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-Foxtrot 2d ago
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Foxtrots Video Game Reboot-Retellings #1: Resident Evil

Reboot-Retellings? What is this mumbo jumbo you keep spewing out Foxtrot? Why do you constan... Comments(7)
Gametula 3d ago
260°

Harvest Moon Vs Stardew Valley: the apprentice becomes the master

The original Harvest Moon series - now known as Story of Seasons (series) - first released o... Comments(4)
-Foxtrot 3d ago
260°

Has Mario Kart Evolved Enough in Recent Years?

Mario Kart is a well-loved Nintendo franchise which first graced us with its presence back i... Comments(21)
DoubleF 6d ago
260°

Why I fell out of and back in love with Nintendo

Although I was born in the decade of spandex, shell-suits and hair metal, the 80s was also h... Comments(21)

Latest

A Light Discussion: An Interview with Ben Archer

55d ago ... [i]Ben Archer, VP of Bishop Games, discusses the start of their studio, the story of Light Fall, inspirations, and their plans for release.[/i] [b]coolbeans:[/b] Being a new form-up studio seems like a really exciting venture. Has anyone on your team worked in other game studios? [b]Ben:[/b] David, the lead programmer, has been working in the industry for more than 5 years now. Before Bi...

Light Fall Preview

55d ago ... [b]From coolbeans[/b] I’m the type of fella that often sticks with playing games in or past their official 1.0 form. In the case of assessing that kind of work, it’s easier to write about because the developer has determined it as being shippable to mass market; “what you play is what you get” if I could twist that old phrase. So with playing Bishop Games’ first video game, Light Fall, in...

Enter to Win an Amazon Gift Card and GameMaker: Studio Professional

55d ago ... Today we are giving away three (3) $25 Amazon Gift Cards. [b]How to enter:[/b] (THIS CONTEST IS NOW CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Bishop Games! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift Card, each comment is also an entry in the following mon...

The word "Gamer"

55d ago ... Today I wanted to discuss with you the word "Gamer". What comes to mind as you think of this word? Does it bring gleefull memories of you and your friends huddled around the N64 laughing and hurling insults at each other over 007? Does it bring up the thought of a basement dweller stuck on World of Warcraft for the 14th hour of that day? When I think of the word "Gamer" only one thing seems...

At a Glance: Crate Entertainment

56d ago ... [b]Crate Entertainment[/b] began work on their latest Action-RPG in 2009 after successfully obtaining rights to the Iron Lore engine (Titan Quest). What they began work on then would eventually see a successful Kickstarter campaign and an even more successful, and positively reviewed, Early Access on Steam. The studio is currently continuing to support the game until its final release. htt...

Not-so-Grim Perspective: An Interview with Arthur Bruno - Part 1

56d ago ... [i]Arthur Bruno, CEO of Crate Entertainment, talked with Lou “herobyclicking” Adducci in his rural home office about his success with Kickstarter, being an indie developer, and action-rpgs.[/i] [b]Herobyclicking:[/b] Crate Entertainment had a successful Kickstarter followed by a strong Early Access period. What do you do to ensure this success? [b]Arthur:[/b] I can’t say that we were expe...

Not-so-Grim Perspective: An Interview with Arthur Bruno - Part 2

56d ago ... [b]Herobyclicking:[/b] How do you balance storytelling and character class development? [b]Arthur:[/b] As much as I am interested in storytelling, I think that story for most people is secondary in an ARPG. I think some portion of the audience is more RPG oriented and they come looking for story. For others, as I have said in the past, story is sort of a porn intro; pool boy, scantily clad M...

Grim Dawn

56d ago ... [b]From herobyclicking[/b] The cave was infested with the walking dead. Zombies controlled by the Aetherials. I summon my raven and hellhound and they wade into battle. I stand on the periphery blasting the undead with my six-shooters. From behind me a stream of brute like mutants charge. I cast a quick hex on them, slowing them down. As my hellhound destroys the last zombie it comes to my a...

Win a Grim Dawn Steam Key and GameMaker: Studio Professional

56d ago ... Today we have ten, count them, ten Grim Dawn Steam codes to give away! Would you like to win one of them? [b]How to enter:[/b] (THIS CONTEST IS NOW CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Crate Entertainment! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift...

At a Glance: Process Games

57d ago ... [b]Process Games[/b] is a small studio out of Norway comprised of industry fellows who joined together to enter a competition and stayed together to finish development of their first game afterwards. With a goal to create games they enjoy playing themselves, the team is about to release their first title and is already at work on their second. [b]Agents vs Villain[/b] is already an award-wi...

Born of Competition: An Interview with Dag-Erling Jensen

57d ago ... [i]Dag-Erling Jensen, Game Designer of Process Games, answers questions about how the small company was formed, details on how they designed a game in nine days, and a look ahead for Process Games.[/i] [b]Valenka:[/b] Tell me a little bit about the team – how was Process Games formed? [b]Dag-Erling:[/b] We formed last year; actually, it started off with two of us, kind of just wanting to...

About the Competition and Why we Enter: Dag-Erling Jensen, Process Games

57d ago ... Every year the Norwegian film institute (NFI) hosts a 10-day long competition called the “The Norwegian championship in gameplay”. It is a fun, involving and intense competition, that shows of a lot of great ideas and fun concepts. For us it is a good design exercise and it gives us the opportunity to experiment and focus on something else for a little while. This year we won and we would l...

Booooo

57d ago ... [b]From Valenka[/b] Step into the shoes – or rather, the ectoplasm – of a peaceful ghost residing inside a haunted mansion, thriving in the cold and dark environments and enjoying the solitude. In a moment, the mansion doors open to a few human dwellers and the ghost learns that his quiet home is now a hotel and in contrast to its needs, the home-invading humans start turning on the lights a...

Enter to Win an Amazon Gift Card and GameMaker: Studio Professional

57d ago ... Today we are giving away three (3) $25 Amazon Gift Cards. [b]How to enter:[/b] (THIS CONTEST IS NOW CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Process Games! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift Card, each comment is also an entry in the following mo...

At a Glance: Compulsion Games

58d ago ... [b]Compulsion Games[/b] makes games that exude creativity and puts the player into contact with interesting characters. Founded in 2009, the small team of developers are working on their second title, following the success of Contrast. http://compulsiongames.com/ [b]We Happy Few[/b] is on its last days on Kickstarter, looking to reach various stretch goals to improve the game's potential...

Embrace the Joy of Compulsion Games: An Interview with Sam Abbott

58d ago ... [i]Sam Abbott, COO and Producer of Compulsion Games, answers questions about the world of We Happy Few, lessons learned from developing Contrast, and... tattoos...?[/i] [b]-Alpha:[/b] A game about masks, drugs, and ...memory loss? What is this game really about? [b]Sam:[/b] Well, I think it’s a bit disingenuous of us to say what the game is really about so early on (mostly because we beli...

Kickstarter Perspective: Sam Abbott, Compulsion Games

58d ago ... Hello nice people! Forgive me for this incoming wall of text. It’s the story of the Kickstarter of We Happy Few. My name is Sam, and I am the COO (the boring but moderately dashing spreadsheet guy) at Compulsion Games, a 15 person studio based in Montreal. Two years ago, when we were 7 people, we created a game called Contrast, where you played the imaginary friend of a little girl and...

Enter to Win an Amazon Gift Card and GameMaker: Studio Professional

58d ago ... Today we are giving away three (3) $25 Amazon Gift Cards. [b]How to enter:[/b] (THIS CONTEST IS NOW CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Compulsion Games! 2. Your comment should discuss the article you’re posting on. In addition to an entry towards winning an Amazon Gift Card, each comment is also an entry in the following...

Batman: Arkham Knight Is a Mess

58d ago ... Many people out there seem to be enjoying the game - with the exception of the poor PC master race (God bless their souls) - But there are also some that are not so happy. Allow me to pour my heart out here - this will mostly be in my opinion, so keep that in mind (AND SPOILERS): This game is a MESS - there is so much false or misleading advertising with this game - it is ridiculous. Let me...

Sniper Ghost Warrior 3 shaping up to be hyper-realistic

58d ago ... Set in an open world, Sniper Ghost Warrior 3 is apparently being everything that fixes the issues of it's predecessor: Open world, day night cycle, realistic weather systems, realistic physics, no hand-holding, realistic scouting, skill upgrades like in real life, extremely difficult and dangerous world design. It's no longer going from A to B but far more complicated. Now you can mask gun s...
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