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Staying Triple-A: How Big Independent Studios are Turning to Mobile and Social

1108d ago - here has never been a more complicated time to be an independent triple-A game studio. The most w... | PC

Interview: Insomniac Click | CasualGaming

1591d ago - CasualGaming: We contacted Insomniac Chief Creative Officer Brian Hastings to hear more about the... | iPhone

Preview: 20XX: I Now Pronounce You Mega Man X and Roguelike

Now - 20XX makes no secret about its influence. Taking notes right out of the Mega Man X series, this side-scrolling 2D adventure also incorporates rogue... | Promoted post
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Brian Hastings