180°

Project CARS Looks Lovely On Oculus Rift - New Video Shows 10 Minutes Of Gameplay

YouTube’s ‘Betta Lines’ has shared a new video, featuring 9 minutes of gameplay footage from Project CARS running on Oculus Rift.

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dsogaming.com
iNFAMOUZ13514d ago

not really a great example as your mostly in a stiff position

imtheman20133514d ago

I disagree. Having never tried VR, I can't speak from personal experience, but from what I've seen it seems as though games with cockpit positions, such as racing games and flight/space sims, are where VR thrives. I believe that these types of games would be the most enjoyable because when I'm driving a car or (hypothetically) flying a plane, the only thing that's really moving is my head.

In a first person game, say Skyrim, the VR would probably look very nice, but there'd be a disconnect between the camera controls of the right analog stick (or mouse) and my VR headset controls. This could lead to disorientation and being uncomfortable.

Whereas a game like Project CARS has no camera controls, other than moving ones head, so disorientation or becoming uncomfortable is almost impossible. Unless, of course, the headset itself isn't pleasant to wear.

Dee_913514d ago (Edited 3514d ago )

Yea, i don't think that was the point of that video at all.It was to show what it would feel like actually racing... in a racing game in vr.To me it looks like VR is the future of racing games for me.That was incredible and it sold me. Too bad my wheel wont work with ps4.I don't know how I feel about buying project morpheus and a new wheel or if it would be cheaper than using my current wheel and possibly having to buy a better pc if my current one isn't up to scratch and buy oculus rift... either way my wallet is going to shrink considerably...

hkgamer3514d ago

vr definitely seems to improve your experience in racing games and may in a sense give you an advantage since its easier to know whats around you. however, when looking at mirrors and stuff when driving real life, you tend to just move your eyes more than your head. im probably just nitpicking too much though.

jhoward5853514d ago

I agree, not really a great example as your mostly in a stiff position.

he could've look around in his car to show off the power of the VR. I'd really like to see him look behind him or look in the back seat of his car.

3514d ago Replies(1)
system223514d ago

ahh is that road atlanta i see?

Hanuman3514d ago (Edited 3514d ago )

I've driven thousands of miles in Forza2 multiplayer on this track. Such good memories..

CloudRap3514d ago

any word on Morpheus support?

amnalehu3514d ago

they have announced they will support Morpheus.

strangeaeon3514d ago

I experienced this in Ultra HD on the way to work this morning.

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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai523d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox523d ago

because it was always a project and it never got finished :D

ChubbyBlade521d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole520d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow522d ago (Edited 522d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow521d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad521d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist521d ago (Edited 521d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace521d ago (Edited 521d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad520d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim521d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter524d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B526d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer526d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace526d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator526d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani525d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted526d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman526d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1525d ago

Must be talking about Sony

peppeaccardo526d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace526d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC526d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace526d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC526d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer525d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno526d ago

and focuses more on cartoon network games

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