﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>N4G.com : News Feed : dev</title><link>http://www.n4g.com</link><description>All the lates news for dev.</description><language>en-us</language><copyright>(c) 2006, N4G.com, All rights reserved.</copyright><ttl>60</ttl><item><title>Zelda Wii set for E3 demo</title><link>http://www.n4g.com/dev/News-443724.aspx</link><description>MCV: Series creator Eiji Aonuma says development of new Legend Of Zelda game is 'well underway'</description><pubDate>Mon, 14 Dec 2009 19:22:01 GMT</pubDate></item><item><title>New Halo: Reach Beta Info + Date for Media Blowout</title><link>http://www.n4g.com/dev/News-443178.aspx</link><description>Xbox Evolved writes: &lt;br&gt;  &lt;br&gt; &amp;quot;HD footage hot from the Bungie offices of &amp;quot;the biggest game of 2010.&amp;quot; Also find out when you can play the Halo: Reach beta and when more info will come.&amp;quot;</description><pubDate>Sun, 13 Dec 2009 21:35:22 GMT</pubDate></item><item><title>ex-Killzone 2 developer working on Metal Gear Solid: Rising</title><link>http://www.n4g.com/dev/News-443195.aspx</link><description>Dennis Zopfi former Guerrilla Games developer joins Kojima Productions to work on the upcoming stealth game Metal Gear Solid: Rising. Zopfi, a senior designer during Killzone 2 development was responsible for game design, level design, storyboards and communication between game and level design. He is now working for Kojima Productions on Metal Gear Solid: Rising as a level designer.</description><pubDate>Sun, 13 Dec 2009 20:36:13 GMT</pubDate></item><item><title>Another MW2 hack, collect 22/45 intels by collecting only 1 intel</title><link>http://www.n4g.com/dev/News-442796.aspx</link><description>We've seen several savegame hacks for Call of Duty: Modern Warfare 2. We've seen the leaderboard hack, prestige 10, spec ops 69 stars hack and a hack which gives you all the trophies for the singleplayer missions on veteran. With patch 1.16 we'd all think that these hacks would be patched but it isn't. Because now there's a hack which allows you to earn 22/45 intels. Of course there's a tutorial of it. We hope Infinity Ward will patch these hacks as soon as possible.</description><pubDate>Sat, 12 Dec 2009 13:16:35 GMT</pubDate></item><item><title>Naughty Dog, Double Fine To Present At GDC 2010</title><link>http://www.n4g.com/dev/News-442776.aspx</link><description>Today the Game Developers Conference organizers announced some of the lectures that will be held at GDC 2010. Uncharted developer Naughty Dog and Brutal Legend studio Double Fine Productions are among the companies &lt;br&gt; slated to give presentations.</description><pubDate>Sat, 12 Dec 2009 09:50:32 GMT</pubDate></item><item><title>Microsoft's 2010 DreamBuildPlay Contest Now Open</title><link>http://www.n4g.com/dev/News-442749.aspx</link><description>Microsoft has announced its 2010 DreamBuildPlay challenge at www.dreambuildplay.com. DreamBuildPlay allows contestants to use Microsoft's XNA framework to create games and compete for over $135,000 in cash and prizes. Details can be found on Teamxbox.com</description><pubDate>Sat, 12 Dec 2009 06:49:30 GMT</pubDate></item><item><title>Diablo 2 Patch 1.13 PTR Live!</title><link>http://www.n4g.com/dev/News-441977.aspx</link><description>Diablo 2 Patch 1.13 PTR Live! &amp;amp; FAQ - hurray the long awaited patch 1.13!!! which players have waited for over 7 month. &lt;br&gt;  &lt;br&gt; Please continue to read the full patch notes &amp;amp; F.A.Q</description><pubDate>Sat, 12 Dec 2009 04:53:43 GMT</pubDate></item><item><title>What Square Enix Looks for In Candidates</title><link>http://www.n4g.com/dev/News-442489.aspx</link><description>Square Enix has had a Los Angeles-based studio since late 2008. What does it take to get hired there? Studio head and longtime Square Enix employee Fumiaki Shiraishi here offers up exactly what the studio is looking for in applicants. While this info won't apply to every studio out there, it gives you a valuable insight into how those on the other end of the hiring process think.</description><pubDate>Fri, 11 Dec 2009 17:51:28 GMT</pubDate></item><item><title>Insomniac thinks they're the best development studio you could work for</title><link>http://www.n4g.com/dev/News-440990.aspx</link><description>The studio behind the Resistance and Ratchet and Clank series wants you to know that if you're looking for employment, they should be the first studio you give a call. Why? Only because they've been consistently nominated since 2004 among the best places to work. But that's just the tip of the iceberg. Listed here are the top 10 reasons why you should consider giving Insomniac a call now to start off you career in the gaming business.</description><pubDate>Wed, 09 Dec 2009 15:20:41 GMT</pubDate></item><item><title>No God of War III at the Video Game Awards 2009.</title><link>http://www.n4g.com/dev/News-439200.aspx</link><description>According to Bruno Velazquez, an animator working on God of War III, Sony Santa Monica won't show God of War III at the Video Game Awards 2009.</description><pubDate>Sun, 06 Dec 2009 19:36:05 GMT</pubDate></item><item><title>Terminal Reality's Natal Game An Open Worlder?</title><link>http://www.n4g.com/dev/News-437696.aspx</link><description>Terminal Reality, the studio behind the thoroughly enjoyable Ghostbusters on PS3 and 360, has posted a couple of job positions online, looking for people to work on an &amp;quot;exciting AAA Natal Title&amp;quot; with a slant towards open-world game design.</description><pubDate>Fri, 04 Dec 2009 03:54:58 GMT</pubDate></item><item><title>IGN: Take-Two Delays Unannounced AAA Title </title><link>http://www.n4g.com/dev/News-437981.aspx</link><description>IGN Writes: Take-Two CEO Ben Feder stated during a financial call this afternoon the company is delaying a major unannounced title, moving it out of 2010 calendar release schedule. &lt;br&gt;  &lt;br&gt; &amp;quot;We decided to move one AAA title that was originally part of our 2010 projections out of the 2010 fiscal year.&amp;quot;  &lt;br&gt;  &lt;br&gt; Feder was asked during the Q&amp;amp;A session afterward to provide details, but he could only say that it'll be a profitable title.</description><pubDate>Fri, 04 Dec 2009 02:13:33 GMT</pubDate></item><item><title>Medal of Honor Announced, Revealed at VGAs</title><link>http://www.n4g.com/dev/News-436901.aspx</link><description>EA announced that Medal of Honor would be getting a franchise reboot as it makes its way onto the current generation of consoles.</description><pubDate>Wed, 02 Dec 2009 17:16:01 GMT</pubDate></item><item><title>TIGA Begs UK to Boost Developer Tax Breaks</title><link>http://www.n4g.com/dev/News-436456.aspx</link><description>GrE writes, &amp;quot;Today, TIGA will make another attempt to convince Alistair Darling, the UK's Chancellor of the Exchequer, to give the British games industry a boost through tax breaks. &lt;br&gt;  &lt;br&gt; In their final pre-budget report before the general election they will try to show that the games industry will continue to slip unless tax breaks are introduced as soon as possible...&amp;quot;</description><pubDate>Wed, 02 Dec 2009 03:31:54 GMT</pubDate></item><item><title>Bungie Currently Working on New Franchise</title><link>http://www.n4g.com/dev/News-435569.aspx</link><description>Bungie has expressed interest in the past to move away from the Halo franchise and it looks like they are possibly planning just that. In a recent posting on their website, Bungie is looking for several new employees to take lead on their new project.</description><pubDate>Tue, 01 Dec 2009 01:18:49 GMT</pubDate></item><item><title>50 Games Every Developer Must Play</title><link>http://www.n4g.com/dev/News-435399.aspx</link><description>With the help of some industry friends, Develop has compiled a list of the 50 games every developer should play, in no particular order. &lt;br&gt;  &lt;br&gt; 1. Professor Layton and the Diabolical Box  &lt;br&gt; 2. Animal Crossing &lt;br&gt; 3. Space Channel 5 &lt;br&gt; 4. Tomb Raider &lt;br&gt; 5. Super Mario Galaxy &lt;br&gt; 6. Flower &lt;br&gt; 7. Gitaroo Man &lt;br&gt; 8. Xenogears &lt;br&gt; 9. King's Quest &lt;br&gt; 10. Zone of the Enders 2 &lt;br&gt;  &lt;br&gt; ...</description><pubDate>Mon, 30 Nov 2009 18:09:26 GMT</pubDate></item><item><title>PSP Comic Store aims for 500 at launch</title><link>http://www.n4g.com/dev/News-434778.aspx</link><description>Eurogamer: &lt;br&gt; Sony has promised a selection of more than 500 comics when its PSP Comic Store arrives in mid-December. &lt;br&gt;  &lt;br&gt; Comic publishers pledging support so far are Marvel (Astonishing X-Men, Captain America, Fantastic Four, Iron Man, The Amazing Spider-Man), 2000AD (Judge Dredd, Durham Red), Disney (Mickey Mouse, Scrooge McDuck, Donald Duck) and IDW (Astro Boy, Transformers, Star Trek, Wormwood). &lt;br&gt;  &lt;br&gt; Less well-known outfits Insomnia (Burke &amp;amp; Hare, Cages, Cancer Town), iVerse (responsible for Ape Entertainment, Archie Comics, Dabel Brothers, Image &amp;amp; Red 5 content) and Titan (Wallace &amp;amp; Gromit) are also on-board.</description><pubDate>Sat, 28 Nov 2009 19:39:39 GMT</pubDate></item><item><title>Ubisoft: Defining a Breakthrough</title><link>http://www.n4g.com/dev/News-434705.aspx</link><description>GamingUnion.net writes, &amp;quot;Speaking to an audience of game enthusiasts and aspiring developers at DIG London - a video game developers conference in London, Ontario - Yannis Mallat, CEO of Ubisoft Montreal, painted a picture for global success in the gaming industry. Citing the 'Production Pipeline' as the backbone of the creative structure, the audience was taken through a series of Ubisoft's more groundbreaking games. Highlighting how &amp;quot;Ubisoft has been driven by high-risk but high reward decisions, innovation, and a desire to be creative&amp;quot; the pipeline is a precise guide to the methods of Ubisoft's game development. &amp;quot;</description><pubDate>Fri, 27 Nov 2009 04:53:13 GMT</pubDate></item><item><title>New Ubisoft Game Soon To Be Announced</title><link>http://www.n4g.com/dev/News-434554.aspx</link><description>GOONL!NE writes: &amp;quot;The Official Playstation Magazine's Twitter is the gift that keeps on giving. Taking a break from revealing male nudity in Heavy Rain, they've left this tweet;&amp;quot;</description><pubDate>Thu, 26 Nov 2009 19:13:27 GMT</pubDate></item><item><title>Gearbox: Bond producer didn't want shooting in Nightfire</title><link>http://www.n4g.com/dev/News-434532.aspx</link><description>OXM UK: Gearbox CEO Randy Pitchford has revealed that the company's 007 shooter, 2002's James Bond 007: Nightfire, nearly had the shooting elements removed by guardians of the Bond licence.</description><pubDate>Thu, 26 Nov 2009 17:59:34 GMT</pubDate></item></channel></rss>