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IndieMonth 22h ago
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At a Glance: Image and Form

[b]Image & Form[/b] is a video game development studio made up of more than a dozen brillian... Comments(36)
IndieMonth 22h ago
260°

Developer Ramblings: Brjann Sigurgeirsson, Image & Form

[i]from Brjann Sigurgeirsson, Image & Form CEO[/i] First I'd like thank Cat and our other... Comments(37)
IndieMonth 22h ago
260°

SteamWorld Dig: “From a man in the mines”

[b]By Herobyclicking[/b] I felt naked without a duster, hat and cigarello as the title sc... Comments(37)
IndieMonth 22h ago
260°

Win a Copy of SteamWorld Dig - and Enter to Win a PS4!

[i]From Cat, With Love[/i] We have PSN/Vita* AND Steam keys for [i]SteamWorld Dig[/i]! St... Comments(27)

Latest

Finding Answers in Always Sometimes Monsters

17d ago ... [b]By Justin Amirkhani, Creative Director[/b] Always Sometimes Monsters started as an attempt to find the answer to one of the biggest questions I had ever come across. What else could my life be? Whether the game was ever able to successfully answer it, or if it was even able to pose the question to players is not what's worth talking about here. Over the course of producing ASM I have c...

Could We Be Always, Sometimes, Monsters?

17d ago ... [b]By Fogknight[/b] How can you know when you are actually making  a morally correct choice or not? How can you know if the choices you made were the right or wrong ones? Will every bad decision bring a consequence or not? Those are some of the questions we ask ourselves during our lifetime before we make some serious decisions.

 Many games have used the element of morality to engage pla...

At a Glance: Vagabond Dog

17d ago ... [b]Vagabond Dog[/b] is a small independent game studio from Toronto. They make games about life, inspired by their experiences. http://vagabonddog.com/ [b]Always Sometimes Monsters[/b] is a unique roleplaying game set in the modern world. You take on the life of your character for 30 days as you try and make it from the east coast to the west coast before your one true love marries someon...

The 7 Worst Football Videogames

18d ago ... Note; This is a follow-up to 'The 7 Greatest Football Videogames' which I posted on here a few weeks back. If you want to read it, here's the link http://n4g.com/user/blogpost/ashhd/527885 FIFA President Sepp Blatter once said “FIFA stands for discipline, respect and fair-play, not just on the field of play, but in our society as well”. Clearly then, Mr Blatter has never taken a three-nil...

The Virtues Of Assassin's Creed 3

18d ago ... There are times in my life where I have kind of a "gaming rut;" an extended period of time where there is either nothing new or current that interests me, or I simply do not have the finances to purchase what does. In these moments I take to going back and playing older games. Sometimes I age myself and go way back to play NES to PS1 games; still other times I don't go so far and I will play PS...

Giveaway: Drunken Robot Pornography - and enter to win a PS4!

18d ago ... [i]From Cat, With Love[/i] Now’s your chance to discover what happens when you give your robot bartender sentience. Today we’re giving away codes to Dejobaan Games’ [i]Drunken Robot Pornography[/i]. [b]How to enter:[/b] Comment on any and all of the stories we have running today from our IndieMonth account on Dejobaan Games and [i]Drunken Robot Pornography[/i]: [b]Today’s Stories:[/b]...

Interview with Dejobaan Games

18d ago ... [i]Herobyclicking talks with Dejobaan founder, Ichiro Lambe, about [/i]Drunken Robot Pornography[i], their new title [/i]Elegy for a Dead World[i], platforms and design influences.[/i] [b]Herobyclicking:[/b] Why do you make games? [b]Ichiro:[/b] Instead of tossing me a baseball when I was a kid, my father sat me down in front of a TI 99/4A. Flash forward 30 years later, and when I wake up...

Robot Angst: Making it Work With Booze and Adventure

18d ago ... [b]By Herobyclicking[/b] I was in the midst of precarious platforms and robots blasting me with lasers that it clicked. This is my childhood. As I navigated the battle arenas of Dejobaan Games Drunken Robot Pornography I was nostalgically transported to another age. An age of building towers from blocks and creating robotic menaces from erector sets. In Drunken Robot Pornography I became tha...

At A Glance: Dejobaan Games

18d ago ... [b]Dejobaan Games[/b] is an award-winning Boston, MA independent game development studio. Founded in 1999 by Ichiro Lambe, they’ve published seventeen titles, garnering enthusiastic reviews and lots of love. http://www.dejobaan.com/ [b]Drunken Robot Pornography[/b] You're Reuben Matsumoto, and you @#%*'ed up. You gave your robot bartender, Tim, sentience, and now he's raised an army to d...

Giveaway: Amazon Gift Cards - and enter to win a PS4!

19d ago ... [i]From Cat, With Love[/i] Today you can enter to win a $20 Amazon gift card - we’re giving away five! [i]Playing our games will make you more attractive, smarter, and generally more successful in life. Cute animals will flock to you and strangers will comment on what a snappy dresser you are. If you aren't dating anyone our games will help you find a date, and if you are dating or marrie...

Indie Strong

19d ago ... [b]By Cat[/b] He was wearing a bright red plastic fireman’s hat and soliciting the Indie Alley traffic like their very gaming salvation depended on it. As I approached the booth for my scheduled interview I surreptitiously surveyed their reactions and those of the people already playing, confirming that it wasn’t just me - Fire Hose Games Fire Chief Eitan Glinert has infectious enthusiasm. I...

Brain Surgery and Stand-Up - Fire Hose Games Interview, Part One

19d ago ... [i]Cat asks Sean Baptiste, Let’s Quip! Project Lead, about the game that brings comedy and competition together, the brain surgery that led to their new title, and the predatory price structure of FaceBook games.[/i] [b]CAT:[/b] Let’s Quip! is a bite-sized debate simulator - explain the game for those unfamiliar? [b]SEAN:[/b] Let's Quip is competitive comedy in debate form! Basically two...

Practically Indie: Fire Hose Games Interview - Part Two

19d ago ... [i]In part two of the interview, Cat talks to Eitan Glinert, Fire Hose Games Fire Chief, about VR, the accelerator program that incubates indies, and gauche money stuff.[/i] [b]CAT:[/b] What are your thoughts about VR? And developing for Oculus? [b]EITAN:[/b] I was skeptical until I tried out the Valve test kits, and they converted me to a true believer. I still think we're still a year o...

At a Glance: Fire Hose Games

19d ago ... [b]Fire Hose Games[/b] makes video games. Specifically, they make video games that are exciting and different. Video games that encourage social play. Video games that push the limits of how people play games. Oh, and video games that are FUN. Located in ever-sunny Cambridge, MA, Fire Hose Games has worked on titles like Dance Central, Rock Band Blitz, and Ms. Splosion Man! They released the...

Secrets behind successful multiplayer - part 2

20d ago ... Welcome back! I’d like to build on the idea stated in the third principle and go deeper. Further along the arrow... Identifying the...everything! Not only perks need to be idenitifed. In CoD or Battlefield the only good way to differentiate players is to point at them with your crosshair and read the text That I consider a problem. I believe this should rely on c...

Giveaway: Catlateral Damage - and enter to win a PS4!

20d ago ... [i]From Cat, With Love[/i] Cats are a-holes* and now there’s a game about it. Today ten of you you can win a $10** Amazon gift card to buy into the Catlateral Damage Kickstarter and secure your DRM-free digital copy of the game on PC, Mac, or Linux (and Steam/OUYA keys) when it releases later this year. Includes full game soundtrack. https://www.kickstarter.com/projects/chrixeleon/catlatera...

A Gamer/Game Dev's Opinion of the Game Industry in 2014

20d ago ... [b]By Chris Chung, [i]Catlateral Damage[/i][/b] I’ve been a gamer for the majority of my life. I grew up with Super Mario World, Sonic the Hedgehog 2, and Pokémon Blue and have been playing games ever since. I’ve been immersed in gaming culture for the past 15 years, have been working in the industry for the last 2 years, and I’m now beginning my career as an indie game developer creating my...

Interview with Chris Chung

20d ago ... [i]Chris Chung, cat lover and genuine genius behind Catlateral Damage, reveals his secrets about developing the full version of the most accurate feline simulator in conjunction with Fire Hose Games and more![/i]   [b]KYLE:[/b] Catlateral Damage allows me to be the jerk I've always wanted.  This isn't a question, but a thank you. [b]CHRIS:[/b] Haha, you're welcome! :3 [b]KYLE:[/b] What...

Feline Fine with Catlateral Damage

20d ago ... [b]By Kyle[/b] Catlateral Damage allows me to be the jerk I have always wanted.  Without a care in the world, I, as a callous cat, will jump on top of whatever I please and using my dexterous paw, I will knock that damn row of books from the shelf.  I will take my righteous paw and set that television to the ground.  I am all that is cat. I am all that is lion.  I am all that is tiger.  I am...

At a Glance: Chris Chung

20d ago ... Chris Chung loves playing, designing, programming, and creating art for all sorts of games. His specialties are graphic design, digital painting, 3D modeling & texturing, pixel art creation, QA, and game-jamming. His interests include indie games, Pokémon, LEGO, robots, and cats. He may be a cat. We’re not sure. So don’t piss him off. http://www.chrischung.com/ Catlateral Damage Cats...
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