Vanillaware has been rather quiet about their last project, as a matter of fact, it is so under wraps, one might even question its existence. And yet the one that still remains on people's minds is Dragon's Crown.
I won't bring up the controversy surrounding the art style but I will tell you that once you dive head on into the game, it is painted tableaux that you won't soon forget. The games takes you from bleak and gritty labs to forts in flames and magical forests where treasure awaits you.
Ah, the story of Dragon's Crown is one that is as easily forgettable as a Taylor Swift's song. But I'll be as bold to say that no one will buy this game for the intricate story telling.
No, rather, it is the sword to the face "let me get out there and pillage everything in sight" that keeps the gamer entertained and enthralled to see new areas and find new loot.
The areas that surround the kingdom, in which Dragon's Crown takes place, are diverse and breathtakingly beautiful.
Vanilla ware doesn't disappoint in giving us hand drawn 2D eye candy and haunting tableaux that the player will revisit for the sheer amount of loot and the importance of leveling up.
As a matter of fact, loot and leveling up goes hand in hand, being aware of what to bestow upon your game character depends on what level you are, and it gives Dragon's crown a welcome RPG element. The execution of equipping new found loot and garment is well done, easy and painless.
Part of the appeal to replay certain areas for a better score will be to obtain better loot and to level up accordingly.
Dragon's Crown character selection is varied and well balanced. The wizard and sorceress seem to be easy to wield as their area spells can be quite damaging to foes and villainous things that lurk in the dark.
The dwarf and the elf will please damage seekers and those who seek intricate combo making, while the fighter and the amazon may be suited for beginning players with straight forward attacks and the ability to block (for the fighter).
The arcade feel of Dragon's Crown gives the player the desire to come back and play a quick game for those of us who are short on time. Quick spurs of gameplay and easy customization make this game a joy to come back to.
The multiplayer aspect adds dynamic to the game whether it is done via local co-op or online play.
The repetitive nature of loot hunting and grinding may repel some players, while some will appreciate the easy to pick up gameplay.
No need to line up quarters on the arcade cabinet for this one, if you haven't picked up Dragon's crown yet, you're missing out on the Beat them up of the past two years.
It continues to stay relevant within the gaming community and its online component remains strong and vibrant.
If you've come looking for great games, you are in the right place. Here are the best Co-Op Games you can play on the PS3
The load times in retrospect are unbearable but I did have hella fun playing couch co-op with my gf on the PS3 and PS2.
Resistance 2 co-op was amazing! I wish they would remaster resistance 1-3 and killzone 1-3 for the PS5.
Let me save you the time to scroll down no Warhawk or Starhawk, 2 of the best co-op games on PS3
We've rounded up a few PS3 games that show serious potential for big price jumps over the next few years. Could these reach "Holy Grail" status?
I have a friend who still has a sealed copy of Folklore. I’m sure it’s worth more now than it was when it released but I’m not sure how much more.
PS1, PS2 and PS3 BC right now is pointless. The top games are extremely overpriced or aren't available anywhere anymore. The best that can happen is Sony putting all the games on the PSN and/or PS Now. That way we all can play the classics, with trophies and some optimizations.
Still have the Neptunia box sets unopened. Every year they get more valuable
The sorceress is likely the best-known among the playable characters of Vanillaware's Dragon's Crown, and she's getting a new figure.
Oh its her old design? Thought they'd go with her more recent one with her 'assets' reduced meh not that I'm complaining.
I've always had one major issue with the game. It takes forever to unlock the online play. That's the reason I never bought it until it came out with PS+. In my opinion, these games aren't that fun without playing with other people. But for some reason this game made you play through 9 dungeons before you could play with someone online. I think that's just ridiculous. I made it to the 8th dungeon before finally quitting. It just wasn't fun by myself. My friend agreed with me. Since the game came out, I've been trying to understand their reasoning behind this. But that essentially ruined this entire game for me.