30°

Finger Gaming Interview: Space Invaders Infinity Gene Designer Reisuke Ishida

Taito's 30th anniversary celebration of marquee title Space Invaders was remarkable not only for its scope, but the pop culture renaissance it has birthed (see FingerGaming sister site GameSetWatch's continuing coverage of all things Invaders) for the once-stagnant franchise.

Not merely a testament to stylish marketing, Space Invaders' resurgence can be attributed to a string of quirky reboots, particularly the brilliant Space Invaders Extreme and its sequel for the Nintendo DS, along with the less successful but equally charming WiiWare title Space Invaders Get Even.
meepmoopmeep - contributor
Published: 98 days 20 hours ago | Interview | Nintendo DS | Mobile
 
 
 

Xbox 360
Rely on Horror: Left 4 Dead 2 Review
Xbox 360 | Review
Rely on Horror writes: "The sequel is out but is it too soon? Is it worth a purchase or should it have just been DLC? Find out. Brought t...

Gaming
Game Inspiration: More Talking, Less Shooting
Gaming | Article
Daniel of Bitmob wants more chat and less shooting from his video games. Do you agree, or are you one of those people who pounds the A (or X, or wh...

Industry News
Gaming Journalism: A Soon-To-Be Saturated Field?
Industry News | Article
Is there even that substantial of a demand for more gaming-focused publications? Bitmob has a feeling the demand for games journalism will not prop...

Multi
Bitmob: Dragon Age: Origins Review
Multi | Review
Dragon Age further proves BioWare's pedigree as the premier RPG developers. Its dark blood soaked narrative tries to push the envelope in regards t...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News