User Blog

Who Is The Final Fantasy VII Remake Actually For?

16h ago ... I honestly don't know why I'm posting this blog since, owing to the fact that it's Indie Month here on N4G, this blog will get buried; doomed to be lost to obscurity amidst the 5 blogs per game featured. I guess I just feel like this needs to be discussed given the heat surrounding the game. As anyone should know by now, Final Fantasy VII is being remade and this means all kinds of articles...

At a Glance: Kitfox Games

18h ago ... [b]Kitfox Games[/b] is an Indie studio out of Montreal comprised of five people from different countries with their own strengths and talents. With their first game, Shattered Planet, under their arm, they are working on their second game, Moon Hunters. [b]Moon Hunters[/b] is a myth-weaving adventure for 1-4 players, solving ancient mysteries and building mythologies. Explore a hand-painted...

Hunting for Answers: An Interview with Tanya Short

18h ago ... [i]Hello N4G readers! It's me -alpha, and I am here with Tanya, of Kitfox Games, who brings to us today: Moon Hunters! Coming to PS VITA, PS4, Humble Store, and Steam![/i] [b]-Alpha:[/b] Glad to have you with us Tanya! [b]Tanya:[/b] Thanks! It's great to chat with you. [b]-Alpha:[/b] Can you give us a brief explanation as to who makes up Kitfox Games? [b]Tanya:[/b] Sure! The core te...

5 Ways to be a Terrible Game Designer: Tanya Short, Kitfox Games

18h ago ... Game designers have a pretty great job. By designing systems, levels, rules, features, A.I., items, or any number of other game components, we make the game “fun”. I’ve worked as an A.I. designer and level designer on big MMOs (Age of Conan and The Secret World), a feature designer on a Facebook game (Fashion Week Live), and now I’m the everything-designer for my own little studio (Moon Hunt...

Enter to Win a Shattered Planet Steam Code and GameMaker: Studio Professional

18h ago ... Since Moon Hunters is still in development, we can't give you game keys for that game... So, today, we instead have 25 Steam codes for Kitfox Games' Shattered Planet (PC/Mac). Want to win one? [b]How to enter:[/b] 1. Comment on any and all of the stories we have running today from our IndieMonth account on Kitfox Games! 2. Your comment should discuss the article you’re posting on. In...

June Contest Winners

21h ago ... A little later than usual, but still here nonetheless. Here are our June contest winners. THE $50 COMMENTS: 10 Winners, a $50 Amazon Gift Card each! LamerTamer wodan ShinMaster PhoenixUp MrBeatdown Forn XisThatKid GhostTurtle yuukiliu Nucler100 BEST USER BLOG: 2 winners, a $100 Amazon Gift Card each! yoshiroaka, The Economics of Videogame Storytelling http://n4g.com/user/...

At a Glance: Bishop Games

1d 18h ago ... [b]Bishop Games[/b] is a small studio out of Quebec City, Canada. The three-person studio began work on their first game, Light Fall, last year and since then were Greenlit on Steam by the community and completed a successful Kickstarter campaign just last month. [b]Light Fall[/b] is a 2D platformer set in the world of Numbra. Using an artifact known as the Shadow Core, you will embark on a...

A Light Discussion: An Interview with Ben Archer

1d 18h ago ... [i]Ben Archer, VP of Bishop Games, discusses the start of their studio, the story of Light Fall, inspirations, and their plans for release.[/i] [b]coolbeans:[/b] Being a new form-up studio seems like a really exciting venture. Has anyone on your team worked in other game studios? [b]Ben:[/b] David, the lead programmer, has been working in the industry for more than 5 years now. Before Bi...

Light Fall Preview

1d 18h ago ... [b]From coolbeans[/b] I’m the type of fella that often sticks with playing games in or past their official 1.0 form. In the case of assessing that kind of work, it’s easier to write about because the developer has determined it as being shippable to mass market; “what you play is what you get” if I could twist that old phrase. So with playing Bishop Games’ first video game, Light Fall, in...

Enter to Win an Amazon Gift Card and GameMaker: Studio Professional

1d 18h ago ... Today we are giving away three (3) $25 Amazon Gift Cards. [b]How to enter:[/b] (THIS CONTEST IS NOW CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Bishop Games! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift Card, each comment is also an entry in the following mon...

The word "Gamer"

2d ago ... Today I wanted to discuss with you the word "Gamer". What comes to mind as you think of this word? Does it bring gleefull memories of you and your friends huddled around the N64 laughing and hurling insults at each other over 007? Does it bring up the thought of a basement dweller stuck on World of Warcraft for the 14th hour of that day? When I think of the word "Gamer" only one thing seems...

At a Glance: Crate Entertainment

2d ago ... [b]Crate Entertainment[/b] began work on their latest Action-RPG in 2009 after successfully obtaining rights to the Iron Lore engine (Titan Quest). What they began work on then would eventually see a successful Kickstarter campaign and an even more successful, and positively reviewed, Early Access on Steam. The studio is currently continuing to support the game until its final release. htt...

Not-so-Grim Perspective: An Interview with Arthur Bruno - Part 1

2d ago ... [i]Arthur Bruno, CEO of Crate Entertainment, talked with Lou “herobyclicking” Adducci in his rural home office about his success with Kickstarter, being an indie developer, and action-rpgs.[/i] [b]Herobyclicking:[/b] Crate Entertainment had a successful Kickstarter followed by a strong Early Access period. What do you do to ensure this success? [b]Arthur:[/b] I can’t say that we were expe...

Not-so-Grim Perspective: An Interview with Arthur Bruno - Part 2

2d ago ... [b]Herobyclicking:[/b] How do you balance storytelling and character class development? [b]Arthur:[/b] As much as I am interested in storytelling, I think that story for most people is secondary in an ARPG. I think some portion of the audience is more RPG oriented and they come looking for story. For others, as I have said in the past, story is sort of a porn intro; pool boy, scantily clad M...

Grim Dawn

2d ago ... [b]From herobyclicking[/b] The cave was infested with the walking dead. Zombies controlled by the Aetherials. I summon my raven and hellhound and they wade into battle. I stand on the periphery blasting the undead with my six-shooters. From behind me a stream of brute like mutants charge. I cast a quick hex on them, slowing them down. As my hellhound destroys the last zombie it comes to my a...

Win a Grim Dawn Steam Key and GameMaker: Studio Professional

2d ago ... Today we have ten, count them, ten Grim Dawn Steam codes to give away! Would you like to win one of them? [b]How to enter:[/b] 1. Comment on any and all of the stories we have running today from our IndieMonth account on Crate Entertainment! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift Card, each comment is also an...

At a Glance: Process Games

3d ago ... [b]Process Games[/b] is a small studio out of Norway comprised of industry fellows who joined together to enter a competition and stayed together to finish development of their first game afterwards. With a goal to create games they enjoy playing themselves, the team is about to release their first title and is already at work on their second. [b]Agents vs Villain[/b] is already an award-wi...

Born of Competition: An Interview with Dag-Erling Jensen

3d ago ... [i]Dag-Erling Jensen, Game Designer of Process Games, answers questions about how the small company was formed, details on how they designed a game in nine days, and a look ahead for Process Games.[/i] [b]Valenka:[/b] Tell me a little bit about the team – how was Process Games formed? [b]Dag-Erling:[/b] We formed last year; actually, it started off with two of us, kind of just wanting to...

About the Competition and Why we Enter: Dag-Erling Jensen, Process Games

3d ago ... Every year the Norwegian film institute (NFI) hosts a 10-day long competition called the “The Norwegian championship in gameplay”. It is a fun, involving and intense competition, that shows of a lot of great ideas and fun concepts. For us it is a good design exercise and it gives us the opportunity to experiment and focus on something else for a little while. This year we won and we would l...

Booooo

3d ago ... [b]From Valenka[/b] Step into the shoes – or rather, the ectoplasm – of a peaceful ghost residing inside a haunted mansion, thriving in the cold and dark environments and enjoying the solitude. In a moment, the mansion doors open to a few human dwellers and the ghost learns that his quiet home is now a hotel and in contrast to its needs, the home-invading humans start turning on the lights a...
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