Bungie's Director of Production Jonty Barnes spoke about what they have planned for Destiny when the game launches and beyond.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Hope my hard drive can take most of these updates. Patches are getting bigger and bigger everyday. Ghosts is a good example 2-3GB for stability updates -_-. Here is hoping bungie knows how to compress there patches.
I miss when they finished games before releasing them.
remember when games didn't have updates on first day?
well... thats a nice way to waste part of the benefits of preloading a game... hopefully its not too big and the network doesnt completely collapse
I'd just like to point out that nowhere in that article do they actually say there will be a day one patch.
This was his exact words when talking about changes they were making based on Beta Feedback.
"We've got some things like UI readability we've got for day one that's just better."
So the changes are going to be there on day one, but he didn't specify it was going to be via a patch. Maybe they've already changed it and it's going to be there on day one because it's on the disc that way.