The “leap” in graphics from the PS3/60 era to the PS4/Xbox One generation is not a great one. Certain developers, like Quantic Dream, have pushed graphics so far that something like Beyond: Two Souls still looks like an impressive title even today, gameplay criticisms notwithstanding. Meanwhile, people play something like Watch_Dogs on new consoles and many people say “Well, it looks better, but not that much better.”
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The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.
The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.
From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."
Why did they stop making some of the best games ever? Driver was one of them.
A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.
Once we reach photorealism well I actually think it'll just make me crave more fantasy games as realism is not what I crave.
Anyways gameplay already matter more than graphics.
Many indie games show this fact and the mass popularity on minecraft shows gameplay is what matters.
I'll always prefer a cool art style vs realism
I dont know about this theory. The first thing I do with any game on my PC is crank the settings to max. I mean, sure the game is playable, but I think its human nature to want more and push the limits.
The graphics leap hasnt been that great, that much is true.
I guess the main differences we will see this generation will be to do with gameplay dynamics that werent possible last generations. Maybe more players, bigger worlds, shorter loading times, better physics...Im no expert but Im sure you get my drift.
I also agree with the comments above, often stylized graphics are better (depending on the game ofcourse). I want to see a proper cartoon game this gen, like The Simpsons Game or the Family Guy game that actually looks exactly like the cartoon! That would be cool.
The Xbone is 1,300 GFlops vs the 360 at 230. That's a 465% increase.
The PS4 is 1,800 GFlops, which is roughly 40% more than Xbone.
So the difference between the 360 and the Xbone is 12x GREATER than the difference between the Xbone and the PS4.
If the difference between last gen and this gen is not significant - then 1/12th of that is INSIGNIFICANT. Basically undetectable to the naked eye.