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Industry Interviews  
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Metro: Last Light For Free: Interview with Deep Silver

10d ago - Pure Sophistry had the chances to speak to Jeremy Greiner from Deep Silver on their next blockbu... | PC
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Watch Dogs multiplayer mode will have element of invasion

10d ago - The multiplayer component of Watch Dogs will have an element of player invasion, though its overa... | PC
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"Why Music in Video Games has Never Been Better" Interview with Composer Jason Graves

11d ago - Composer Jason Graves, award winning chap, takes us a through a journey on musical composition fo... | Xbox 360
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Bloober Team – best Polish Vita developer?

11d ago - Interview with Piotr Babieno - CEO at Bloober Team: Highlights: - Deathmatch Village release... | PSP
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Soul Sacrifice (Vita) Review

Now - Ryan takes this unique Vita title for a spin and talks to a book. Trust us, just read the review. | Promoted post
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Interview with Nyumedia about the ALLTYNEX Kickstarter

11d ago - Nyumedia is an indie publisher that localizes Japanese indie games and releases them in the West.... | Industry
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Inside The Mind Of An Indie Developer:Team Pesky

11d ago - Next on our list we are joined by Andy from Team Pesky who will be discussing ‘Little Acorns’, av... | Industry
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Why Naughty Dog's star designer became a teacher

11d ago - When Richard Lemarchand left Naughty Dog in 2012, he did so while at the top of his field. A lead... | Culture
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Inside The Mind Of An Indie Developer: Psychotic Psoftware

12d ago - Another interview is raring to go, now we are joined by Mike of Psychotic Psoftare who will be d... | Industry
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American McGee on the Wii U, PS4 and Durango vs mobile, Kickstarter and a third dark Alice adventure

12d ago - Digitally Downloaded writes: "American McGee has been involved in the games industry since Doom I... | Industry
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What went wrong at THQ, according to Danny Bilson

13d ago - EDGE - Mismanagement of studios and transition from kids licensed games to core led to failure, s... | Industry
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Inside The Mind Of An Indie Developer: Decade Design LLC

13d ago - To continue our interviews, we are joined by Tom of Decade Design LLC - Who will be talking about... | Industry
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The Disappointment of Success

14d ago - gamrReview's Chris Kerr: "There’s a reason the term ‘hidden gem’ exists, and for every Angry Bird... | iPhone
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Kinto Games Interview: The One-Man Team Behind bit Dungeon

14d ago - Kinto Games' bit Dungeon is a free title on Kongregate that recently made it to mobile platforms.... | PC
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Inside The Mind Of An Indie Developer: Andreil Game

14d ago - Next in the series I am joined by Goethals Laurent of Andreil Game. He will be discussing his gam... | Industry
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Fuse Interview with Insomniac Games CEO Ted Price [Capsule Computers]

14d ago - Zac Elawar from Capsule Computers wrote: "We recently got substantial hands-on time with Insom... | Xbox 360
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Gree, DeNA aren't really gaming companies, says GungHo prez

14d ago - GI - The Puzzle & Dragons dev also thinks that a lot of success in the mobile space has been due... | Industry
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Lost Planet 3 Interview with Andrew Szymanski [Capsule Computers]

14d ago - Phil Federico from Capsule Computers wrote: "Today we spoke with Lost Planet 3 producer, Andre... | PC
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Greg Kasavin Interview On Transistor "We Maybe Playing Games With Our Brains in 10 Years"

15d ago - Greg Kasavin from SuperGiant Games, the maker of the Indie hit "Bastion" have a new game! We find... | PC
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Inside The Mind Of An Indie Developer: DFour Games

15d ago - Next in the series we will be interviewing a company named DFour Games who will be discussing Dar... | Industry
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Naughty Dog co-founder chats next-gen, The Last Of Us, and how he’d fix Crash Bandicoot

15d ago - Without Andrew Gavin, there’s a chance Nathan Drake, Sully, Joel and Ellie would never have found... | PS2
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What is the name of Resident Evil in Japan?

Now - Do you know the answer? Try our new video game quiz,and you could win a PS4! | Promoted post
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Mastery in gaming Part 2: Going professional

15d ago - MWEB Gamezone writer Zubayr Bhyat interviews ex-professional gamer Stephen "Ph4ntom" Cloete about... | PC
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Interview: Tale of Tales; 'critics should be educated about art'

15d ago - Digitally Downloaded writes: "One of the more interesting indie developers out there is Tale of T... | Industry
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Will Wright: Games "falling way short" as a medium

16d ago - The veteran designer believes the industry is far from realizing games' potential; he also says E... | Industry
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Molyneux talks Fable MMO

18d ago - Former Microsoft creative director says there's no reason an MMO set in Albion shouldn't do "reas... | Industry
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Indies and AAA pubs to partner more - Contrast dev

19d ago - GI - Compulsion's Guillaume Provost says challenges could push AAA and indies together, pubs wary... | Industry

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