fella that often sticks with playing games in or past their official 1.0 form. In the case of assessing that kind of work, it’s eas... | Promoted post
60°

Ubisoft exclusive: 'Watch Dogs' from birth, to Aiden Pearce, to Tuesday's launch

408d ago - Nearly two years ago, Ubisoft unveiled Watch Dogs to the world of gaming. Now we sit here only da... | PC
90°

‘Watch Dogs’ opens up possibilities for ‘a lot of new things in the future’

408d ago - Since “Watch Dogs” is an all new franchise that introduces new gameplay elements and mixes them t... | PC
100°

Ubisoft on how Chicago’s AI will react to you when you have ‘heat’ in Watch Dogs

409d ago - Players have a choice in “Watch Dogs” to be good or bad. That choice comes with consequences in h... | PC
670°

Watch_Dogs Graphics on next gen consoles will be the same as high settings on PC

410d ago - Jonathan Morin, Watch_Dogs' creative director, had something to say when asked about next gen con... | PC
140°

‘Watch Dogs’ dev says individual AI memory is possible, requires ‘a lot of work’

410d ago - XMNR: As players interact with the world of “Watch Dogs,” they’ll bump into or bump off some of t... | PC
200°

Ubisoft doesn’t want you to ‘grind to earn money’ in ‘Watch Dogs’

410d ago - Money may be the root of all evil but it’s all forms the basis for getting bigger guns in Ubisoft... | PC
160°

The difference between Watch Dogs’ heat system and GTA’s wanted level

410d ago - XMNR: Since “Watch Dogs” is an open-world action-adventure game, it obviously shares some similar... | PC
100°

Ubisoft dev happy to see company ‘had the balls’ to delay ‘Watch Dogs’

410d ago - XMNR: “Watch Dogs” was originally scheduled to launch alongside the Playstation 4 and Xbox One la... | PC
140°

‘Watch Dogs’ director explains why they didn’t want a massive world

411d ago - XMNR: While “Watch Dogs” attempts to create a video game version of Chicago, it’s not quite as la... | PC
120°

‘Watch Dogs’ dev talks places other than Chicago’s main setting for the game

412d ago - XMNR: The city of Chicago plays a major role in Ubisoft’s “Watch Dogs” and, understandably, most... | PC
50°

Jonathan Morin explains who Joseph DeMarco is in ‘Watch Dogs’

414d ago - XMNR: The “Watch Dogs” E3 2012 demo introduced us to not just Aiden Pearce but one of the game’s... | PC
60°

‘Watch Dogs’ director never thought ‘Watch Dogs’ theme would be this relevant

415d ago - XMNR: The subject of government surveillance of citizens has become a hot topic over the past yea... | PC
90°

‘Watch Dogs’ exclusive: Los Angeles was considered for main setting, says Morin

416d ago - XMNR: For a major city with a rich history, the number of video games set in Chicago is surprisin... | PC
40°

Ubisoft's Jonathan Morin reflects on the moment 'Watch Dogs' was 'born'

416d ago - XMNR: “Watch Dogs” for the Playstation and Xbox consoles plus PC has been in development for near... | PC
40°

Watch Dogs Jonathan Morin Discusses Chicago In Chicago

416d ago - Ubisoft Creative Director Jonathan Morin explains what the city of Chicago adds to the open world... | PC
250°

Watch_Dogs Director Encourages Fans to Make their Own Opinion on Graphics, Gives Info on Gameplay

416d ago - In the past week or so there have been a few previews of Watch_Dogs that described the game’s gra... | PC
60°

Ubisoft discusses importance of chemistry among the ‘Watch Dogs’ team

416d ago - XMNR: Game development is always a fascinating process as game starts with a small team with an i... | PC
90°

‘Watch Dogs’ creative director on Aiden Pierce: He ‘was born as a genius’

417d ago - “Watch Dogs” protagonist / anti-hero Aiden Pierce is not an “every man” that somehow ends up with... | PC
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Indie Game Month Contest Details

Now - Win mechanical keyboards from WASD, a Xbox One Bundle, a PS4, GameMaker: Studio Pro Licenses and much more! | Promoted post
60°

'Watch Dogs' exclusive: Ubisoft discusses creating the character of Jordi Chin

422d ago - If you saw the new, exciting trailer to come out of Ubisoft yesterday, then you had the chance to... | PC
460°

New Watch_Dogs Q&A: PS4 Framerate “Pretty Steady;” Resolution Not Final but “Looks Great” and More

437d ago - Many are still wondering about the resolution and frame rate of the various platforms of Watch_Do... | PC
60°

Hack-Man: An interview with Watch Dogs' creative director

437d ago - Gamasutra- "Watch Dogs is poised to be a success on the next-generation consoles, but it's clear... | PC
190°

Watch Dogs Has 40 Driving Contracts, 100 Minigames

438d ago - Jonathan Morin spills many details on Watch Dogs side activities: the game will have about 40 dri... | PC
170°

Watch Dogs Makes You Think & Play In Fresh New Ways

447d ago - Creative Director Jonathan Morin believes that Watch Dogs will drive your brain to think&play in... | PC
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Jonathan Morin