90°

GTA V leak hints that online heists will be competitive rather than cooperative

Intended to release earlier this spring, the launch of online heist missions for Grand Theft Auto V was delayed so that Rockstar Games could have more time to prepare the new multiplayer content. The upcoming addition of large-scale robberies to GTA Online has been described by the developers as co-op missions in the past. However, it now looks like the new feature might have more in common with team-based competitive matches rather than an actual co-op mode according to a rumored leak.

If the details turn out to be true, then those that were expecting online heists to be purely cooperative-based mission content may be disappointed. Rather than only working alongside friends, the leak describes the heists of GTA Online to be an objective-based competitive game mode instead.

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examiner.com
porkChop3579d ago

"Rather than only working alongside friends, the leak describes the heists of GTA Online to be an objective-based competitive game mode instead."

If that's actually true then there goes all the potential for heists. People wanted them to basically be coop versions of what the singleplayer heists are like. Except instead of picking A or B, hopefully Rockstar would finally make good on their promise/lie that GTA V would allow you to "plan" your own heists. Picking A or B does not equate to "planning".

Agent20093579d ago

Or, maybe, it's a hybrid - one team will consist of robbers, second team of Police force?

Audiggity3579d ago

Yep! Exactly. That's what they are eluding to in the article/leak/rumor.

Personally, I don't see how a massive cops vs. robbers heist with varying amounts of loot based on the success would be a bad thing. Way more fun than a 4 person heist.

I mean, seriously, how hard would it be for a straight up co-op heist with 4 people? Not very. Most of the mechanics are already in place. The delays have clearly been to launch this larger, much more ambitious version of heists.

Everyone continues to whine and cry about wanting "co-op only heists with friends"... but, I don't think they can see the forest from the trees.

Let's say they did that. Here you go, here are your 8 co-op heists to play with 3 other friends. 3.5 hours later - when you are done with those...

"ummm... right... well... now what?!...Oh! I know! Let's go online and complain about Rockstar and shout to the world that they don't give us enough things for free!"

brokenbracket3579d ago

Audiggity, it might be more interesting, sure. But there's a lot of gamers out there, myself included, that prefer the co-op portions of the game. I pretty much only played online with my brother or a couple friends from work and we always just did missions or survival together. As long as the game has been out, I've never touched the deathmatches, or capture missions. I've done a few races, of course, but beyond that, it's been mostly co-op for me.

Then my other argument is... how different is this from capture missions? Two teams going against each other to pick up a certain item or what have you? Sure, you'll get to "pick" your role in the heist, but can't you already do that in the lobby when waiting for a capture mission to start? "I'll be the driver and you can be the guy who gets the item/loot or whatever." It's a complete wash of the entire idea of heists, especially when it won't be anything like the heists from the single player.

Bowzabub3579d ago

Well that sucks. I wonder how many hours it will take for exploiters to destroy this mode.

micx3579d ago

That's a shame to hear. I'd rather go with Payday-like heists.

Blackleg-sanji3579d ago

Wait what?! I thought it was something you did with friends. ..damn rockstar like alot about gtav online portion

PainUzumaki3579d ago

How can rockstar be so dumb....when did working to rob a bank become competitive? I bet their gonna do some clan vs clan type BS

SneakyDoo3577d ago

it's a rumor, so don't presume it as an automatic confirmation by bashing on Rockstar.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing135d ago

Cost of realistic looking movement.

lucasnooker35d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos34d ago (Edited 34d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar34d ago

They already learned they dont have to actually make a great game

sagapo35d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp34d ago (Edited 34d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg35d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos34d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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