70°

Is Forza Horizon 2 Geared For The Competition?

"Is Turn 10 ready for competition from promising titles like DriveClub and Project CARS? HecG gives his thoughts on Forza Horizon 2" -Play Legit

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playlegit.net
Axios23574d ago

Looks great, and it's not on rails.

Magicite3574d ago

The Crew looks more promising.

bacrec13574d ago

I need to see more from The Crew.

RichardDawkins3574d ago (Edited 3574d ago )

It not being on rails... How does that make it geared for the competition?

RichardDawkins3573d ago

6 disagrees and no response?? Butt hurt at it's finest.

mhunterjr3574d ago

Of course they are ready for the competition. Where else are folks going to get their open world, real time weather having, socially oriented, drivatar powered racing fix? This game has way too much amazing content to be ignored.

mcstorm3573d ago

I agree I have always liked the Forza game but Horizon for me was tone best racing game I played last gen in terms of how long and how often I want back to it. Horizon 2 looks to build on that and this along with Halo collection are the two games I'm most excited about on the Xbox one this year.

daBUSHwhaka3573d ago

Spot on.Best forza game last gen.Nice to get away from the track racing.

MeliMel3574d ago

Oh man I hope this game turns out great. The first one was awesome.

MysticStrummer3574d ago

The competition is offering different experiences. As always it will depend on what each gamer wants. From what I've seen The Crew appears to be the most comparable title to FH2, but it has it's differences also.

It's like looking at Arma, Battlefield, and Call of Duty. The most rabid shooter fans will play and love them all, but each will also attract it's own particular fans.

NNoyingHusband3574d ago

FH2 is gonna blow DC out of the water

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72102d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85102d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio102d ago (Edited 102d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack102d ago (Edited 102d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972102d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183101d ago (Edited 101d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim102d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno102d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183101d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 101d ago
Chocoburger102d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai102d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC102d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai529d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox529d ago

because it was always a project and it never got finished :D

ChubbyBlade527d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole526d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow528d ago (Edited 528d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow527d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad527d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist527d ago (Edited 527d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace527d ago (Edited 527d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad526d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim527d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter530d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.