N247 Writes: Do you still remember that gorgeous looking Zelda Wii U tech demo from a few years back? Did your opinion change when you saw the actual art style of the game this past E3? Nintendo is no stranger into changing things around from tech demos to final releases of the game. Take a look at this image showcasing the past Zelda Tech-demos vs. The actual released games.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
They should remake Starfox to the switch 2. Very beautiful game during gamecube days.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
The more I see, the more I want. This is gonna be one of the greatest zelda games of all time
Here's the actual image:
http://nintendo247.com/wp-c...
In terms of graphical prowess, the only real example of steady improvement is with the N64. The Gamecube games and WiiU games don't really demonstrate anything more than what was demonstrated in the tech demos.
And where's Skyward Sword?
While I like the tech demo that was shown at E3 for Wii U. I think there's so much more that can be done with the art style that it's going to be used in the game.
I also think that they chose that art style so that they have more room to make it bigger and seamless, since a realistic art style would've used more power of the Wii U.
I like it much better, and I am happy that they made it an evolved art style of Wind Waker, and not Skyward Sword (although the landscape borrows a lot from it)
If I have learned anything from Nintendo tech demos is that they are ONLY tech demos.
I still hope that they release the tech demo. It's a good piece of history.
Last tech had high hopes it was really going to look like that.