From Cat, With Love
Uncanny Valley is a survival horror indie game. Cowardly Creations is tired of seeing action games marketed as survival horror, so they decided to make their own, true-to-the-genre game.
Today you can win Steam gift codes! (Plus we’ll be putting you in touch with Cowardly Creations’ Tadej Kupčič so he can gift you a copy of Uncanny Valley when it’s complete later this year!)
How to enter: (THIS PORTION OF THE GIVEAWAY IS CLOSED. ALL WINNERS HAVE BEEN NOTIFIED BY N4G TICKET)
Comment on any and all of the stories we have running today from our IndieMonth account on Cowardly Creations and Uncanny Valley:
Today’s Stories:
At A Glance: Cowardly Creations: http://n4g.com/user/blogpos...
Interview with Cowardly Creations: http://n4g.com/user/blogpos...
Developer Blog: Why Indie Games Matter: http://n4g.com/user/blogpos...
Each of those comments is not only an entry for today and a copy of Uncanny Valley, it's an entry in the INDIE MONTH MEGA BUNDLE! That will include:
- codes and copies for ALL released games we cover during the month of July
- $100 Steam or Amazon gift card (winner’s choice!)
- A PlayStation 4 console
http://s2.n4g.com/media/11/...
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Some fine print:
- Only one comment per blog post is necessary to enter. Subsequent comments do not count as additional entries, but do count toward your personal awesomeness.
- DQ if you pick up a restriction during the contest period. One word comments and comments with negative labels (Trolling, Off Topic, etc.) don't count.
- “Contest period”: Code Giveaway Contest begins on July 12, 2014 at 12:00 AM EST and closes on July 12, 2014 at 11:59 PM EST. MEGA BUNDLE “Contest Period” begins on July 1, 2014 at 12:00 AM EST and closes on July 31, 2014 at 11:59 PM EST
- Winners will be drawn at random from eligible entries and notified via N4G Ticket.
Day 12 | Cowardly Creations
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
omg .. i want the steam code and the game :3
awesome stuff N4G
Loving indie month
Indie month is awesome so far, getting to see the dedication some devs have is amazing
My wallet is full of dust and it's only the 12th :(
Great giveaway, I received a key for Sometimes Always Monsters and I'm really enjoying the game. Thanks N4G!