Now everybody had high hopes for Bioshock Infinite. It was the first time we stepped out of Rapture and after the disappointing Bioshock 2 we had to see what was going to happen. I must say Irrational didn't disappoint. Bioshock Infinite is a near perfect game with small things keeping it from being the very best.
This review does not include spoilers.
Bioshock Infinite's story took me around 11 hours to complete on normal. I did a bit of exploring but I wanted to keep to the main story because it intrigued me. So many questions ran through my head at all times and that made me want to keep on keeping on. Little things are revealed as you go but you wont quite piece everything together until the very end. When the game comes together it leaves you with something to think about even after the credits. You think about all the people you meet and what they are. It's truly beautiful and I think Infinite did a fantastic job of summing the game up. While it is complicated there is nothing like it when everything begins to make sense, or your discover something amazing. The only downside is, of you want the full experience and understanding of the game as a whole you will have to collect most of the voxophones. It's unfortunate but voxophones are also extremely interesting to listen to. The characters were also very unique. The relationship between Booker and Elizabeth was very real and unique. Also the the twins turned out to be very very deep characters. However I found myself wanted a bit more characterization put into Comstock. It was good and made me want to hate him but it didn't quite live up to the characterization put into Andrew Ryan. However Ryan was truly and amazing character and I don't know if it's fair to expect another character like him. I also wanted to know a bit more about songbird and it's being, that's just a personal thing though. The handymen were actually one thing I wasnt impressed with. I wanted to know more about them and their existence. Big Daddy's were very deep enemies and I just didn't feel this with the handymen. Plus they were far easier to kill. In the end Columbia is a beautifully real city with plenty of secrets to be found.
In terms of mechanics I actually quite liked the shooting. Only having two guns at a time made you need to adapt or step out of your comfort zone and vigors (plasmids) are a great edition to combat, even if they are a little over powerful. Upgrades were very expensive which made you have to chose specifically what you wanted. I haven't decided if this is good or bad. Just because you only get two guns, and you can't upgrade every gun because of expense it seems the functions don't work together. I also found riding around on the skylines a ton of fun. It kept things fresh for me. Elizabeth was definitely the best addition to the combat, she almost never got in the way (only 3 times) which is a miracle for a game these days. She was very helpful and tossed me what I needed when I needed it. Be it health salts or ammo. I actually found myself missing her when she was gone for a period of the game. All in all I quite liked the shooting and gameplay. It was fresh and fun.
The graphics and sound in this game were also something to marvel at. Every sound in the game is crisp and clear EVERYTHING making it beautiful to listen to. I have absolutely no complaints about any of the sounds in the game. Graphics were also gorgeous, Columbia looked beautiful from afar but some of the textures didn't look quite as nice up close. It didn't bother me to much however. The graphics are really good and the small things didn't make me love the game any less.
Now to the sad part. The glitches. While Iv read reviews saying the game was glitch free, I was not as fortunate to experience this. However only 3 glitches in an 11 hour game is not extremely bad. The first was when I was on the skyline, I accidentally ran into a cargo container and I was stuck. I could shoot but that's it. The game would not let me reverse, dismount, or anything so I had to reload my checkpoint. The next was a bit later on when I had beaten all the enemies in the area (I checked for a long time) but the fight music would not stop and I could not carry on with my goal. Again I had to reload my checkpoint. The last was when Elizabeth decided to stand in front of a door and not move. Once more I had to reload my check point.
Bioshock Infinite is a beautiful game. It has an extremely deep city, characters, and story followed by beautiful graphics amazing sound and fun innovative gameplay. I would recommend this game to anybody. You just need to play it.