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At a Glance: Young Horses, Inc.

Young Horses, Inc.
The Young Horses were unofficially formed in 2011 at GDC. After being nominated as a Student Showcase Winner for Octodad 8 of the 18 original creators decided to form a company to make a bigger and better Octodad.

Young Horses strives to push the boundaries of game design in order to create experiences that players have not seen before - they think that innovation is necessary to reach new, broader audiences. With the goal of creating innovative, intelligent, and charming entertainment that can be enjoyed by both children and adults, Octodad and Octodad: Dadliest Catch were born.

http://octodadgame.com/

Octodad: Dadliest Catch is a game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about his life. Octodad's existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family.

http://octodadgame.com/#abo...

Play on: Steam PC/Mac/Linux, Direct PC/Mac/Linux, PS4

https://www.youtube.com/wat...

Mini Q&A
Answers by Kevin Zuhn, Creative Director

Why do you make games?
I make games because I want to entertain people, and I want to understand people. I am also fascinated by systems and interactions and the act of unraveling spaces. Games, more so than books and movies, demand cooperation between me and my players, and give room for expression from all of us. Seeing fan work and watching Let’s Plays of Octodad has been the most gratifying part of the whole experience.

Why should people play Octodad?
People should play Octodad because it’s funny and heartwarming and made with love. It’s got a unique control scheme and a wiggly-bodied octopus for a main character. You can also play it together with your friends and family!

What element of game design do you hold above all others?
I believe in being open-ended. Not just in terms of level designs, but for mechanics and narratives as well. There should be room inside your system for experimentation, wonder, and player participation. I like worlds that have secrets, and stories that have mysteries. I still want something that’s been built with care, and I don’t mind linearity, but the player’s presence in the world should mean something.

Today's Stories:
Octodad: Dadliest Catch: You, Slapstick and Sushi http://n4g.com/user/blogpos...
OctoParty: Dadliest Spy: http://n4g.com/user/blogpos...
Giveaway: Octodad Codes! Plus, Enter to Win a PS4!: http://n4g.com/blogs/detail...

Day 21 | Young Horses, Inc.

Derekvinyard133557d ago

This game was a big hit at e3 last year, good job guys

MrxDeath3557d ago

" People should play Octodad because it’s funny and heartwarming and made with love. "

the first one was funny and heartwarming !
so i think this game is just the same :3
love u

randomass1713551d ago

I feel like I should go play the first one now haha.

Disagree3557d ago

greg miller put me onto this.

Skate-AK3557d ago

Liked the demo I tried. Going to get it soon.

oasdada3557d ago

One of the most original games you cud get to play

Show all comments (47)
240°

Gamer buys 4,000 copies of Alan Wake, none of them work

Alan Wake, from Max Payne and Control creator Remedy, is a horror classic, prompting one player to buy 4,000 copies that don’t even work.

Read Full Story >>
pcgamesn.com
roadkillers2h ago

Kind of a goody story...

On a serious note, that is why I try activating gift cards asap. It's happened to me where the store didnt scan it right where the card was unusuable. Happened at Wally World.

gigoran81h ago

wait, that place is real? national lampoon wasn't kidding?

Knightofelemia2h ago

Usually most of those redemption card have an expiry date on them. If they expired all buyer did was buy recycled paper. And some of those codes are country locked to certain countries. I buy a card from the States I can't use it in Canada.

80°

UK games market grew 4.4% to £7.82bn in 2023

UKIE published its latest Consumer Market Valuation Report, showing that the UK games market was worth £7.82 billion in 2023, a 4.4% increase compared to 2022's revised total of £7.49 billion.

Read Full Story >>
gamesindustry.biz
190°

Final Fantasy 16 Successfully Expanded the Series to New, Younger Players, Says Square Enix

Final Fantasy is a long running series at this point — it's easily one of the most storied franchises in gaming. But when you're up to the sixteenth mainline entry, you must start wondering whether fresh installments still have the power to pull new players in. Indeed, audience growth will be an important metric for the suits upstairs at Square Enix.

Read Full Story >>
pushsquare.com
H914h ago

Pull new fans and push old fans

shinoff218313h ago

Pretty much. It was barely an rpg. Sorry if I like a little rpg in my final fantasy games.

-Foxtrot13h ago

I really hope this doesn’t mean they are going to continue to streamline the games even more going forward

It didn’t even have element weakness and the like during battles. A game with element based Eikons you use in combat and they didn’t include any elemental strategic tactics

Tacoboto9h ago

I expected fire to burn grassy enemies. That didn't happen.

I also expected to see a "we have to go there!" moment in a cutscene, and have to travel there myself. FFXVI instead loaded the map to one selectable map marker and the next cutscene loaded to us there.

Disappointing as an RPG. Disappointing as even being "open area". I'll maintain that this game would've been best served as a more linear DMC-style experience than what we got, because the core of the combat and story were so great.

shinoff218338m ago(Edited 38m ago)

Foxtrot

I can't imagine they'd try and go back to a turn based game to see if younger fans would like it. They've really never even tried though. Hell my 13 year old loves turn based jrpgs

andy8530m ago

I'll always play them because I've played every one, but if 17 goes in the same direction I'm not excited any more. It just wasn't a Final Fantasy game, just a decent action RPG. Thankfully Rebirth had everything that was missing in it.

+ Show (1) more replyLast reply 30m ago
VonAlbrecht4h ago(Edited 4h ago)

I'm an old fan who's played literally every FF game (excluding 2) and I *loved* FF16.

I genuinely struggle to understand the mindset of people are who get weird and territorial over JRPG franchises. I think as a whole we should be encouraging developers to try new things. We're the old guard - what we want to see in a game is going to become increasingly irrelevant with time so we gotta change the way we think about this stuff.

Vits4h ago(Edited 4h ago)

Classic franchises thrive on their familiarity. While they can introduce new ideas, it's crucial that these innovations stay true to the essence of the franchise. Otherwise, it might be more appropriate to develop a new franchise or spinoff.

And that's where FFXVI sort of drops the ball for many. It doesn't offer much to old Final Fantasy fans. Honestly, I loved the game, but I feel it might have worked better as a spinoff, a new franchise, or even a reimagination of another classic series like Musashi or Dewprism.

Elda49m ago(Edited 46m ago)

I agree. FF games have always been about evolving when it comes to the gameplay mechanics. Big budget FF games like FFXVI with realistic graphics just won't sit too well with turnbase gameplay. The ones complaining are the old fans that are stuck in a rut or still stuck in the 90s style of gameplay.

shinoff218337m ago(Edited 33m ago)

It didn't feel rpgish at all. It's not a territorial issue with everyone.

Elda

As much as I like turn based and would prefer that. If that's my only issue with ff16 then why am I loving rebirth, and remake. Truth is to me 16 just blew. Dark, dull, missing so much actual ff stuff, elemental damage non existence. It lacked to much of anything rpg like.

I get innovation but ff16 really didn't innovate anything. They just gave us a mainline title of a straight action game with lite rpg builds.

Asterphoenix1h ago

Sounds exactly what Tales did with Arise. I enjoyed FF16 more than FF13 and FF15 personally. I just hope the next mainline entry Yoshida makes is more party RPG based.

shadowT11h ago

great game! Can't wait for the upcoming DLC

jznrpg5h ago

I enjoyed the game but I would like them to try making a turn based FF. It’s been too long. Even if it was a spin-off that would be fine.

Nerdmaster4h ago(Edited 4h ago)

For me the Bravely Default series is more Final Fantasy than current Final Fantasy. Since it started its development as a FF spinoff, it even keeps some FF stuff like magic names (Fire/Fira/Firaga etc.).
Unfortunately it doesn't sell that well and we can't be sure Square will keep making them, but I hope they do.

shinoff218332m ago

I wish they'd at least take the chance. It'll sell off name alone. Hell at this point try and add both and let it be an option.

VersusDMC5h ago

"This doesn’t mean that all future Final Fantasy games will take a similar direction to Final Fantasy 16,"

Here is a quote from the article to keep the XVI haters easy .

I enjoyed the game for what it was. What the team wanted to make. And i hadn't enjoyed a mainline FF game like i did XVI since X. Not counting Remake. People say it isn't an JRPG but it's pretty much Kingdom Hearts gameplay wise.

I decided to play some Arcade mode in XVI to get ready for the DLC after 220 hours of Rebirth and i still love the gameplay.

Can't wait for the DLC to hit in less than a week and see how crazy the Leviathan fight will be.

4h ago
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