Torment: Tides of Numenera Interview with Colin McComb and Kevin Saunders

6h ago - PC Invasion talks to Project Director Kevin Saunders and Creative Lead Colin McComb in a new Torm... | PC

Rock Band 4 interview: Mad Catz's Alex Verrey on Harmonix, innovation, VR and Guitar Hero Live

8h ago - It has been five years since the last Rock Band title was released, signalling the end of periphe... | PS4

Do You Suffer From Open World Fatigue?

Now - The open-world format has become prevalent, is it too much? | Promoted post

Pro Gamers in India - Team Brutality Interview

9h ago - iLLgaming: “Team Brutality.” Brutality is an Indian professional eSports team that is a registe... | Culture

10 years of Psychonauts – In conversation with Tim Schafer

9h ago - games™: Will you ever make a sequel? Tim Schafer: Yes. I think the time has to be right and we... | Industry

Exclusive Q&A with 10tons, the team behind Sparkle Unleashed

13h ago - Neil writes "The team at 10tons have been releasing Sparkle titles on PC and mobile for some time... | PC

Umbra interview - Solar Fall Games action RPG

20h ago - We (The Gaming Ground) had the chance to do a Q&A interview with Daniel Dolui of SolarFall Games... | PC

Ether One Dev Talks Working with Sony and UE4, PS+ Benefits, and More in Exclusive Interview

1d 1h ago - Following Ether One's release onto PlayStation 4 and simultaneously becoming one of the console’s... | PC

Heroes of the Storm designer: ‘I’d change every single hero in the game’

1d 5h ago - A Blizzard Entertainment designer talks with GamesBeat about how Blizzard’s new MOBA chose its he... | PC

Expeditions: Viking Interview with Logic Artists’ Jonas Wæver | PC Invasion

1d 6h ago - PC Invasion's Peter Parrish takes to the seas (okay, to Skype) for an interview with creative dir... | PC

2000’s Cyberpunk Adventure ‘Deus Ex’ Really Did See the Future Coming

1d 8h ago - Vice: We speak to the game's writer, Sheldon Pacotti, about its Nostradamus-whipping predictions. | PC

"Bethesda Did A Great Job With Fallout" – Interview With Brian Fargo | Gamepressure

1d 11h ago - writes: During the latest edition of Digital Dragons gaming conference that took... | PC

Interview With Rail Slave Games on Selfie: Sisters of the Amniotic Lens

1d 12h ago - Attack On Gaming interview with the developer of Selfie: Sisters of the Amniotic Lens. "We wer... | PC

Frictional Games, Thomas Grip talks SOMA

1d 13h ago - Dan of had the chance to chat with Frictional Games creative director Thomas Grip... | PC

DICE explains what it's bringing to Star Wars Battlefront

1d 18h ago - GR: "With a release date penciled in for November, the hype for Star Wars Battlefront is begin... | PC

Batman: Arkham Knight interview - Building an open-world and the future for Rocksteady

1d 19h ago - MMGN writes: Rocksteady’s acclaimed Arkham series comes to a close with Batman: Arkham Knight, se... | PC

BAM7 Wii U Champion Interview With Villyness

1d 20h ago - Venks of Berathen interviews female Smasher "Villyness", a 17 year old girl who won Australia's l... | Wii U

Improving Graphics Performance Using Cloud Is Going To Be Really Hard: Ex-Naughty Dog Dev

2d ago - The idea is tempting but simply offloading assets to cloud won’t work, says Filmic World's boss a... | PC

The journey to Project CARS

2d ago - VVV: "Project CARS is undoubtedly one of the most seminal racing games in years. But if the dedic... | PC

People Are Still Making Games Using The King’s Field Development Tools

2d ago - Siliconera: From Software released the Sword of Moonlight development tool in Japan back in 2000.... | PC

Marking Mortal Kombat X | Presstartoplay

2d ago - An interview with two members of Mortal Kombat X's Quality Assurance team. What goes into making... | Dev

Find out when Uncharted 4 releases on PS4

Now - Start tracking Uncharted 4 at to get important updates about this game release. | Promoted post

Interview: James Rolfe, The Angry Video Game Nerd | G4@Syfygames

3d ago - Brittany Vincent of G4@Syfygames writes: "James Rolfe is the mastermind behind the delighfully... | Culture

DICE’s Patrick Bach explains how it’s bringing Star Wars Battlefront back

3d ago - Official Playstation Magazine Staff: "Hankering for more news and info on Star Wars Battlefron... | PC

The Regressor turns back gaming time to 1994

3d ago - GR: "While the battle rages on between 60 and 30 frames per second on the newest generation of... | Industry

GGTV - Disney Infinity 3.0 Info from Pixar with John Blackburn and John Vignocchi

3d ago - "Time to get the scoop on the two inaugural play sets for Disney Disney Infinity 3.0, Inside Out... | PC

Yooka-Laylee exclusive: Reviving a genre with Unity on PS4, Xbox One, Wii U & PC

4d ago - When you take a look at the past and think about the Nintendo 64 (N64) era, there are a number of... | PC
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