Dan Pinchbeck All Stories  

Everybody’s Gone to the Rapture Interview with The Chinese Room

3d ago - Scott Russell writes: "The Rapture is mysterious and mechanical and dense. It can manifest itself... | PS4

The Chinese Room: A look behind Britain's boldest studio

55d ago - Eurogamer: "Everybody's Gone to the Rapture's co-director Jessica Curry is not your typical vi... | Industry

MoreConsole takes on Destiny: The Taken King

Now - MoreConsole's rag-tag band of guardians finally make it to the Oryx's ship...but can they make it out alive? | Promoted post

Everybody's Gone to the Rapture Dev Discusses Mysterious Ending, Increasing Run Speed, and More

59d ago - Dan Pinchbeck, creative director and co-studio head at The Chinese Room, answered fan questions r... | PS4

Everybody's Gone to the Rapture Dev: Loved Working On PS4, Would Love To See The Game On PC

59d ago - Dan Pinchbeck said that he loved working on PlayStation 4, but he would also like to see Everybod... | PC

Everybody’s Gone to the Rapture “Gamers are Smart”

79d ago - GamerFitNation: Tamika “REDinFamy”Moultrie got the chance to talk to The Chinese Room Creative Di... | PS4

Everybody’s Gone to the Rapture Interview w/ Dan Pinchbeck

110d ago - Rely on Horror, CJ Melendez writes: "There’s in-your-face horror and then there’subtle horror – t... | PS4

The non-linear storytelling of Everybody's Gone to the Rapture

164d ago - GR-UK writes: At the recent Sony Digital Showcase, we chatted to Chinese Room's Creative Director... | PS4

Devs Discuss Video Game Writing at Perth Writers Festival

546d ago - Good Game spoke to Steve Gaynor of Gone Home, Jill Murray of ACIV and Dan Pinchbeck of Dear Ester... | PC

How PS4 and Xbox One Will Yield Better Creativity

680d ago - GamesIndustry International reached out to a few developers to ask them how next-gen will help th... | PS4

The Chinese Room’s Dan Pinchbeck: “It’s scary” to work on a new Amnesia game

834d ago - Edge:The Chinese Room exploded into the indie scene with 2012′s Dear Esther, an exploration game... | Culture

Dear Esther's Dan Pinchbeck Talks Amnesia: A Machine For Pigs

1065d ago - GameInformer- We had an excellent time getting scared out of our wits with Frictional Games’ PC s... | PC

Are video game players ready for subtle storytelling?

1164d ago - "They don’t need their hands held, or things always spelled out. They are sophisticated, media-li... | PC

Dan Pinchbeck on Academic Game Development

1205d ago - Dr. Dan Pinchbeck, game studies academic behind Dear Esther and the upcoming Amnesia: A Machine f... | PC

NowGamer - Dear Esther: The Chinese Room Interview

1635d ago - NowGamer - We chat to Dan Pinchbeck, the academic developer behind popular Half Life 2 mod Dear E... | PC
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Dan Pinchbeck