320°

Sunset Overdrive Devs “Grateful” for Xbox One Power Freed Up From Kinect: Used for AI, Physics &More

Sunset Overdrive is one of the most interesting games coming out this year on Xbox One, and it’s set in a large open world populated by hordes of enemies.

That kind of setting and fauna isn’t exactly light on the hardware requirements, and DualShockers caught up with Insomniac Games’ CEO Ted Price, who explained the influence on the game’s development of the recent unlocking of the hardware resources previously dedicated to Kinect.

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dualshockers.com
andrarfc3532d ago

Really looking forward to this game!

marlinfan103532d ago

lol 10 disagrees and 7 likes for saying you look forward to a game.

then 1 agree and 8 disagrees down below for saying its great news. this sites getting worse by the day.

uptownsoul3532d ago

Well I guess Insomniac has hammered the last nail in the coffin for the Kinect...

Spartacus103532d ago

@ DeathOfTheFanBoy
The only thing worse than a fanboy is a fanboy who is also a hypocrite.

-Foxtrot3532d ago

@DeathOfTheFanBoy

Yes because every single person who disagrees is automatically a Sony fanboy....not a PC/Nintendo one, just Sony /s

"I'll never pick up a PS4 for fear of being associated with THOSE guys."

Really? I think your get one because you are most likely a fanboy yourself. You buy a console to play on games, not to associate yourself to a fanbase.

"Also... PS games are boring, I was so glad to sell my PS3, what a hideous POS that was, bought it for Killzone... BIG mistake."

This proves my point above.

Hellsvacancy3532d ago

It's funny because I wouldn't ever buy an Xbox because I don't wanna be associated with the likes of you...... people? Truefan fan etc

AceBlazer133532d ago (Edited 3532d ago )

I feel the same way, I wouldn't dare buy an XB1 knowing that I'll be part of the same user base as people like yourself and truefan and to support Microsoft.. *shudders * thought is just disturbing.

gfk3423532d ago (Edited 3532d ago )

Sorry but I don't see anything for which we should praise this game. I mean, it will be a game like others, with nothing special. Let's see what could be talked about it:
- is a mixture of elements between real and fantasy, having a guy that jumps on trees and rides (with his shoes!!!) on wires?!!! OoooK.... So it doesn't have a clear identity!
- has a lot of elements already seen in other games: Dead Rising 3 (zombie part and weapons combination); Ratchet and Clank (the mashing buttons part); Jet Radio (skating part);
- story... what is the story anyway. Some zombie/aliens are attempting to conquer the world? WOW
- graphics... Cartoonish graphics...
- gameplay - running around and shoot the zombies.

What will be the satisfaction, motivation, emotions of this game? Could someone explain to me?

I cannot see a person older than 14 to buy this game... And I'm 100% sure that the game will be a flop in EU. EU does not like such kind of games.

Yetter3532d ago

They are a plague on the community and have soured me on the PS brand entirely. I certainly realize that not all sony fans are the @ssholes on N4G and IGN but they are so relentless I don't want to be anywhere near that community. XB1, PC and WiiU this gen

sonarus3532d ago

LOL @ Deathofthefanboy. I remember way back when n4g started and there were epic xbox 360 trolls. Like bloodmask, the mart to name a few off the top of my head. I don't really come on here as often as i did back then so i don't know if they are still around. I remember saying to myself back then i will never pick up and xbox 360 for fear of being associated with those guys.
But guess what i still picked up an X360.

Insomniac is a great developer in my opinion. Ratchet and Clank games were good and i enjoyed the resistance series quite a bit. Sure their games werent the best ever but insomniac are solid developers that deliver solid games. I don't expect this game to average anything less than an 8.0. However, i am curious to see how well this game will sell.

rainslacker3531d ago (Edited 3531d ago )

Maybe the disagrees are just people who aren't looking forward to the game? I'm sure you can concede there are people not really looking forward to it.

Not everything has to be a fan boy attack you know, particularly the agree/disagree button.

Anyhow, I'm not personally looking forward to it. Looks like it might be fun, and I actually am a big Insomniac fan, but this game just hasn't done it for me despite it's rather well done technical execution shown so far. Artwork is indicative of a Insomniac game, which is good, but that alone isn't enough for me on this one.

+ Show (8) more repliesLast reply 3531d ago
gootimes3532d ago (Edited 3532d ago )

Wow, devs don't like the Kinect.

It is a shame to me because I thought that was the great thing that really set X1 apart from everything else. I am mainly a Nintendo & Sony gamer but if the X1 had more support for Kinect I would seriously get one today. I am not trying to say what they should or shouldn't have done with it, I am just saying the tech was there for an amazing experience, I just wished it panned out better in the games made. And now they don't care about it because they want to free up a little more space?? Just seems like the focus should be on Kinect still, even if sales are a bit lower than the competition.

One hit Kinect experience and X1 is the new hot product, that's how I always looked at it. And now they brush it aside.

conanlifts3531d ago

I have to agree with what you said. There are a few kinect games coming out soon but not sure if they will save it. Fantasia music evolved and dance central (not sure, might be okay) should both be released soon. The problem I see with these is the lack of exposure. My understanding was that they are both releasing this year, but where were they in the gamescom coverage. Kinect is a great device that can enhance games, but it is great that developers do not have to use it. I personally do not want it integrated into every game. For me Kinect is great in dance type games as it means my young children can get involved far easier than with a controller. But hey I am just one person who happens to like kinect 2.

Before I get down bubbled for showing my like of an xbox product I am off to play TLOU on my PS4. Truly amazing remake BTW.

Kribwalker3531d ago

Frankly I use my kinect for voice commands, xbox fitness, auto sign in and when they come out I will get dance central and fantasia. Harmonix are wizards at getting the most out of the kinect. When kinect sports rivals comes out cheap I'll prolly get that, it's fun when you are having drinks with friends to play the mini games, at least on the 360 it was, other wise I don't use my kinect, but i guess with voice commands and xbox fitness 2-3 times a week I get some good use out of it

FanboyKilla3532d ago

boy you sony fans sound sour. lol are you serious? its got to be like a full time job for you. hating on everything about ms and xone. geez louise. i dont see any angry xone fans ranting and going on. embarrassing. thats because they are happy, and ps fanboy=mad gamer.

good luck with that. smh

joab7773532d ago

It is funny though that they r thanking Microsoft for what Sony would have had at the outset...and more.

I don't care about exclusives etc. I will play it wherever. But u know that the true story is that MS threw them money for this. Thats it. They have said before that their next games may be multi platform etc.

PunisherRevenge3532d ago

Lol...No the real reason this game is exclusive is that Microsoft funded the game and also let them keep the rights. Some thing Sony wouldn't let them do.

TruthInsider 3532d ago ShowReplies(3)
WeAreLegion3532d ago

Ted fought tool and nail to get the DRM removed before launch, as well. Can't wait to play this!

jairusmonillas3532d ago

I love xbox one but sunset overdrive looks boring to play.

incendy353532d ago (Edited 3532d ago )

I think it looks very fun to play but possibly annoying as far as characters and story. I guess we will find out soon!

Show all comments (74)
320°

10 Years Later, Sunset Overdrive Still Remains A Beloved Xbox Exclusive

Does it still hold up in 2024?

We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.

Read Full Story >>
purexbox.com
Christopher13d ago

So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.

RaidenBlack13d ago

ngl, I was low-key expecting Sunset Overdrive to migrate to PS as well along with Hi-Fi Rush and SoT

Christopher13d ago

I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.

RaidenBlack13d ago

Didn't Sony help with SoT port?

Christopher13d ago

I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.

RaidenBlack13d ago

Ok I thought you meant Insomniac reluctant/Sony not permitting them to go back and work on Overdrive. Hence I added the participation from Sony's side.
But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm.

Christopher13d ago

*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***

Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.

badz14912d ago (Edited 12d ago )

There was an article awhile back talking about the situation with SSoD. Insomniac does own the IP and Sony now owns it after they bought Insomniac but the publishing right for SSoD is owned by MS - at least the 1st game still is. MS has to sell the publishing rights like they did with the first Mass Effect game to EA after EA bought Bioware before Sony can do anything with the IP.

Einhander197212d ago

Nobody cares about Sunset Overdrive, except all the xbox fanboys who didn't buy it but like to come into articles about the game and try to act like it's somehow Sony's fault for whatever reason.

+ Show (5) more repliesLast reply 12d ago
darthv7213d ago

there was supposed to be a sequel. IG had it all planned but MS said no. And Sony wont greenlight a sequel if they cant get the first one away from MS. Plus... IG has other projects they moved on to anyways so...... yeah.

fr0sty12d ago

Well, with the recent change in policy towards exclusivity, I imagine Sony could get MS to port it over.

Zeref13d ago

Because a game needs to sell 10 million copies for it to be considered beloved 😂

Christopher13d ago

I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.

Hofstaderman13d ago

You guys are so starved for games you reminiscing about a decade old game made by a now Sony studio. Of course it never sold 10 million, the vast majority of people bought a PS4.

LucasRuinedChildhood12d ago

A game not played by many can still be beloved by those who played it, yeah.

Only making a profit of $567 after 10 years shows that it was not as beloved as it should have been though. That's really bad.

As much as people complain about AAA games not being unique or having fun ideas or bringing in new IP, a lot of gamers don't show up for them. Even less people seem to have played Hi-Fi Rush.

romulus2312d ago

What's it considered if it just sells 1.8 million copies like it did?.

FinalFantasyFanatic12d ago

It was okay when I played it on PC, idk if I'd consider it one of the more beloved games of that generation.

Zeref12d ago

@Christopher

8s and 9s is not highly rated, okay buddy 😂

+ Show (3) more repliesLast reply 12d ago
MontyeKristo12d ago

I mean, it sounds like you're just hating on the game - but, I loved it. It was one of my favorite games of it's time and that generation. Replayability could have been better, but I still managed to play it several times. I would have greatly appreciated a sequel and definitely would have been in line to pick it up..

Things happen.

Christopher12d ago (Edited 12d ago )

***I mean, it sounds like you're just hating on the game***

No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.

Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and support, I find. Both are okay games, not much more. But for some **unknown** reason, people prop them up often as more than they are.

Profchaos12d ago (Edited 12d ago )

It's in noabs land unfortunately as Microsoft own the publishing rights to sunset overdrives original game while insomniac own the IP.

So Microsoft would have to be onboard with publishing this game on PlayStation systems with the understanding the would not profit from any subsequent games in the franchise unlike the games they are currently releasing on ps5 to get players into their franchises this would be a small cash injection build a fanbase around a game they no longer own then nothing.

ChasterMies12d ago

I really don’t get the love for Sunset Overdrive. It’s one of the few games I bought, played a few hours, gave up, and never returned.

+ Show (3) more repliesLast reply 12d ago
isarai13d ago

Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.

Obscure_Observer13d ago

Sony couldn´t give a f* about Insomniac´s freedom of creativity, that´s why you don´t have a port for that game and will not be getting a sequel either!

That franchise wil probably never make a comback thanks to Sony´s greed for money, which have turned Insomniacs into a Marvel´s slave factory until 2030.

It´s sad, but it is what it is.

ApocalypseShadow12d ago (Edited 12d ago )

I didn't know that Ratchet and Clank were part of the Avengers of Marvel? Hidden in the ending credits of Guardians of the Galaxy or something? Captain Marvel?

Beyond the "cry me a river" of your comment that these Marvel games aren't on Xbox, it was Insomniac that was approached by Sony to work with Marvel to make a game. And let them decide what character they wanted to develop. They chose Spider-Man. Must be highly profitable for them. Wolverine is a profitable, recognizable character. And the X-Men definitely are a hot property that gamers would love as a story based videogame. Being that X-Men 97 brings back a popular Saturday morning cartoon and the introduction of the X-Men into the MCU movies coming up.

It was Microsoft's continued incompetence in cancelling the Marvel MMO game and turning down Marvel in making a super hero game as they were asked first.

Keep the tears flowing. It's not greed. It was smart business to say yes. And maybe Insomniac wants to make these games. And not a game that didn't sell well to an audience that doesn't buy games.

Christopher12d ago (Edited 12d ago )

Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.

What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP that sells their platform and Sony wants to use Insomniac to make a good IP that sells their platform. But, no, Sony bad!

Don't know why the truth that these companies are very much alike is so hard for people to accept.

romulus2312d ago

Your comment literally contradicts itself but troll statements typically do. If Sony is so greedy for money as you proclaim than wouldn't it behoove them to not only release the first game on their console but a sequel as well, as that would be a way for them to make profit and that's apparently their focus according to you? Speaking of profit and greed, I suppose Microsoft bought all those Developers and Publishers in hopes that they wouldn't make any money from it, right? Your ability to troll on this site with impunity is whats sad, but it is what it is.

+ Show (1) more replyLast reply 12d ago
PhillyDonJawn13d ago

I bought it, along with at least 1-2 million others.

PrinceOfAnger13d ago

Very fun game that need a sequel.

-Foxtrot13d ago

Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”

Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*

The logic is just…I never got it

Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.

If they went with Sony like normal you might have seen a sequel by now.

Tacoboto13d ago

The winner of the Logic Cake has to be Bungie, though.

Wanted to be free from Halo and MS, so they buy themselves out, only to partner up with Activision, in the same timeframe as Activision ousting the heads of Infinity Ward, for a full decade with Destiny.

... And then things start falling apart in that relationship almost immediately, whodathought!

Christopher13d ago

Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.

darthv7213d ago

...and it seems this conundrum is also why the game cannot receive any sort of FPS boost patch for Series consoles. IG wont make it, and Ms can't get another team to do it without consent from IG. I liked it on XBO, but now I also have this on PC and I can tell ya... it definitely benefits from a 60fps frame rate.

badz14912d ago

been playing it at 1080p144fps on my modest pc. not the hardest game to max out and yeah this game definitely needs to be played at high fps considering all the actions

darthv7213d ago

Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.

babadivad12d ago

This game was so fun. Me and my brother put many hours into this one.

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120°

15 Top Notch Single-Player Games You Can Complete in 10 Hours

For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.

Read Full Story >>
gamingbolt.com
anast40d ago

Good games for the $9.99 bin, you can get all of the Metro's for $10 in a bundle.

490°

Insomniac Games Has Made Just $567 off Sunset Overdrive

Gamingbolt writes: "Insomniac Games has enjoyed commercial success on a level it had never seen before with its Marvel’s Spider-Man games, but not all of its titles in the last decade or so have seen eye-watering sales. In fact, specifically where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

Read Full Story >>
gamingbolt.com
darthv72121d ago

Not gonna lie... looking at the IG roadmap I was fully hoping to see SSOD2 and Resistance reboot on there. The first SSOD was fun. It definitely needed the benefits of a 60fps mode and I was expecting there to be some sort of patch or FPS boost support when played on SX. Sadly... that ship sailed, but Sony gave me hope they would do the game justice. It really is a fun game that deserves to be played.

Gazondaily120d ago

At least it made some money. Ratchet and Clank lost Sony about $8m.

Eonjay120d ago (Edited 120d ago )

And yet they were happy to join PlayStation and since then they have made that back many, many times over. And clearly, it wasn't enough to keep them from releasing another Rachet per leaks.

Einhander1972120d ago

Wanna talk about the profitability of Forza or Redfall?

8m is a number that will easily be made back when iR&C has been on the market as long as SO has, R&C will make more profit that SO ever will.

mkis007120d ago

Nah that was later updated to say it made sony money but maybe not insomniac

maniacmayhem120d ago (Edited 120d ago )

It's probably why Insomniac is going the Marvel route for a while and then later bring out their next R&C game.

It's not a bad way to do business honestly. They develope something for a while that will guarantee some money and then in between being out something of their own.

Unfortunately, with the way the industry is, this is how things are going to be mostly.

@Eonjay

Of course they were happy, I remember when they were happy they were independent, but they saw how tough it was being that and without first party support and came running back to Sony.

Einhander1972120d ago

I just want to add that $8m is only 265,000 copies at $30. The game will easily cross that.

outsider1624120d ago (Edited 120d ago )

That money can be spent buying a PS5 with Ratchet and Clank.

IRetrouk120d ago

No it didn't septic, you read projections and thought you read actual money made, calm down 🤣

Outside_ofthe_Box120d ago

"No it didn't septic, you read projections and thought you read actual money made, calm down"

So you saying he got excited and jumped the gun like a typical overzealous fanatic?

itsmebryan119d ago

@Gazo
R&C lost $8 million. So after all the pride PS5 owners took in the game they didn't buy it? That's crazy. Some said before Sony 1st party games don't sell well. I guess it's true

CobraKai119d ago

@Maniac
Marvel came to Sony with the pitch to do a Marvel game after MS turned them down. Sony gave the job to Insomniac who got to choose any Marvel character to do a game for, and the rest is history

DivineHand125119d ago

If there is one game they should have made money on it's Ratchet and Clank. That game was fun from start to finish. I hope this doesn't discourage them from making more games in the future.

+ Show (11) more repliesLast reply 119d ago
notachance120d ago

Lol look at everyone here jumping to reply based only on other comment here

The claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

outsider1624120d ago

As you can see they dont read much.

Zhipp120d ago

I didn't know Insomniac earned money from games. As a first party studio I figured all profits/losses were absorbed my the parent company.

Vits120d ago

Unless Sony coughs up the cash to buy the publishing rights from Microsoft, or the wild scenario of Microsoft snagging the IP from Sony happens, talking about sequels, ports, or even DLC is pretty much wishful thinking.

Source: https://gamevro.com/microso...

Jin_Sakai121d ago

If it were on PlayStation it would’ve sold better. Being a Microsoft exclusive was a mistake.

CrashMania120d ago

Zeref running around calling everything a flop, bet he won't call this a flop, can't begin to imagine why.

darthv72120d ago

well..... it did make IG some kind of $ unlike R&C which lost $8m in the process.

Does that count?

TheKingKratos120d ago

Well darth ... You went full fanboy and pretty much acting stupid or possibly can't read

As a user above said

They claim that R&C made $73m while costing $81m was based on leaked 2020 presentation slide, and on the same leak you can also find Insomniac’s own claim that it already made $145m on R&C Rift Apart..

Kribwalker120d ago

Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million

purple101120d ago

Had a bigger budget
+ console shortage
+ is was ps5 only.

God if war and gt7 were made crossgen and made money in the same time period

Jin_Sakai120d ago

“Yeah 😂😂😂 That’s why the newest ratchet game lost $8 million“

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

You do the math. 😉

Eonjay120d ago

Rachet and Clank sold more than Sunset Overdrive so yes.

CrashMania120d ago

You'd have a point if the numbers weren't from 2022, and before the PC port, and before the thread, mkis. Might not have made a huge profit, but it didn't lose money.

notachance120d ago

Before 2022 and before PC Port, yes

Be honest, you jumped to reply this only by looking at some other comment mentioning that while completely skipping the following replies aren’t you?

Jin_Sakai120d ago (Edited 120d ago )

Sunset Overdrive budget $42.6 million
Ratchet & Clank budget $81 million

And R&C was profitable. Even with nearly twice the budget.

“Update to the previous Ratchet & Clank: Rift Apart sales thread: It was profitable. Sold 2,7m(as of roughly February 2022)”

https://www.resetera.com/th...

Outside_ofthe_Box120d ago

Jin, now why did you have to go ahead and ruin thesoftware730's day like that by posting facts? Smh

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Christopher120d ago

I mean, maybe because of market reach. But it wouldn't sell better than R&C or SM games. It was a fun game, but not as enjoyable as the others, IMHO.

ChasterMies120d ago

Dead Rising 3, Rise Son or Rome, the Titanfall franchise, and the Tomb Raider franchise were all hurt by Xbox exclusivity.

cammers1995120d ago

Exactly. Fuze and sunset overdrive. Both came to Xbox. Both failed. Hmm.

Knightofelemia119d ago (Edited 119d ago )

It was an exclusive because during that time Insomniac was not owned by Sony. Sony has to honor that contract or they will be forced to pay it out or go to court. No different then a Microsoft title being an Sony exclusive they have to honor the contract.

+ Show (4) more repliesLast reply 119d ago
mastershredder120d ago

"where Sunset Overdrive is concerned, the money the studio has made off it is quite negligible, to say the least."

I'm sure that big platform jump had nothing to do with it right? Pull a Rare, win Rare Prizes.

P_Bomb120d ago (Edited 120d ago )

Re. R&C and the 8 million, I wonder if hitting PS+ Extra hurt its legs? Good get for the service, but did it eat some sales?

FIELDMARSHALL_P120d ago

More than likely, but it could also make new fans that wouldn't have normally played the game buy the new one.

Hofstaderman120d ago

Same excuse XBOX fans use and look at whats happening to them and their preferred console...

Hofstaderman120d ago

I think it did. This highlights the pitfall of day one releases on sub services. I know R and C was not day one but it would have benefited from having more time to garner sales on its own steam.

Crows90120d ago

Learn to read. It didn't lose money. Read again.

P_Bomb118d ago

“Learn to read.”

I can read just fine professor. See yourself out 😤

+ Show (1) more replyLast reply 118d ago
preciousdeath120d ago ShowReplies(1)
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