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David Cage: Games Are Made For Teenagers

NowGamer: Speaking exlusively to NowGamer in part one of our huge in-depth interview with Heavy Rain auteur David Cage, the outspoken director feels that the industry needs to grow up.

"As an industry we make games for teenagers and kids" says Cage "so we try to make things very casual and as clear as possible. The bad guys have to be very baaaaad and the hero has to have big muscles and look fantastic, and the women have to have big boobs and be very sexy because to a teenager, this is what women are."
Alternative Sources:
jimmins - contributor
Published: 41 days 1 hour ago | News | PlayStation 3 | Dev News
 
 

Showing: 1 - 3 of 3 Comments
Shut this user up Let user speak
ULTIMATE_REVENGE - 41 days 2 hours ago
1 -
So then why did you include rude content in the game idiot.

SICK SICK!! minded people like this need help.
Shut this user up Let user speak
LeSouteneur - 41 days 1 hour ago
2 - Try reading further...
Wishing an end to that mentality and seeming to feel very much an important part of the growing-up process of the industry, he sums up: "I think we’ve passed that stage and we can go to the next one and say, ‘You know what, you can be a very evil character, but it’s not written on your face’."
Shut this user up Let user speak
BaschPS3 - 41 days ago
3 -
I don't see what's wrong with his comment. The video games industry does need to grow up. What's disgusting is the way these one dimensional characters are stuffed down our throats. Developers just don't get it. Games are not as immersive as they once thought. In fact, I hardly relate with characters in any sort of way. Granted, there are a few developers out there like Quantic Dream that gets this. Games like Bioshock, Uncharted, Heavy Rain, Mass Effect, Assassin's Creed, and Alan Wake will revolutionize the industry. Narrative design can go a long ways. Can't wait for their debut.

I like to use Silent Hill 2 as the benchmark for narrative design, but Uncharted 2 might replace it if they keep it up (halfway through).
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