Alex Seropian, the man who founded Bungie and created the first Halo game is looking to revolutionise the FPS genre again and Grab It has an exclusive interview with him.
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues
Destiny 2’s game director Joe Blackburn is stepping down ahead of The Final Shape, leaving Tyson Green to take the reins of the PS5 and Xbox FPS.
As someone who bought every story DLC for DESTINY 2 but not every season. the first thing I would do as game director is , if anybody pre-orders The ?Final Shape , they will be able to play all older DLC and seasons with purchase of FINAL SHAPE. . I think that would bring back a lot of DESTINY 2 plsyers who have not experienced the seasons a chance to play season activities before Final Shape comes out.
Great to see this guy back in the FPS scene and I'm really looking forward to seeing what he can do on touchscreens!
Good to see developers persisting with making the most of the iOS platform and not just pumping out more casual time-fillers. It's a solid platform for deeper experiences. Not sure about how well some genres will ever really fit though, such as FPS.
I think games on iOS can be deep but still need to play to their strength. RTS, top-down or isometric RPG (not really third-person), 2D platform/action - these all work really well on iOS and provide great deep experiences on the platform.
What a waste to have such talent working on tablet/phone games...
'' casual idiots ''
really ?
are you a rocket scientist or something ?
it is a same that such a talent is wasted on mobile phones (the true creative force behind Halo CE and the key factor of its success ...as when he left Halo became an abomination with Halo 2 ,3...etc)...if it wasnt MS to buy out Bungie and force Seropian to go ...Bungie would be a true AAA developer continuing the quality games like Marathon , Myth and of course the real sequel of HALO CE