Interviews  
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Nevermind Dev Talks Biofeedback Horror and Full Release

5d ago - VRFocus delivers an interview with indie developer Flying Mollusk on its upcoming virtual reality... | PC
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Italy’s Gran Turismo: Meet Assetto Corsa

5d ago - Interview: why this PC-based Italian Stallion is the most realistic racer you’ll play this year. | PC
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Help Myriad get through Steam Greenlight!

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play, where you build and then destroy the game space in glorious chain rea... | Promoted post
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Meet Blizzard's eSports boss

5d ago - Kim Phan shares the secrets of the studio's success with the competitive gaming community | Industry
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Interview: GamerBee on U.S. players, streaming, and his upcoming plans

5d ago - Bruce "GamerBee" Hsiang is a professional fighting game player from Taiwan, and is currently one... | Xbox 360
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Hisashi Koinuma: One Piece Pirate Warriors 3 Interview

5d ago - Weeaboo writes: "While the One Piece fans are getting ready for the release of One Piece Pirat... | PC
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Tower of Guns: Our interview with Grip Games and Terrible Posture

5d ago - Having had the pleasure of blasting through and reviewing Tower of Guns, the next logical step su... | Xbox
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It's harder to release a game now - Cliff Harris

6d ago - Last week, Cliff Harris' Positech Games launched Gratuitous Space Battles 2 on Steam. It was the... | Industry
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Designing Deus Ex's futuristic Dawn Engine

6d ago - This picture might look familiar. The various shades of yellow, the impractical but oh-so futuris... | PC
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World of Tanks Grand Finals: Behind the scenes

6d ago - Wargaming’s biggest event of the year takes place this weekend – so what goes into making it happen? | PC
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Koji Nakajima: J-Stars Victory VS+ Interview

6d ago - Weeaboo writes: "While people all over the world are anxiously waiting for the release of J-St... | PC
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Dissidia Developer Interview (Part 2): The word on pink-haired Clouds and locked Brave attacks

6d ago - We continue our translation of the recent Dissidia arcade interview, and focus on the really impo... | Arcade
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Companions Through Life and Death: The Story of Inti Creates and Mega Man

6d ago - USGamer: If any one person could be said to be the father of Mega Man, it would be the outspoken... | Industry
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DICE Delivers More Star Wars: Battlefront Details

6d ago - Xbob wire: If you've already spied our Star Wars: Battlefront preview, you're well-aware that ou... | PC
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Pete Wentz Talks Guitar Hero Live

6d ago - Fall Out Boy rock star Pete Wentz talks Guitar Hero Live at the best Buy Theater in New York City... | Xbox 360
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Project Cars Gameplay Interview

6d ago - Slightly Mad Studios developer details the virtual reality experience in this exclusive gameplay... | PC
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Guitar Hero Live Gameplay Interview

6d ago - FreeStyle Games developer Jamie Jackson details the different modes of Guitar Hero Live in this e... | Xbox 360
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Guitar Hero Live Gameplay Interview With Jamie Jackson

6d ago - Freestyle Games developer Jamie Jackson previews the new Guitar Hero Live in this exclusive gamep... | Xbox 360
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Godzilla Gameplay Interview

6d ago - Bandai Namco developer details the new Godzilla video game experience, including multiplayer, in... | PS3
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Small Radios Big Televisions, Magnetic Tape Decay and PS4 Development

6d ago - Independent games may still be comparably smaller to mainstream releases but the overall developm... | PS4
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Driven to distraction - how Mad Max is dropping a bomb on the open-world

6d ago - Look up and over the wrecked particles of civilisation, across the shattered landscape once hidde... | PC
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Find out when Uncharted 4 releases on PS4

Now - Start tracking Uncharted 4 at Releases.com to get important updates about this game release. | Promoted post
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IBTimes UK: Axiom Verge creator Tom Happ on solo development, upcoming PC version & sequels

6d ago - Axiom Verge would be an impressive video game even if it were made by a team of 30, so for one pe... | PC
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Art Director Shows Us The Hidden World Of Deus Ex: Mankind Divided

6d ago - GI:"During our last day at Eidos Montreal, we sat down with Martin Dubeau, the art director for D... | PC
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Dissidia Developer Interview (Part 1): “We must have re-created Cloud’s face almost a hundred times”

6d ago - Recently, the team behind the upcoming Dissidia Arcade Game have given interviews to Japanese gam... | Arcade
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GameLoading: How Aussie filmmakers charted the global rise of indie games

7d ago - MMGN: Ahead of GameLoading's release today we caught up with Lester Francois to see how the film... | Dev
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When is the chin mightier than the sword? [Pixel Dynamo]

7d ago - Holly from Pixel Dynamo talks to Special Effect about chin controlled games and how the charity i... | Culture