160°

How Hollywood is Making Gaming Worse

An editorial exploring how the hiring of big Hollywood names, namely Guillermo Del Toro and Norman Reedus from Sony's Gamescom Silent Hill reveal, is hindering the future of video games as a creative medium.

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invisiblegamer.net
OpieWinston3535d ago

This isn't anything new?

It's good that certain geniuses and talented actors/actresses open up their windows by going into Video gaming.

Del Toro is a genius and I can't wait to see what he and Kojima do with Silent Hill.

They're both entertainment mediums...They should live together not apart.

DarkOcelet3535d ago

I remember del toro made a game called insane ..and norman reedus is awesome .

morganfell3534d ago (Edited 3534d ago )

I hate to disagree with everyone (not really) but this article is pure idiocy. While the overall premise put forth may at first seem to have some teeth, the article uses the recently released PT as its poster child for cause. And in that regard, the writer is so far in Errorsville, like your character in PT he is both leaving, approaching, and in the middle of being wrong all at the same time.

Did this dummy even play PT? Here was a teaser announced by Jim Ryan and preceeded with very little fanfare. Why? The reality of playing PT is its own hype. It is a self sufficient hype machine and stands on the high quality of what it is rather than what the gaming press, developers, publishers, and hardware backers are telling you.

Gaf, Giant Bomb, etc etc ad nauseum, even N4G are great examples of what the gaming public thought of the teaser and its promise and the tallied results reveal a resounding "Hell yes let me buy this great game now...as soon as I put on frest underwear." Look at the article just above this one entitled "I Couldn’t Finish The P.T Demo" http://n4g.com/news/1567430...

If PT is the new example of the sort of quality Hollywood will bring to gaming then sign up the A listers. If ever an article appeared on this site with a hole in the writer's deduction, this submission from invisiblegamer is that piece.

The writer also needs to stop pretending Hayter isn't part of Hollywood. Voicing Solid Snake is a side job for him. His main endeavor is as a screenplay writer and actor. Another erred deduction from invisiblegamer.

And lets not forget one of Hollywood's very first forays into the gaming world, Medal of Honor created by Steven Spielberg. A series that many felt when downhill when he sold the property.

Why o why3534d ago (Edited 3534d ago )

Ill admit I didn't read the article BUT

Why wouldnt games use Hollywood when they've been using, copying, stealing and getting inspiration from Hollywood since forever. It doesn't always work but anybody who can't welcome such a union is the type that holds gaming back.

Imagine uncharted 2 without Hollywood.

Quiescent3535d ago

The struggle to finding interesting gaming journalism free from absurdity.

ArchangelMike3534d ago

Too true. I think this is the biggest problem with gaming since last gen. Game journalists. They fuel hype and hysteria, and every college jouro feels because they have a blog or a web site, they are the indispensable source of gaming knowledge and opinion. Never mind the fact that half of them can't spell, and the other half only started gaming last gen

Why o why3534d ago

'Pseudo' journalists

You're welcome

;)

WitWolfy3534d ago (Edited 3534d ago )

Del Toro is brilliant!!! I simply love the Strain! Fabulous show, if we can expect anything like that in Silent Hills then I'll die happy!

Clown_Syndr0me3534d ago

There's always someone who tries to turn some really positive news into a negative.
Kojima is brilliant. From what Ive seen of Del Toro (Pans Labrynth, Hellboy, maybe more? Recommend me some)he has a very unique style which I find disturbing yet terrific. Only seen Norman Reedus in TWD and I have to say he seems fitting. Ive wanted to see him in more TV shows, never thought of him in a game but its just as satisfying for me!

CernaML3534d ago

I recommend watching The Orphanage. Now that movie had some real horror throughout and an insanely mind boggling twist at the end.

Clown_Syndr0me3534d ago

Ooh I have seen that. I don't remember any of it though, ill watch it again!

3534d ago
CernaML3534d ago

Because the lack of Hollywood talent is what made the last few Silent Hill games such great games....

HeWhoWalks3534d ago (Edited 3534d ago )

Team Silent is what made those games so great. We have no clue what how Silent Hills will turn out, but it's certainly unfair to make any claims about what will be "ruined" this early in it's development.

Edit: You need to do a better job of conveying sarcasm. ;)

CernaML3534d ago (Edited 3534d ago )

Im talking about all the ones AFTER Silent Hill 4.

Also I was being sarcastic.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6414d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer14d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit14d ago (Edited 14d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2314d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades20d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken20d ago (Edited 20d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii20d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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