Sean Mesler poses the question 'Do Trophies and Achievements Matter?' to the SpawnFirst staff.
Whether you're new to TopSpin, or just want a recap, here are 5 quick tips so that you can instantly dominate on the court.
Available to purchase and download from the Xbox Store, playable on Xbox One and Xbox Series X|S is Hidden Cats in New York.
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Do they matter? Matter is a relative term. Do trophies and achievement enhance your enjoyment/ percieved value of a game? If yes then they matter.
I know for me they give me a sense of accomplishment. When I meet someone new I see how my trophy score stacks up. With the advent of the rarity system that Sony implemented with trophies it adds another level of accomplishement. Getting a trophy that less than 1% of the gaming community has is a rewarding feeling.
Not to me. I have a huge backlog and when I finish a game I just move on to another one.
It's fun to get them
Not to me. In my opinion they are a cheap way for devs to give the illusion of more content when in fact we're getting less than we used to.