Ben @ PlayStationing writes: "Countless gamers around the world are eagerly awaiting the arrival of Destiny, the new incredibly ambitious title by Bungie of Halo fame. Not only is Destiny the first time Bungie are releasing a game on the PlayStation platform, it is the first time the company has been free to work on a new franchise since the release of Halo: Combat Evolved in 2001, and it is clear that they intend to make the most of this opportunity. Bungie is trying a lot of new things with Destiny, and though much of what they are implementing into their new game is similar to what we have seen in other genres, rarely if ever have we seen it done so well. I have had the pleasure of spending the majority of my time since the launch of the beta on the 17th exploring the world Bungie has built and getting to experience a small sample of what is in store for us when the game final releases this September."
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Really detailed preview, sounds like the beta was quite big.
Goty
i didn play it, the beta, nope, i want my first experience to be the full thing on the 9th
I can't say if it's better than Halo, because we're waiting for the finished product.
But it's a LOT of fun.
I'm excited for the release :)
PVP wise... Not even close, Bungie couldn't recreate the same magic in terms of competitive multiplayer.