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At a Glance: Housemarque

Housemarque
Founded in 1995 by Harri Tikkanen and Ilari Kuittinen, Housemarque is the oldest gaming company in Finland whose works spans consoles, mobile and PC. Prior to joining forces, Harri and Ilari founded two of Finland’s first game development studios – Bloodhouse and Terramarque. Today, Housemarque is one of the most experienced and well-known developers of downloadable games for console platforms. True to their core gamer audience, they prioritize stratified gameplay mechanics and impeccable audiovisual execution to create euphoric gaming experiences. ‘Dare to play’ is their motto.

http://www.housemarque.com/

________

RESOGUN is an exclusive PlayStation®4 shoot ‘em up from the same team that brought you Super Stardust HD, Super Stardust Delta and Dead Nation. Unleash an explosive array of devastating weapons to obliterate hordes of ruthless enemies while making sure you rescue the last survivors and keep your multiplier going! Experience the most intense destruction ever, as the power of PlayStation®4 renders all enemies and levels using hundred of thousands of individual voxels that blow up in real time as you battle your way through. Push yourself to the limits trying to climb the global leaderboards for each game mode and difficulty setting. Join forces with your friends online and show off your skills in action packed co-op multiplayer.

Welcome to RESOGUN… the most insanely intensive, ultra-responsive, fully HD, 60FPS shoot ‘em up, only on PlayStation®4!

http://www.housemarque.com/...

Play on: PS4

https://www.youtube.com/wat...

Mini Q&A
Answers by Tommaso De Benetti, Community Manager

Why do you make games?
Housemarque is the oldest gaming company in Finland – a company which key staff has been growing up first playing arcade games and then making arcade-inspired games on Amiga and other platforms. The love we have for that declination of gaming hasn't gone anywhere, and we feel proud that we are keeping that spirit alive almost 20 years later. 

Why should people play your games?
There are a few key elements that are true to all our games: tight controls, rewarding gameplay mechanics, scoring systems based on skill, very pretty art direction. All Housemarque games are easy to pick up and hard to master. Also, we develop most of our tech in-house, and with each game we make sure to introduce something that hasn't been done before. 

What element of game design do you hold above all others?
If I had to pick one it would probably be responsiveness. We want the player to feel one with the game – to be able to "be in the zone" and forget he's holding a pad in his hands.  

Today’s Stories
Giveaway: http://n4g.com/user/blogpos...
All the Resofun with all the Resogun: http://n4g.com/user/blogpos...
Interview: “Everything is better with balls”: http://n4g.com/user/blogpos...
Developer Blog: "We Like Gameplay and That Fits us Fine": http://n4g.com/user/blogpos...
Happy 4th of July! http://n4g.com/user/blogpos...

Day 4 | Housemarque

Alex_Boro3576d ago

Can't wait to see what this studio does next!

3576d ago
Disagree3576d ago

love the particle effects.

xHeavYx3576d ago

Very fun game, the ship editor looks fun

randomass1713576d ago

I'd like to see them take a crack at a full AAA title.

Show all comments (72)
100°

30XX Gets a New Combo Ranged/Melee Character Called Delta

"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.

Read Full Story >>
co-optimus.com
70°

Hammerwatch II Will Stop Dilly-Dallying and Head to Xbox and PS4 on April 23

"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.

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co-optimus.com
260°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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seaofthieves.com
darthv7211h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer9h agoShowReplies(3)
TrueRican696h ago

I pre-order the premium edition for my PS5 today

Crows903h ago(Edited 3h ago)

40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.

Gamingsince19812h ago

You don't get numbers like that from MS mouth pieces, they just like to say stuff like "this game was looked at 129 million time, the biggest amount of people browsing a game of this genre on xbox gamepass ever in the last 3 weeks compared to before gamepass was out (small print only 2 million bothered playing longer than 20 seconds and only 100 people are playing it concurrently)

It's all smoke and mirrors

nibblo2h ago

There are usually around 10,000 concurrent users on Steam not counting Xbox or PS but really it doesn't matter as long as there are enough people on the servers to play which there always were and will be for a long time now with the PS players coming on board. Same goes for how many people bought it and how many are on GP, we aren't the accountants of these console companies so why would we care?

Hofstaderman1h ago

Reporting on MAU stats is very misleading. Other companies publish units sold, MS cannot or will not due to Game Pass. We all know that their prior startegies have not panned out so now they have to actually sell games on other consoles. In any case, SoT is doing impressive preorders on PS5 and will very likely motivate Satya to release more games other than the four indicated games on their competitor's consoles. Take note Phil is radio silent....

Abear211h ago

40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.

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