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At a Glance: Miegakure

Marc ten Bosch is an independent game developer based in San Francisco. He’s wildly smart and more than a little fascinated by the intersection of math, games, and visiting the fourth dimension through code.

http://marctenbosch.com/

Miegakure is a platform game where you explore the fourth dimension to solve puzzles. Our world is three-dimensional: width, depth, and height. But what if there was a fourth physical dimension that we cannot see, in addition to the other three?

http://miegakure.com/

Play on: Not yet released - currently planned for PC/Mac/Linux

https://www.youtube.com/wat...

Mini Q&A
Answers by Marc ten Bosch

Why do you make games?
I make games because I want to make games that change the world, and I want to demonstrate that games have the power to change the world. What will happen to the world once kids grow up with an instinctive understanding of 4D space because they grew up playing Miegakure? I can't wait to see. I am hoping people will at least become smarter if they are surrounded with interesting games that challenge the way they see the world. This could be explorations of the definition of space itself, social and economic systems, etc…

Why should people play Miegakure?
People should play Miegakure because it is the first true 4D game! It's the first time a detailed world with four spatial dimensions (instead of our usual three) has been created. But we are also trying to make a deep puzzle game, where the puzzles happen naturally as simple consequences of 4D space. More traditional puzzle games very carefully set up situations, and the behavior is limited to what the designer has intended (for example you need to input the right code to open the door, and the code is written down somewhere hidden) but because what we are building is so general, I might not know all the solutions to a particular puzzle or I might discover a lot of puzzles by just setting up random situations and playing and seeing what happens.

What element of game design do you hold above all others?
There are some games that are so pure they feel timeless. It feels like they were not invented, but discovered. Games like Go or Tetris for example. This is something I value highly, a kind of abdication of authorship, where the designer fades into the background and the true designer is nature itself. As I explained above, it is a strong design goal of Miegakure.

Today’s Stories:
$100 in Amazon Gift Cards- AND enter to win a PS4!: http://n4g.com/user/blogpos...
Interview with Miegakure’s Marc ten Bosch, Part One: http://n4g.com/user/blogpos...
Interview with Miegakure’s Marc ten Bosch, Part Two: http://n4g.com/user/blogpos...
A Game in 4D: Miegakure: http://n4g.com/user/blogpos...

Day 14 | Marc ten Bosch

MrxDeath3565d ago

omg this style of gaming is awesome !!
can't wait to get my hands on it !!

oasdada3565d ago

Sounds pretty interesting

LedZeppelin3565d ago

This game is going to be fun

beepbopadoobop3565d ago

I love stuff like this! Need to play!

WildArmed3565d ago

Man I really love puzzlers, this should be interesting.

Easy to pick up and easy to put down!

Show all comments (55)
170°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

Read Full Story >>
seaofthieves.com
darthv725h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer3h ago

Epic milestone!

After 6 years and 40 Million players, the people on N4G who called DOA on SoT must be feeling pretty stupid right now.

Especially considering that *right now* Sea of Thieves is leading Playstation Store´s pre-order charts ahead of the freaking Stellar Blade. O.o

https://store.playstation.c...

Congratulations to everyone at RARE and Team Xbox

Nyxus3h ago

More to follow!

Sea Of Thieves’ Release On PS5 Is Reportedly The Game Microsoft Is Closely Looking At Regarding Future Xbox Titles Coming To PlayStation https://www.psu.com/news/se...

Obscure_Observer3h ago

Personally, I wouldn´t complain if Killer Instinct makes its way to the PS5 and Switch.

Lightning772h ago

Sea Of Thieves seems to be doing well and if Grounded gets new players on PS then we can see more LS game from MS hitting PS. Including the State Of Decay games probably even the new one.

Pentiment did nothing on both Xbox and PS. Hi Fi didn't do anything through tbh I think most ppl who bought Hi Fi already have in Xbox and PC.

Zenimax is gearing up for a new game that'll be multiplatform.

LS and MMO types games seem to be the target for multiplatform release.

1h ago
rippermcrip1h ago

The game was trash at release. Microsoft didn't even deny it.

darthv721h ago

key words: "at release"... it isnt anymore. its quite robust.

rippermcrip1h ago

Yes Darth, at release is exactly what I was responding about. The troll was suggested that everyone who trashed the game at the beginning was wrong. They weren't, it sucked.

Just like Skull and Bones is got hammered. Whether Ubisoft turns it around, it still is terrible now.

Good on Microsoft for sticking to it, but it should have been delayed. They have done shit for Redfall like they promised. Starfield has received no major updates that they promised would come in February.

darthv729m ago

I get what you are saying, however it no longer applies because the PS5 version "at release" is already a more complete experience. That is what people should be taking away. If you want... consider the time between releases on XB and PS as the delay you say it should have had. The game was delayed 6 years before release on PS5.

i think those who are open to it are in for a real treat.

-Foxtrot47m ago

I could literally not give a shit how many players it has or what console it’s on

It was bad at launch, plain terrible, a shallow barren unfinished feeling game and that’s how I’ll remember it because I want to be impressed you know, at launch.

No Man’s Sky and Fallout 76 are the same

It’s still not up there with Rare’s past work

TrueRican6935m ago

I pre-order the premium edition for my PS5 today

80°

PAX East 2024: Warframe Devstream 178 Q&A With Megan Everett - Lords of Gaming

Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!

Read Full Story >>
lordsofgaming.net
70°

The fairy tales and horror of The Mildew Children is on Xbox and PC

From The Growing Stones and Valkyrie Interactive comes The Mildew Children on Xbox and PC. Ready for the fairy tales and horror it brings?

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thexboxhub.com