One of the writers here at NintendoEnthusiast talks about whether or not The Legend of Zelda's art-style really matters. What do you think? Do you think it has an impact on the overall quality of the games?
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
To an extent, yes.
The series has Never been huge on having the most realistic or impressive graphical assets, but the art styles have almost always been something to look forward to.(Wind Waker took some getting used to by fans, but it grew on most of them after a while)
It's the gameplay, or rather, the changes to the gameplay that each iteration of the series brings to the fore, that keeps the series feeling entertaining despite its age, though.
I don't think it really matters, it's the gameplay that counts but I can fully understand peoples frustration with the new Zelda art style when they thought it was going to be like the Wii U's tech demo.
Yes , however well crafted and animated , i just dislike the Wind Waker style . There is always one artstyle someone might not be able to go past , despite a good gameplay . This is such one case with me
No. Next question lol.
Nope I feel it actually helps each game feels fresh and its own game. Plus their are designs are always improving so it will be interesting to see what they have in store. ZeldaU looks like a happy balance between Oot and windwaker, like skyward sword much improved.