150°

Sci-fi horror PC and PS4 game, Caffeine, gets impressive Unreal 4 environment screens

New Unreal 4 environment screenshots are available for sci-fi horror videogame, Caffeine, on the PC and Playstation 4.

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gameidealist.com
mochachino3515d ago

When I read Unreal 4 I expected better graphics...oh well, hopefully it plays well.

IcarusOne3515d ago

Maybe it looks better in motion? Haha

JP13693515d ago (Edited 3515d ago )

That might just be the art style though (looks like the developer may be going for something similar to a low-fi sci-fi look). If you blow up the images the lighting and texture work look quite good. Depending on the quality of character models you may change your mind when you see actual gameplay. Of course, I could just as easily be the one singing a different tune at that point.

Lon3wolf3515d ago

I think it looks ok plus it is an indie title too. Might try the demo they have available on the game site too.

PLASTICA-MAN3515d ago

At mochachino. The game started as UE3 project, when he shifted to UE4, everything stayed with UE3 assets in mind. The only thing that got better was the lighting (using UE4 lighting system). Other UE4 specific assets like Physically absed lighting, materials and rendering aren't here. Shifting an UE3 to UE4 is now easier with justa plugin click,. His UE4 shift was before the final evolution of the enigne. He can't start over from scratch now.

BitbyDeath3515d ago

Think Unreal Engine is more about ease of use than graphics powerhouse.

+ Show (1) more replyLast reply 3515d ago
on_line_forever3515d ago

enough with first person

i want 3rd person Sci-fi horror not first .

its seems those first person games easy in develop , that's why they produce many of them .

JP13693515d ago

Or because that viewpoint adds to the horror element, which as you should have figured out by now, is integral to the genre. There are few things less scary than staring at the back of someone's head.

on_line_forever3515d ago

believe me if the developer very talent he will make a master piece game in 3rd person .

but unfortunately those kind of developers is rare .

3515d ago
130°

Caffeine & Ashes of the Singularity Developers "Fight" Over Which Game Was The First DX12 Title

In a somehow “calm-before-the-storm” tweet war, Brad Wardell and Dylan Browne discussed which game was actually the first one that took advantage of Microsoft’s new API.

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dsogaming.com
3099d ago
DarkOcelet3099d ago (Edited 3099d ago )

Who gives a $hit? Both games look very average at best, Caffeine looks like a mediocre Alien Isolation ripoff and Ashes of the singularity looks like Supreme Commander Forged Alliance with more things on screen. And people will most likely care when AAA games are the ones implementing DX12 technology.

donthate3099d ago

At least it shows the relevancy of DX12 that people are fighting over being the first!

Can't wait for DX12 to really hit Xbox One and PC with lots of content. It 's going to be great!!!

Crashbandicoot773099d ago

Really for PC and updated GPU cards!!

donthate3099d ago

@crash:

No. It will benefit any system that has a multi-core CPU and is bound by CPU. DX12 is very efficient at distributing CPU load which is a lot as evident by MS choice to up the clock on the CPU on Xbox One after careful analysis.

Of course it also has other GPU features as the first DX to focus on performance.

So yeah, this will be great for PC gamers as well as Xbox One gamers!

gangsta_red3099d ago

Both games look really good.

Nero21423099d ago

Dont we even have cards that fully supports dx12 ?

pinkyxyz3099d ago (Edited 3099d ago )

Yep Amd gpu series because dx12 is based off of the mantle api

IrishSt0ner3098d ago

It's all in the terminology. Many older cards 'fully support' DX12 but no card on the market today is fully DX12 compliant.

That simply means many NVIDIA / AMD cards will be able to run games using the DX12 API but currently no dedicated GPU will use it's full feature set.

https://en.wikipedia.org/wi...

The table "Direct3D 12 optional feature support matrix by vendor/GPU series" shows feature set compliance.

Show all comments (12)
40°

Caffeine Is The First DX12 Title, DX12 Offers Up To 20% Performance Improvement

Incandescent Imaging announced today that science fiction adventure title Caffeine – Episode One is the first DirectX 12 title to be released.

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dsogaming.com
Cobain193106d ago

Good. Now let's see more games supporting DX12

john23106d ago

Yeap, we need more games that support both APIs (DX11 and DX12) in order to see whether there are actual performance benefits

AizenSosuke3106d ago

PC greatness though and Xbox ONE efficiency greatness coming:)

30°

New To VR: Caffeine Episode One Brings A Cup Of VR Gaming To Steam

VRFocus reports on Incandescent Imaging's episodic sci-fi horror title Caffeine, which has just released Episode One to the Steam digital content platform.