Chad Waller of Dual Wield Software/Middle of Nowhere Gaming sat down and explained the beginnings and creative process behind his Indie Game, The Regret of Vitrerran.
The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series
CGM Writes: Phantom Fury feels like stepping back in time to the late 90s in an explosion of pixilated carnage that only occasionally stumbles due to its unwavering reliance on old-school sensibilities.
It's about time we talk about the flamethrower and how it should be made better in Helldivers 2, starting with the ability to destroy bug holes.
I'm one of the people working on the game and will hang around to answer questions if anyone has any.