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I'm Not Having Fun Anymore: Difficulty and Accessibility in Modern Games

Monster in Your Veins looks at the way in which difficulty scales in some modern titles and how it may help or hamper accessibility with larger audiences.
cwebb39 - contributor
Published: 242 days ago | Article | PlayStation 3 | Xbox 360
 
 

Showing: 1 - 7 of 7 Comments
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netherbound - 241 days 23 hours ago
1 -
I'm getting so sick of gamers these days complaining about how hard games are.
Grow a set!

Ninja Gaiden I and II (Xbox 3D remakes) were the best two games I played in years.
SFIV is also a fraking godsend (I never thought I would see the day) as is HD remix.
This just goes to show how weak this gen of gamers are if they can't hang with these kind of games.

If you can't hang with the big kids then don't buy the game, and if you do buy it don't dedicate a website blog post or review to let us all know how weak you are.
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Sangria - 241 days 22 hours ago
1.1 -
I agree both Ninja Gaiden are really good, i like their difficulty, but sometimes it's just too much, like for example those 8-shots-bazooka-spammers in the snowy levels of NG2, was it necessary?

Difficulty is not a problem as long as it's not exagerated. Games can increase in difficulty but not exponentially. I remember how painful was the last boss of Marvel vs Capcom 2, which have several transformations, or Baby Vegeta in Dragonball Final Bout, or the Underworld King and Judgment in Guilty Gear Judgment.

Sometimes, it's a bit too much to totally enjoy a game.
(and i don't talk about those japanese-oriented games like Taiko No Tatsujin or Ikaruga)
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thereapersson - 241 days 23 hours ago
2 - Hahaha
People these days complain about how hard games are? What about the games that we freakin' grew up with? Games like Contra and R-Type were hard as f*ck! How old is this guy? Did he just start gaming yesterday?
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CBaoth - 241 days 21 hours ago
2.1 - Yah I'd love to see this guy play thru...
the OG Castlevania or Mega Man. It's gotten so bad it's to the point whenever I read a review approximating the game's length I immediately add a couple hours to it cause I know the baboon played it on easy.
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Superduper09 - 241 days 23 hours ago
3 -
SF4 is definitely not as accessible to casual gamers as say Soul Calibur IV.
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Foxgod - 241 days 22 hours ago
4 -
Damnit, Seth isnt that hard, i beat him with all characters on normal difficulty, i am ready to move on to hard using my favorite characters.

If i can beat seth on normal with El Fuerte and Dhalsim, then surely a noob should be able to beat seth with guys like Ryu on easy.
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Statix - 241 days 21 hours ago
5 - Accessibility?
Accessibility to a wider audience? If you want that, then set all your games to "Easy" difficulty. See, problem solved. For me, I like my games to have a challenge--that is what get's my blood pumping, and that is what I personally enjoy as a gamer.
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