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Breakout in Indie Month With Escape Goat 2

By HonestDragon

Ever wonder what it would be like to be trapped in a labyrinthine dungeon full of dangerous contraptions that stand in the way of the light at the end of the tunnel? Ever wonder about doing all of that, but the whole time you were a goat? Enter Escape Goat 2 by MagicalTimeBean! A unique puzzle platformer, Escape Goat 2 puts you in the shoes (or perhaps hooves?) of a goat trapped in an unknown place. It's up to you to venture through the mysterious areas, escape one puzzling room after another, and save the souls of sheep who are trapped there as well.

Developed by MagicalTimeBean and published by Double Fine Productions, Escape Goat 2 takes you to new puzzle solving initiatives that offers quick thinking, strategy, and well timed control input. Speaking with Ian Stocker of MagicalTimeBean, he said that for the game, "I wanted to make a single-screen puzzle game where you had stackable blocks and machinery". Your primary objective is to escape each stage and save sheep as you pass from stage to stage. More of the map is revealed as you progress. You inch closer to the top as you dodge environmental hazards, threatening constructs, and scythe-wielding reapers.

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As your titular goat character, you must track your way through each stage until you are able to unlock the door leading to the next stage. You can double jump, headbutt into objects, and summon a little mouse to aid you. The mouse is able to climb up the sides of walls to reach other areas you normally can't reach. The mouse can trigger unreachable panels that alters the stage layout and allow you the ability to transfer to the location he is at if you obtained a particular power up. Don't worry about his health, though. If he is hit by a hazard or enemy, he will simply return to you and you can start over.

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The simplicity in Escape Goat 2 is what makes it such a great game to approach. Direct instructions let you know how the game works. Through trail and error when planning for a stage, it becomes clear what works and what doesn't. That is the best thing about going from stage to stage even if you make mistakes. You can find out what harms you and what the limit is on the distance your goat can go to before a hazard gets him. There are no major penalties for dying. The rooms are fairly sized and allow lots of time to think, so dying can offer you the chance to truly master a room before moving on. Other times, you would have to quickly find your solution as enemies or changes in the stage structure prevent you from obtaining victory. Eventually, your attempts will be well rewarded and you will feel accomplished for solving the stages.

The stages themselves are graphically fantastic as well. Ian said that all of the artwork was actually hand-drawn by one of their team members named Randy O' Connor. "Every frame of animation (and there's a ton) was hand animated and shaded in Photoshop". The graphics' lighting and attention to detail is great. The character models and stages are so well crafted. Even the backgrounds are gorgeous. With such flexible gameplay and tranquil settings, Escape Goat 2 is a game you can just relax with.

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The music compliments the game very well. It has a mysterious, yet gentle sound to it. Makes it all the more of a relaxing game to test your brain and immediate reflexes. It's calming soundtrack helps to keep cool when you hit a wall in obstacles along the way. The tranquility is what makes Escape Goat 2 such a pleasant experience.

Escape Goat 2 is available right now on Steam. I highly recommend it for anyone who is interested in a different style and concept for a platforming puzzle game that will challenge your mind. If you are at all curious, you can visit the Escape Goat 2 website and see video previews and images on Steam. In the meantime, I will continue traveling from stage to stage and get out of that tower. Game on, N4G!

Day 3 | MagicalTimeBean

Derekvinyard133582d ago

I also see that this game is coming to ps4 nice

randomass1713582d ago

Don't see why not. It's indie! :P

3582d ago
IamRhino3582d ago

Goats are the best animal to play as.. especially on PS4

3582d ago
beepbopadoobop3582d ago

goats...like furry little double unicorns.

ExCest3582d ago

Wouldn't that make them duocorns?

Show all comments (56)
70°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot5h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 3h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo8m ago(Edited 7m ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

50°

The dark fantasy bullet heaven "Necromantic" is coming to PC via Steam EA in 2024

"The Vancouver-based (Canada) indie games developer Blinkmoon Games  are today  very happy and proud to announce that their dark fantasy bullet heaven "Necromantic", is coming to PC via Steam Early Access in 2024." - Jonas Ek, TGG.

50°

Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.