Dev of the Day
Compulsion Games
Today we are giving away three (3) $25 Amazon Gift Cards. How to enter: 1. Comment on any and all of the stories we have running today from our...
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Harvey Smith All Stories  

The making of... Dishonored

8d ago - GR: "At times, the black mirror of 17–19th century London that is Dunwall can feel like a livi... | PC

Dishonored’s defining power was a last minute call

46d ago - GR: Ever wondered where Blink, Dishonored's most iconic power found its origins? Turns out the t... | PC

YoYo Games, home of GameMaker: Studio

Now - Game development could not be simpler with GameMaker: Studio, the fastest and easiest to use 2D game engine! | Promoted post

Twenty years of innovation: the industry verdict, part three

657d ago - Edge:To celebrate our 20th anniversary special issue, we sought out leading minds in the videogam... | Culture

Storytelling in games - Q&A with Dishonored co-creator

812d ago - GamesRadar - Let Harvey Smith regale you with tales of assassinations or funerals. | PC

Dishonored interview: Raphael Colantonio & Harvey Smith on endings, the state of the FPS & new IPs

821d ago - OPM: We recently sat down with Dishonored co-creators and directors Raphael Colantonio and Harvey... | PC

Dishonored devs wanted to prove games could take creative risks

964d ago - Harvey Smith, co-creative director of Dishonored, stated that one of the purposes of the game was... | PC

Interview with Co-Creators of Dishonored

995d ago - Harvey Smith and Raphael Colantonio talk about Dishonored at the title's GameStop launch party in... | PC

Dishonored was never intended to be what is now

999d ago - "I recently had the chance to transcribe a fantastic exclusive interview with Harvey Smith from A... | PC

"Dishonored is Art Meets Fun!" - Interview with Arkane Studios on Dishonored

1000d ago - Pure Sophistry had the chance to Interview Harvey Smith- man behind the game Dishonored about the... | PC

20 things the creators of Dishonored want you to know going in

1001d ago - Complex chatted with Co-Creative Directors Harvey Smith and Raphael Colantonio. Here are the high... | PC

Dishonored: No Marines, No Elves, No Bank Heists

1036d ago - GamesIndustry- Arkane's Harvey Smith on launching new IP, the rejection of cinematic action, and... | PC

Dishonored dev: ‘Gamer fatigue leads to lack of new ideas’

1036d ago - Dishonored co-director Harvey Smith has stated that gamer fatigue has led to the development of s... | PC

PSBlog Interview: Dishonored’s Harvey Smith Reboots the Stealth Genre

1044d ago - Posted by Fred Dutton // SCEE Blog Manager - Outside of PlayStation’s own announcements, the i... | PC

Gametrailers: Bonus Round: Wii U Predictions and New IP

1053d ago - In this brand new episode, Wedbush Analyst Michael Pachter, Dishonored Co-Creative Director Harve... | Xbox 360

GameSpy - Talking About Games, Olympics, and Choice With Arkane Studios' Harvey Smith

1061d ago - GameSpy - Dishonored is shaping up to be a mix of everything its Co-creative Director Harvey Smit... | PC

QuakeCon 2012: Meeting Harvey Smith

1061d ago - 1up - A first fleeting look at this stealthy successor to Deus Ex. | Culture

Harvey Smith Dishonored Interview: Breaking Patterns

1061d ago - OXCGN: "QuakeCon 2012 has been one of the biggest – and most interesting – years of the show t... | PC

Not Really Artists: The Creative Team Behind Dishonored

1073d ago - Raf Colantonio and Harvey Smith came together out of a shared love of "very immersive first-perso... | PC
18 stories found

Harvey Smith