There is often a misconception that developers gimp superior platform so that they can do justice to another platform which is less powerful.
Atlantic City - America’s Playground is the dark and dramatic sequel to the glitz and glam of Atlantic City – Boardwalk Paradise.
The combat in this and ESO are some of the worst combat I have ever seen in current games.
A Pure dogsh7 "expansion". Same typical fallout 76 recyeling of assets and every mission is more the same grueling shi7. Remember, this is the results of your 76 membership working for you. Nice to see you putting those funds to good use there Bethesda. A Mod team could have cooked this crap in a month.
The Nerd Stash: “The letter scene in Grandia is a magnificent, layered early example of the game's wonderful NPC interactions, and a real tear-jerker.”
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
I Really hope so, as developers have no excuse like with the ps3 while powerful it was more difficult understand due to the cell infrastructure. sony has provided an easy to understand operating system with 8gb memory we should start seeing more devs using these resources better. i am looking at you activision spiderman on the ps4.... god that game was an ugly mess
Misconception? no it's called parity
Parity is the same content...NOT graphics, pixels etc. That is the misconception. I am so tired of this argument. When a developer states parity across all platforms, they are plainly referring to content.
Only some developers will strive for parity but the majority won't due to the PS4s lead in sales.
P.S By parity I mean visuals and performance. Content will almost always be the same across all platforms.
The Old Gimp myth. Can't wait to see those 4k games on PS4.