Dev of the Day : Robin Arnott
  At a Glance: Robin Arnott & SoundSelf

Robin Arnott is an audio designer and interactive artist best know for "that creepy gas mask game", Deep Sea and "that chanting game," SoundSelf. H...


"We're going to build the greatest Star Wars game ever created"

3d ago - EA’s iconic games studio is taking a number of big gambles. It has opened a new LA studio, giv... | PC

Solarix Dev Talks Inspirations, VR Horror and More

3d ago - VRFocus - PulseTense Games is currently running a Kickstarter campaign for its upcoming sci-fi ho... | PC

Ilya Muromets Flight Sim Preview

3d ago - 1C Games developer Jason Williams discusses the WWI flight simulation game Ilya Muromets in this... | PC

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post

Interview: Skara: The Blade Remains Co-Creator César Ortega — paulsemel

3d ago - Skara: The Blade Remains combines elements of fighting games, RPGs, and the multiplayer modes of... | PC

Sigourney Weaver on Role in Alien: Isolation, “Faithful to the First Film”, New Trailer Released

3d ago - CraveOnline: "Alien: Isolation is deadly serious about doing the Alien franchise justice. At leas... | PC

Gaijin on bringing War Thunder to Nvidia Shield

3d ago - Gamereactor met up with War Thunder creative director Kirill Yudintsev to learn more about the ga... | PC

Achievement Hunter: The making of a YouTube legend

3d ago - How the Red vs Blue creators unlocked YouTube celebrity status with their high–octane videos. | Culture

Sword Art Online: Hollow Fragment – How New Heroines And Dating Scenes Were Made

3d ago - Sword Art Online: Hollow Fragment producer Yosuke Futami talks to Siliconera about creating Strea... | PS Vita

Forza Horizon 2: 5 Reasons We Need It Right Now

3d ago - Outside Xbox: Forza Horizon wasn't exactly a surprise hit, because letting veterans from Codemast... | Xbox 360

Interview: Cliff Bleszinski on Project BlueStreak, PC gaming, FPS design, moddability

3d ago - PC Gamer: Earlier this month Cliff Bleszinski revealed his next project: a free-to-play, PC-focus... | PC

Koobismo Interview: Game Connoisseur

4d ago - Vernon shares his interview with the creator of Marauder Shields, Koobismo! | Culture

Exclusive Interview: Shadowgate Design Director Karl Roelofs

4d ago - In this exclusive interview, Karl Roelofs talks about bringing back and updating one of the origi... | PC

No Man’s Sky: A Vast Game Crafted by Algorithms

4d ago - Sean Murray, one of the creators of the computer game No Man’s Sky, can’t guarantee that the virt... | PC

Learn All About The Oceanhorn Game of the Year Edition

4d ago - Grab It has an interview with the developer of Oceanhorn - a fully 3D, Zelda-like adventure game... | iPhone

Purge talks Dota’s revolutionary n00b stream

4d ago - The caster gives his take on how he felt the introductory stream for this year's International 4... | PC

A Discussion With Tyto Online's Lindsey Tropf

4d ago - Marcus Estrada writes: "If you've been on Cliqist lately then you're probably already aware of Ty... | PC

First Look at ‘Halo: Nightfall’ Series Hero

4d ago - Xbox has provided the first look of Agent Locke, the lead character played Mike Colter in the upc... | Xbox One

H1Z1 Dev Details Dynamic Environments, Weather

4d ago - Senior Designer Jimmy Whisenhunt and Graphics Programmer Ryan Favale chat with Bloody Disgusting... | PC

The Witcher 3 Interview: Sexuality in the Franchise, Developing for PlayStation & More

4d ago - PlayStation LifeStyle recently had the chance to speak to CD Projekt RED regarding one of 2015′s... | PC

Follow N4G on Twitter

Now - Follow N4G on twitter and get the hottest news of the day as well as early contest announcements. | Promoted post

Interview: Trion Worlds CEO On The Move To Free - 'There Are So Many Lousy F2P Games Out There'

4d ago - In an interview with, Trion Words' CEO Scott Hartsman discussed the march of free-to-p... | PC

Writing A Visual Novel: Interview With Lucky Dog’s Tennenouji

4d ago - Siliconera: Despite the recent influx of visual novels from Japan, one genre is receiving fairly... | iPhone

Wheel emotion: Redefining racing with Driveclub

4d ago - An interview with Evolution’s Paul Rustchynsky about the PS4’s first real racing classic: Driveclub | PS4

nDreams talk VR and The Assembly

4d ago - nDreams CEO Patrick O'Luanaigh spoke to GRTV about the upcoming Oculus Rift/Project Morpheus titl... | PC

The Crew Interview: Developing the Biggest Open World Racer Ever

4d ago - How Ivory Tower are innovating the racing genre with The Crew. | PC